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	Comments on: Xbox One: The Real Reason Why Indie Developers are Still Wary of ID@Xbox	</title>
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	<link>https://gamingbolt.com/xbox-one-the-real-reason-why-indie-developers-are-still-wary-of-idxbox</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 06 Dec 2013 02:19:00 +0000</lastBuildDate>
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		<title>
		By: Ben Brocka		</title>
		<link>https://gamingbolt.com/xbox-one-the-real-reason-why-indie-developers-are-still-wary-of-idxbox#comment-208216</link>

		<dc:creator><![CDATA[Ben Brocka]]></dc:creator>
		<pubDate>Fri, 06 Dec 2013 02:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=180805#comment-208216</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-the-real-reason-why-indie-developers-are-still-wary-of-idxbox#comment-208204&quot;&gt;HalfBlackCanadian&lt;/a&gt;.

If DLC hits a Sony platform before Xbox, yes, they blocked it. It&#039;s why Skullgirls had to wait MONTHS to sell their color pack DLC, because Xbox delayed the patches.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-the-real-reason-why-indie-developers-are-still-wary-of-idxbox#comment-208204">HalfBlackCanadian</a>.</p>
<p>If DLC hits a Sony platform before Xbox, yes, they blocked it. It&#8217;s why Skullgirls had to wait MONTHS to sell their color pack DLC, because Xbox delayed the patches.</p>
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		<title>
		By: Axe99		</title>
		<link>https://gamingbolt.com/xbox-one-the-real-reason-why-indie-developers-are-still-wary-of-idxbox#comment-208211</link>

		<dc:creator><![CDATA[Axe99]]></dc:creator>
		<pubDate>Thu, 05 Dec 2013 22:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=180805#comment-208211</guid>

					<description><![CDATA[Doubt MS will have the market power to not be forced to change this down the track this gen, unless current patterns change considerably.  They&#039;re just too used to acting like a monopoly, and struggle in markets where they have to genuinely compete.]]></description>
			<content:encoded><![CDATA[<p>Doubt MS will have the market power to not be forced to change this down the track this gen, unless current patterns change considerably.  They&#8217;re just too used to acting like a monopoly, and struggle in markets where they have to genuinely compete.</p>
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		<title>
		By: Paul		</title>
		<link>https://gamingbolt.com/xbox-one-the-real-reason-why-indie-developers-are-still-wary-of-idxbox#comment-208209</link>

		<dc:creator><![CDATA[Paul]]></dc:creator>
		<pubDate>Thu, 05 Dec 2013 20:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=180805#comment-208209</guid>

					<description><![CDATA[The bigger a news story this becomes, the worse it will be for Microsoft.  Indie games typically draw a different crowd, one that is more engaged in the industry, and those folks can see what&#039;s going on here.  So I think this could backfire, and ultimately lead to another reversal.]]></description>
			<content:encoded><![CDATA[<p>The bigger a news story this becomes, the worse it will be for Microsoft.  Indie games typically draw a different crowd, one that is more engaged in the industry, and those folks can see what&#8217;s going on here.  So I think this could backfire, and ultimately lead to another reversal.</p>
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		<title>
		By: Maxcer Maxcer		</title>
		<link>https://gamingbolt.com/xbox-one-the-real-reason-why-indie-developers-are-still-wary-of-idxbox#comment-208207</link>

		<dc:creator><![CDATA[Maxcer Maxcer]]></dc:creator>
		<pubDate>Thu, 05 Dec 2013 19:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=180805#comment-208207</guid>

					<description><![CDATA[i said it before and i&#039;ll say it again. nothing has changed at MS.]]></description>
			<content:encoded><![CDATA[<p>i said it before and i&#8217;ll say it again. nothing has changed at MS.</p>
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		<title>
		By: HalfBlackCanadian		</title>
		<link>https://gamingbolt.com/xbox-one-the-real-reason-why-indie-developers-are-still-wary-of-idxbox#comment-208204</link>

		<dc:creator><![CDATA[HalfBlackCanadian]]></dc:creator>
		<pubDate>Thu, 05 Dec 2013 16:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=180805#comment-208204</guid>

					<description><![CDATA[Does this work both ways though? Joe Danger and Chime come to mind, where they released later (on competing platforms) and had more stuff than the original (and the original never had the content patched in). Would this clause also prevent that kind of thing? 
It is short sighted though, even if they just allow deviance on the policies for the first 12-18 months than they can at least get everything coming to PS4 (basically)]]></description>
			<content:encoded><![CDATA[<p>Does this work both ways though? Joe Danger and Chime come to mind, where they released later (on competing platforms) and had more stuff than the original (and the original never had the content patched in). Would this clause also prevent that kind of thing?<br />
It is short sighted though, even if they just allow deviance on the policies for the first 12-18 months than they can at least get everything coming to PS4 (basically)</p>
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