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	Comments on: Yet Another Advantage of PS4&#8217;s GDDR5 Memory: Allows High MP3 Bitrates &#038; Less CPU Compression Cycles	</title>
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	<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 04 Nov 2014 04:44:00 +0000</lastBuildDate>
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		<title>
		By: Brett - FMOD		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243526</link>

		<dc:creator><![CDATA[Brett - FMOD]]></dc:creator>
		<pubDate>Tue, 04 Nov 2014 04:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243526</guid>

					<description><![CDATA[Hi Guys, Brett here.  Sorry I am confused about this article, we were asked a bunch of questions about audio, and one I thought was odd was about DDR ram, but I answered it to the best of my ability.  Seems like I wrote pages of answers so that one line could be cherry picked out to make it look like we prefer one console over another?   The difference in ram has virtually 0% difference in performance, and voice count with compressed data.   The only time it may have mattered was when we streamed sound from the RSX memory to the SPU on the ps3 which was notoriously slow.]]></description>
			<content:encoded><![CDATA[<p>Hi Guys, Brett here.  Sorry I am confused about this article, we were asked a bunch of questions about audio, and one I thought was odd was about DDR ram, but I answered it to the best of my ability.  Seems like I wrote pages of answers so that one line could be cherry picked out to make it look like we prefer one console over another?   The difference in ram has virtually 0% difference in performance, and voice count with compressed data.   The only time it may have mattered was when we streamed sound from the RSX memory to the SPU on the ps3 which was notoriously slow.</p>
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		<title>
		By: Lag-Fighting Tactics		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243429</link>

		<dc:creator><![CDATA[Lag-Fighting Tactics]]></dc:creator>
		<pubDate>Fri, 31 Oct 2014 04:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243429</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243377&quot;&gt;Guest&lt;/a&gt;.

Just wait until we get our GPU upclocked to 1Ghz.
There are no inefficiencies.
Just professional 2nd to 3rd layer unlocking.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243377">Guest</a>.</p>
<p>Just wait until we get our GPU upclocked to 1Ghz.<br />
There are no inefficiencies.<br />
Just professional 2nd to 3rd layer unlocking.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243405</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 09:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243405</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243390&quot;&gt;John Nemesh&lt;/a&gt;.

You&#039;re a P A U P E R. That&#039;s what we see.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243390">John Nemesh</a>.</p>
<p>You&#8217;re a P A U P E R. That&#8217;s what we see.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243399</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 03:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243399</guid>

					<description><![CDATA[Hot dam I tryin to understand all this hardware and programming speak......cycles, stalls and stuff. Lol. But for me, ultimately, the studios who make the best use out of the X1 and PS4 are first and 3rd parties for exclusives. I mean look at The Order, Qbreak, The Tomorrow Children (the lighting!), FH2 and Ryse. Imo, anybody who says either console doesn&#039;t pump out big time graphics is trolling to me. I am still learning about each system though, but both are equally impressing me on graphics.

Debating about differences in RAM is cool to me as long as it&#039;s informative and constructive, not personal. Too much bias on the net for me. I say buy the system with 1) The best exclusives (subjective) 2) The more comfortable controller (subjective) 3) and Network. 

Boom. U can&#039;t go wrong with that formula. ]]></description>
			<content:encoded><![CDATA[<p>Hot dam I tryin to understand all this hardware and programming speak&#8230;&#8230;cycles, stalls and stuff. Lol. But for me, ultimately, the studios who make the best use out of the X1 and PS4 are first and 3rd parties for exclusives. I mean look at The Order, Qbreak, The Tomorrow Children (the lighting!), FH2 and Ryse. Imo, anybody who says either console doesn&#8217;t pump out big time graphics is trolling to me. I am still learning about each system though, but both are equally impressing me on graphics.</p>
<p>Debating about differences in RAM is cool to me as long as it&#8217;s informative and constructive, not personal. Too much bias on the net for me. I say buy the system with 1) The best exclusives (subjective) 2) The more comfortable controller (subjective) 3) and Network. </p>
<p>Boom. U can&#8217;t go wrong with that formula. </p>
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		<title>
		By: Matt		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243394</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 02:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243394</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243370&quot;&gt;Michael Norris&lt;/a&gt;.

If it has a dedicated sound processor it shouldn&#039;t be to difficult to match what true audio does.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243370">Michael Norris</a>.</p>
<p>If it has a dedicated sound processor it shouldn&#8217;t be to difficult to match what true audio does.</p>
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		<title>
		By: Matt		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243393</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 02:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243393</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243375&quot;&gt;d0x360&lt;/a&gt;.

Well it&#039;s not compressed like MP3 per se but it is still compressed otherwise the sound files would be the main thing taking up disk space instead of textures.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243375">d0x360</a>.</p>
<p>Well it&#8217;s not compressed like MP3 per se but it is still compressed otherwise the sound files would be the main thing taking up disk space instead of textures.</p>
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		<title>
		By: Matt		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243392</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 02:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243392</guid>

					<description><![CDATA[MP3 compression/decompression is the least taxing thing you could ever compare between consoles. Having the files resident in memory is something any recent console can do without any performance impact just as long as the audio chip/codecs are up to par. The only way this turns into a legitimate claim is if each file for a sound is prerecorded for any given situation and held in memory to be pulled up when needed instead of having one sound file in memory and then being processed to sound the way it needs to. 

Anyways... once you hit 512Bit it&#039;s done unless you just use .wav files and that can fill up a bluray rather fast.]]></description>
			<content:encoded><![CDATA[<p>MP3 compression/decompression is the least taxing thing you could ever compare between consoles. Having the files resident in memory is something any recent console can do without any performance impact just as long as the audio chip/codecs are up to par. The only way this turns into a legitimate claim is if each file for a sound is prerecorded for any given situation and held in memory to be pulled up when needed instead of having one sound file in memory and then being processed to sound the way it needs to. </p>
<p>Anyways&#8230; once you hit 512Bit it&#8217;s done unless you just use .wav files and that can fill up a bluray rather fast.</p>
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		<title>
		By: XboxGamer33		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243391</link>

		<dc:creator><![CDATA[XboxGamer33]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 01:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243391</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243390&quot;&gt;John Nemesh&lt;/a&gt;.

Alright fair enough I can respect opinions, but your facts are hilariously skewed when Sony has it&#039;s problems and you don&#039;t ever address them, just bash Xbox. In my eyes that makes you clear cut fanboy, don&#039;t like my observation it is my observation.. #justdealwithit]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243390">John Nemesh</a>.</p>
<p>Alright fair enough I can respect opinions, but your facts are hilariously skewed when Sony has it&#8217;s problems and you don&#8217;t ever address them, just bash Xbox. In my eyes that makes you clear cut fanboy, don&#8217;t like my observation it is my observation.. #justdealwithit</p>
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		<title>
		By: John Nemesh		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243390</link>

		<dc:creator><![CDATA[John Nemesh]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 01:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243390</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243388&quot;&gt;XboxGamer33&lt;/a&gt;.

Fanboy?  No.  Anti Microsoft?   You bet.   If you READ my posts,  you will see logical,  fact based reasons why i am upset with them and why i feel the Xbox is a bad deal at any price.  You don&#039;t have to agree with my opinions,  but they ARE my opinions,  and i am entitled to them as everyone else is to theirs.  Still don&#039;t like it?   #justdealwithit]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243388">XboxGamer33</a>.</p>
<p>Fanboy?  No.  Anti Microsoft?   You bet.   If you READ my posts,  you will see logical,  fact based reasons why i am upset with them and why i feel the Xbox is a bad deal at any price.  You don&#8217;t have to agree with my opinions,  but they ARE my opinions,  and i am entitled to them as everyone else is to theirs.  Still don&#8217;t like it?   #justdealwithit</p>
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		<title>
		By: John Nemesh		</title>
		<link>https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243389</link>

		<dc:creator><![CDATA[John Nemesh]]></dc:creator>
		<pubDate>Thu, 30 Oct 2014 01:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212518#comment-243389</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243384&quot;&gt;Matt&lt;/a&gt;.

To be fair its not THAT bad.  However,  it&#039;s not equal in performance or in the game library to the ps4.  The main problem is that instead of focusing on what matters, the games, they put too much emphasis on multimedia features and kinect...hoping to cash in on the &quot;casual&quot; gamer.  They had a flawed vision to begin with, and released a console with less graphical power than the competition.  The problem is. ..they can&#039;t go back and fix it.   What they have is what they got for the entire generation.   I am also not convinced that the executives even now know what they are doing.   They are lacking in exclusive titles (which will be shown in dramatic fashion next year), yet,  instead of investing in first and second party studios. ...they spend $2.5 BILLION on Minecraft!  Personally,  i think they are done if the price cut and Halo don&#039;t turn things around this holiday. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/yet-another-advantage-of-ps4s-gddr5-memory-allows-high-mp3-bitrates-less-cpu-compression-cycles#comment-243384">Matt</a>.</p>
<p>To be fair its not THAT bad.  However,  it&#8217;s not equal in performance or in the game library to the ps4.  The main problem is that instead of focusing on what matters, the games, they put too much emphasis on multimedia features and kinect&#8230;hoping to cash in on the &#8220;casual&#8221; gamer.  They had a flawed vision to begin with, and released a console with less graphical power than the competition.  The problem is. ..they can&#8217;t go back and fix it.   What they have is what they got for the entire generation.   I am also not convinced that the executives even now know what they are doing.   They are lacking in exclusive titles (which will be shown in dramatic fashion next year), yet,  instead of investing in first and second party studios. &#8230;they spend $2.5 BILLION on Minecraft!  Personally,  i think they are done if the price cut and Halo don&#8217;t turn things around this holiday. </p>
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