After a relatively busy but still low-key January, the annual release flow begins in earnest this February. Multiple big-name sequels to long-running franchises; at least one remaster and remake; a new Grasshopper Manufacture title that’s equal parts trippy and epic; it’s all here, with a steady amount of big titles each week. Check out the 15 biggest new games of February 2026, starting with none other than…
Resident Evil Requiem
The big one, the main event, the raison d’être for many survival horror fans. With the long-awaited return to Raccoon City, a fusion of first and third-person perspectives, and Leon S. Kennedy looking more fly than ever, Resident Evil Requiem is simply the game to watch out for in February. It’s been a long time coming – can you believe Resident Evil Village was almost five years ago? – but based on everything we’ve seen thus far, it will be worth the wait and then some. Look for its launch on February 27th for Xbox Series X/S, PS5, PC, and Nintendo Switch.
Nioh 3
“Let’s have a dream of everlasting peace,” said Tokugawa Ieyasu, probably, to which his younger grandson probably said, “No.” With a Kyoto beset by Yokai and no other options, it’s on Tokugawa Takechiyo, the rightful heir to the title of Shogun, to travel back in time and fix things. But even as it incorporates new open-field elements for non-linear exploration, seamless switching between Samurai and Ninja styles, and all kinds of nasty new enemies, Nioh 3 retains that addictive hack-and-slash gameplay and masocore difficulty that we know and love. It’s available on February 6th for PS5 and PC, with a free demo available for both now.
Dragon Quest 7 Reimagined
The art style, the music, the visual overhaul – everything about this screams old-school adventure. Granted, this isn’t the first “different” edition of Dragon Quest 7, but the developer isn’t just aiming for fancier graphics – it’s also streamlining the original story, adding new content and bringing quality-of-life features (like instantly defeating lower-level enemies in the field). Couple this with new activities and the new Moonlighting system for combining Vocations, and Dragon Quest 7 Reimagined could be the best possible version yet when it launches on February 5th.
Romeo is a Dead Man
Say what you will about Suda51 games, but one thing is for sure: You never know what to expect. So the concept of Romeo is a Dead Man, where one Romeo Stargazer dies, revives, and hunts criminals across space and time with the special Dead Gear? Not exactly on everyone’s bingo card. Nevertheless, the surreal presentation, bloody hack and slash combat – with a delightful assortment of weapons to wreak havoc – and over-the-top bosses will more than suffice when it launches on February 11th for PS5, Xbox Series X/S and PC.
BlazBlue Entropy Effect X
If you enjoyed Dead Cells, then BlazBlue Entropy Effect offers one of the more low-key enjoyable – and addictive – rogue-lite side-scrolling experiences out there. For its console release, however, 91Act is going bigger, adding a new story centered around the Sea of Possibility, with Ace seeking the Shards of Possibility to save the world. If none of that matters to you, don’t worry – Entropy X adds Naoto Kurogane as a new playable character alongside new bosses, enemies, stages, and more.
Mario Tennis Fever
I’ve got a fever, and the solution? More Mario Tennis from Camelot. I don’t think any campaign can ever match up to Mario Tennis: Power Tour, but Fever’s set-up of having Baby Mario and friends re-learn their tennis skills is at least somewhat enticing. Beyond that, the real hook is the new Fever Rackets, each with unique abilities called Fever Shots that can turn the tide of a match. Couple that with “Mix It Up” Mode’s unique twists and a whopping 38 playable characters, and Mario Tennis Fever could maybe, probably, be a sleeper hit when it launches on February 12th for the Switch 2.
Ride 6
Arriving about two and a half years after Ride 5, Ride 6 makes the jump to Unreal Engine 5 while packing over 250 bikes. The usual stars appear, but this time, players can also take Baggers and Enduro Bikes onto the track. And if you prefer something a little more free-form, off-road tracks finally properly debut in all their dirty glory. Couple all this with a new Career Mode, RIDE Fest, which sees you going up against Legendary bikers in their category of choice, and Ride 6 is looking packed ahead of its release on February 12th.
Yakuza Kiwami 3 and Dark Ties
A visually improved version of Yakuza 3 probably would have been enough, but RGG Studio went the extra mile by revamping the combat mechanics, adding new activities (including managing a gang of bikers), progression systems, and even a whole new side story focused on Yoshitaka Mine. All this for just $69.99. Are we a little worried after the demo was rated “Mostly Negative” on Steam? Well, sure, but maybe there will be some improvements, at least visually, before its launch on February 12th for PC, PS5, PS4, Xbox Series X/S, and Nintendo Switch 2.
Reanimal
How do you create something that’s somehow even more disturbing than Little Nightmares? Tarsier Studios apparently has the answer with Reanimal – a story about two siblings seeking to find their friends after an unknown event has brought overwhelming horrors into their lives. The mood, the aesthetic, the isolationism – it’s all here but darker and more expansive. Launching on February 13th for Nintendo Switch 2, PS5, PC, and Xbox Series X/S, Reanimal invites you to pick up the pieces of a fractured home, or die trying.
ASTROBOTANICA
Even after years of the same crafting, harvesting, farming, and building in this genre, ASTROBOTANICA’s premise has me intrigued. It’s set during prehistoric times, but this isn’t a Far Cry Primal situation. Instead, you’re an alien named Xel, who must study and collect plants to tolerate the atmosphere. From there, hijinks with neanderthals, mysterious sights, six skill paths, and more await. Of course, it won’t all be accessible – ASTROBOTANICA launches into early access on February 16th for PC – but it still promises dozens of hours of exploration.
Styx: Blades of Greed
Why send in an orc to tear down the front door when you could send, well, an orc to rob everyone blind? Styx returns in his third adventure, this time with a crew and a hankering for Quartz. Three massive sandboxes await, and based on the multi-level Wall, where you can jump down chimneys to infiltrate kitchens and poison meals, or mind control guards to do a flip, there are a lot of options for stealth sandbox fun. It’s launching on February 19th for Xbox Series X/S, PS5, and PC.
Ys X: Proud Nordics
The original landed somewhat less ideally than I would have liked, especially compared to Ys VIII and Ys IX. Proud Nordics doesn’t look to severely overhaul its combat systems, so much as add new content in the form of the Aland Island and a story revolving around a mysterious Mana user. Regardless, if you’re hungry for more, from arena battles and new bosses to fresh Mana Actions, Ys X: Proud Nordics is worth watching out for when it launches on February 20th for PS5, Switch 2 and PC.
Aces of Thunder
Replaying Ace Combat 7 or diving into Project Wingman to prepare for Ace Combat 8 is nice and all, but what about flight combat in VR? That’s what Aces of Thunder promises when it launches on February 3rd for PC, PS5 and PlayStation VR2. Between an extensive range of WW1 and WW2 aircraft, full HOTAS support, and 15 maps – with War Thunder developer Gaijin Entertainment at the helm – it looks like it could be the most immersive dogfighting sim yet. And while VR is ideal, an optional non-VR mode is also available.
Tales of Berseria Remastered
Why a remaster of Berseria, especially when Xillia 2 is right there? A question for another day, perhaps, but at least it’s one of the more well-received entries in the series. Launching on February 27th for Xbox Series X/S, Nintendo Switch, PC, and PS5, Tales of Berseria Remastered adds the usual quality of life options, from turning off enemy encounters to accessing the Grade Shop from the start. You even get a healthy chunk of DLC from the original.
ChromaGun 2: Dye Hard
We won’t be getting Portal 3 anytime soon, but there are plenty of other first-person puzzles worth diving into, such as ChromaGun 2: Dye Hard. Aside from the obvious riff on certain plot elements, the concept of walls attracting objects (sentient or otherwise) of the same color is intriguing. Paint the world red, or blue, or orange, to progress, and hopefully not suffer agonizing death at the hands of many killer robots.