<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: AMD Promises To Share Insights On DirectX 12 and Vulkan at GDC	</title>
	<atom:link href="https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 18 Jan 2016 20:10:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
	<item>
		<title>
		By: Paul		</title>
		<link>https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-284235</link>

		<dc:creator><![CDATA[Paul]]></dc:creator>
		<pubDate>Mon, 18 Jan 2016 20:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=254514#comment-284235</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-284204&quot;&gt;Michael Norris&lt;/a&gt;.

I&#039;m more interested in Vulcan being as it&#039;s more cross platform and open but both will be good as long as they deliver, so far from what we&#039;ve seen with Mantle and dx12 it&#039;s looking promising but I think the real big gains in performance will come about when the games from the ground up are designed to take advantage of it from the engine to the drivers and most of the focus bring put on that and not older dx, then we should get some real performance increases anything from 30% to 100% or more depending on what they are trying to render but this will take some time, a year, 2 maybe, who knows.


But I have to admit, because of this I&#039;m wondering if I&#039;ll need to upgrade my cpu at all late this year which I have a Intel Sandy Bridge quad core at 3.4ghz, so far these new api&#039;s seem to use a lot less cpu cycles, in any event I think I will upgrade with the hope that Zen cpu from AMD does well, be my first upgrade with AMD cpu and gpu in a while.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-284204">Michael Norris</a>.</p>
<p>I&#8217;m more interested in Vulcan being as it&#8217;s more cross platform and open but both will be good as long as they deliver, so far from what we&#8217;ve seen with Mantle and dx12 it&#8217;s looking promising but I think the real big gains in performance will come about when the games from the ground up are designed to take advantage of it from the engine to the drivers and most of the focus bring put on that and not older dx, then we should get some real performance increases anything from 30% to 100% or more depending on what they are trying to render but this will take some time, a year, 2 maybe, who knows.</p>
<p>But I have to admit, because of this I&#8217;m wondering if I&#8217;ll need to upgrade my cpu at all late this year which I have a Intel Sandy Bridge quad core at 3.4ghz, so far these new api&#8217;s seem to use a lot less cpu cycles, in any event I think I will upgrade with the hope that Zen cpu from AMD does well, be my first upgrade with AMD cpu and gpu in a while.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Michael Norris		</title>
		<link>https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-284204</link>

		<dc:creator><![CDATA[Michael Norris]]></dc:creator>
		<pubDate>Mon, 18 Jan 2016 15:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=254514#comment-284204</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283990&quot;&gt;Paul&lt;/a&gt;.

I am all about DX12 if it helps my old FX8350 and improves my gaming experience. Also Vulkan looks to be amazing as well and i can&#039;t wait for that api as well.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283990">Paul</a>.</p>
<p>I am all about DX12 if it helps my old FX8350 and improves my gaming experience. Also Vulkan looks to be amazing as well and i can&#8217;t wait for that api as well.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Michael Norris		</title>
		<link>https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-284202</link>

		<dc:creator><![CDATA[Michael Norris]]></dc:creator>
		<pubDate>Mon, 18 Jan 2016 15:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=254514#comment-284202</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283984&quot;&gt;Robert Thorneycroft&lt;/a&gt;.

Yea still waiting on those DX12 titles...on Pc of course]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283984">Robert Thorneycroft</a>.</p>
<p>Yea still waiting on those DX12 titles&#8230;on Pc of course</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: ShoNuff		</title>
		<link>https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-284015</link>

		<dc:creator><![CDATA[ShoNuff]]></dc:creator>
		<pubDate>Fri, 15 Jan 2016 01:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=254514#comment-284015</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283983&quot;&gt;Guest&lt;/a&gt;.

When it equates to the majority of games being developed with the api&#039;s in mind is anyone&#039;s guess]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283983">Guest</a>.</p>
<p>When it equates to the majority of games being developed with the api&#8217;s in mind is anyone&#8217;s guess</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Paul		</title>
		<link>https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283990</link>

		<dc:creator><![CDATA[Paul]]></dc:creator>
		<pubDate>Thu, 14 Jan 2016 19:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=254514#comment-283990</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283984&quot;&gt;Robert Thorneycroft&lt;/a&gt;.

I think with the Xbox One getting dx12 and with the growth of Windows 11 with gamers, I suspect most games will support dx12 before the year is out, when I say support, many will still support the older dx but thanks to the PC and Xbox One being the same api, I bet most focus will be on that, when dx12 comes out on Xbox One that is, they are taking there sweet time.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283984">Robert Thorneycroft</a>.</p>
<p>I think with the Xbox One getting dx12 and with the growth of Windows 11 with gamers, I suspect most games will support dx12 before the year is out, when I say support, many will still support the older dx but thanks to the PC and Xbox One being the same api, I bet most focus will be on that, when dx12 comes out on Xbox One that is, they are taking there sweet time.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Robert Thorneycroft		</title>
		<link>https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283984</link>

		<dc:creator><![CDATA[Robert Thorneycroft]]></dc:creator>
		<pubDate>Thu, 14 Jan 2016 17:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=254514#comment-283984</guid>

					<description><![CDATA[It&#039;s hardly surprising their aren&#039;t &#039;(m)any&#039; Vulkan games with the spec not having been finalised yet. 

The number of DX12 games on the other hand is more disappointing.  Microsoft previously stated there would be wide spread adoption by now which clearly isn&#039;t the case.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s hardly surprising their aren&#8217;t &#8216;(m)any&#8217; Vulkan games with the spec not having been finalised yet. </p>
<p>The number of DX12 games on the other hand is more disappointing.  Microsoft previously stated there would be wide spread adoption by now which clearly isn&#8217;t the case.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/amd-promises-to-share-insights-on-directx-12-and-vulkan-at-gdc#comment-283983</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Thu, 14 Jan 2016 17:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=254514#comment-283983</guid>

					<description><![CDATA[UE4 and Unity will lead the way with the engines. DICE/EA are already on board and retooling engines as well. Glad to see the industry adopting the new api structure so quickly!]]></description>
			<content:encoded><![CDATA[<p>UE4 and Unity will lead the way with the engines. DICE/EA are already on board and retooling engines as well. Glad to see the industry adopting the new api structure so quickly!</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
