Bloodstained: Ritual of the Night Developer Shifts Resources To Prioritize Switch Improvements

Instead of several small patches, the developer now plans on releasing one large one.

Bloodstained: Ritual of the Night has succeeded in offering a proper spiritual successor to Koji Igarashi’s Castlevania game’s – led by the man himself – but the one area where it has drawn plenty of criticism is its Switch port. The developer has promised that it’s looking into those problems, but these fixes, as it turns out, have taken longer than most were expecting.

In an update put up on the game’s Kickstarter page, Igarashi apologized for the time it’s taken to put out fixes for the Switch version for the game, saying a patch will be delivered “as soon as possible.”

“We apologize for the continued inconvenience for certain regions this far after launch,” wrote Igarashi. “Especially on the Nintendo Switch, we are making progress on the optimization to make sure the gameplay improves. We will do our best to deliver this as soon as possible.”

The development team, it seems, has shifted its resources and is now prioritizing making improvements to the Switch version, with WayForward also lending a helping hand.

“We have moved resources around to give priority to Switch performance improvements,” the developer wrote. “This includes additional resources from WayForward as well as assistance from the Epic/Unreal team. It’s a slow process, and we apologize for the delay. When we do push out optimizations, we want it to be worth the wait.

“This doesn’t mean every single person on the team is typing away on Switch code, but it is currently getting the bulk of dev time.”

There have also been some changes to how these fixes while be doled out- while earlier the plan was to release multiple smaller patches, the developer now aims to release a single, large patch with all the intended fixes.

“Initially we had planned to release a number of small updates to give incremental improvements,” the update reads. “After looking at what needs to be accomplished, our goal is to bundle performance improvements into (likely) one patch. Doing so eases the submission process and will result in an overall faster completion. Since this is still in development, we don’t have a firm ETA. We will update everyone when we have a more concrete release window. ”

Bloodstained: Ritual of the Night is currently available on PS4, Xbox One, PC, and Nintendo Switch. Stay tuned for updates on when that much-needed Switch patch goes out.

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