Borderlands/Duke Nukem Dev: Wii U “A Really Cool Stop-Gap”

Gearbox Software co-founder and Chief Creative officer Brian Martel referred to the Wii U, in a recent interview with IGN AU, as a “stop gap” between consoles, but assures us he still thinks it’s fantastic:

Right now we’re still finding out what kind of final tech specs the Wii U is going to have,” he said.

“But we like the system a lot; we think it’s going to be a really cool stop-gap in between this generation and the next generation. We think it’s really smart of Nintendo, and the fact that as a platform it’s a lot more capable for hardcore first-person shooter-style gaming – for us that’s fantastic.”

“But the thing we’re most excited about is: what can we do with the controller? So the obvious thing for us is that we can do the motion tracker [on the controller screen], or the sentry gun information – all that kind of stuff. That stuff is really sexy for us. Getting the information off the screen and onto this device is a fantastic idea, right? So can we have a HUD-less environment? Yeah, probably. That would be fantastic, right?”

Thanks to IGN for the info.

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