Bungie says Halo was vital for Xbox Live

"I don’t think the Xbox would be where it is today without Bungie and without Halo."

The visuals are fantastic – it really is one of the best looking games on the 360

Bungie has dropped some truth bombs again and has mentioned that without Halo, Xbox Live would never have picked up. It’s true in a way and you can call Halo the hook with which the American audience was attracted to Xbox Live.

Bungie studio manager Harold Ryan has said that to make a premium service work, you need a compelling software, and Halo was that software.

“I think Xbox Live wouldn’t have made it. I don’t think the Xbox would be where it is today without Bungie and without Halo,” he told GamesIndustry.biz.

“As a group, we provided both technical and creative guidance and thought leadership that really pushed the limits. We weren’t just a game developer using the service. We were integrated in the design of the service and how it worked. Systems for groups and matchmaking and skill ranking were all things that were pushed the furthest and the hardest by us.”

Halo 4 came out recently and was awarded a glowing 9/10 score by us. You can read our review here.

343 industriesBungiexbox 360Xbox Live