Capcom Plans to Hire At Least 100 Software Devs Every Year

Capcom CEO Kenzo Tsujimoto outlines his reasons for the same.

Capcom had a relatively bad year with titles such as DmC: Devil May Cry and Lost Planet 3 failing to meet sales expectations. Then again, Monster Hunter 4 on the 3DS was a smash hit and continues to sell well despite being available only in Japan and Korea. Hoping to build a strong development framework to bolster various aspects of the business, including mobile, Capcom CEO Kezno Tsujimoto outlined plans to hire at least 100 software developers every year.

In a recent investor’s note, Tsujimoto stated, “I believe that we have largely completed the framework needed for re-examining development operations and reinforcing marketing strategies. Our next objective is to provide to as many people as possible a variety of products that take full advantage of Capcom’s vast amount of content.

“I want to build a development framework that can put the right people in the right places. This process will reflect an understanding of what consumers want and what types of products have become hits. From now on, I plan to hire at least 100 software developers every year to give us an even more powerful development workforce. Furthermore, I want to establish clear targets for these developers so they can help make Capcom even stronger.

“I strongly believe that all of Capcom’s stakeholders have much to look forward to as we continue to leverage our resources to create new and exciting ideas and values.”

Capcom has plans to raise the number of development team members to 2500 by 2022. Will it provide a turn-around of sorts for home console and mobile business? Let us know what you think below.

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