Archive For capcom Tag

Onimusha: Way of the Sword Trailer Teases Multi-Armed Boss and Raw Oni Strength

Onimusha: Way of the Sword Trailer Teases Multi-Armed Boss and Raw Oni Strength

We’ve seen strength-inducing gauntlets quite often, but any weapon in Musashi’s hands becomes a ferocious display of art.

Onimusha: Way of the Sword’s Animation Team Had to Deeply Research Swordfighting

Onimusha: Way of the Sword’s Animation Team Had to Deeply Research Swordfighting

The team at Capcom worked together with Katsugekiza Motion Capture Studio at an Osaka-based studio to record animations.

Resident Evil Requiem’s Success Led to Increase in Sales for Entire Franchise, Says Capcom

Resident Evil Requiem’s Success Led to Increase in Sales for Entire Franchise, Says Capcom

Capcom has expressed interest in achieving a similar result for the entire Resident Evil catalog with the release of Veronica next year.

Monster Hunter Wilds Team Isn’t Giving Up, Aims to “Drive Total Sales Beyond Monster Hunter World”

Monster Hunter Wilds Team Isn’t Giving Up, Aims to “Drive Total Sales Beyond Monster Hunter World”

Recent performance patches have "led to sales improving," says Capcom, and it plans to continue with the same in the future.

Onimusha: Way of the Sword Features Wide-Linear Areas That Encourage Exploration

Onimusha: Way of the Sword Features Wide-Linear Areas That Encourage Exploration

Kyoto could become more than just a stage for Musashi’s latest adventure, bringing its own secrets and mysteries to the experience.

Monster Hunter Wilds Prologue Demo is Out Now on PC, PS5, and Xbox Series X/S

Monster Hunter Wilds Prologue Demo is Out Now on PC, PS5, and Xbox Series X/S

In case it slipped past you somehow last year, now is as good a time as any to get a taste of why we enjoyed it so much.

Monster Hunter Wilds on Nintendo Switch 2 Might Run at 1440p With Dynamic Resolution – Rumor

Monster Hunter Wilds on Nintendo Switch 2 Might Run at 1440p With Dynamic Resolution – Rumor

New details found by dataminers indicate that Capcom is making extensive use of DLSS technology to output the game at high resolutions.

Resident Evil Veronica Crosses 2 Million Wishlists

Resident Evil Veronica Crosses 2 Million Wishlists

Capcom's upcoming remake has reached this milestone twice as fast as Resident Evil Requiem en route to its 2027 release.

Street Fighter 6’s Latest Update Introduces Yasmine to the Roster

Street Fighter 6’s Latest Update Introduces Yasmine to the Roster

Yasmine is available through the Street Fighter 6 Year 4 Character and Ultimate passes, as well as individually through an in-game shop.

Dragon’s Dogma 2: Dark Arisen Hard Mode Confirmed: “A Satisfying Challenge for Seasoned Players”

Dragon’s Dogma 2: Dark Arisen Hard Mode Confirmed: “A Satisfying Challenge for Seasoned Players”

Director Kento Kinoshita also confirms that the expansion's difficulty "gradually ramps up" as players progress through the new content.

Pragmata’s Success Has Increased the Likelihood of a Sequel, Says Capcom

Pragmata’s Success Has Increased the Likelihood of a Sequel, Says Capcom

Capcom corporate officer Yoshikazu Shimauchi reiterated what the company had said about potential follow-ups for Pragmata.

Pragmata Has Sold Over 2.5 Million Units Since Launch

Pragmata Has Sold Over 2.5 Million Units Since Launch

Launched on April 17th, the sci-fi third-person shooter has become a sleeper hit for the publisher after years of delays.

Resident Evil Requiem Surpasses 8 Million Sales

Resident Evil Requiem Surpasses 8 Million Sales

Capcom's latest mainline entry seemingly can't be stopped, as it reaches an impressive new sales milestone as of July 30th.

Resident Evil Veronica Will Also Receive A “Major, Several-Hour-Long” Story Expansion – Rumor

Resident Evil Veronica Will Also Receive A “Major, Several-Hour-Long” Story Expansion – Rumor

Capcom is reportedly adapting the strategy used for Resident Evil Requiem's upcoming story DLC as a "temporary solution" to spin-offs.

Resident Evil Film Director Says He’s “Not Trying to Adapt a Video Game” to Explain Changes

Resident Evil Film Director Says He’s “Not Trying to Adapt a Video Game” to Explain Changes

"It's not 1998. It takes place in modern times," acknowledged Zach Cregger about the movie's inclusion of snow and smartphones.

Resident Evil Remakes Help Fund New Games Like Pragmata, Says Producer

Resident Evil Remakes Help Fund New Games Like Pragmata, Says Producer

Masachika Kawata went on to discuss the important of Resident Evil remakes for Capcom, and acknowledged the lack of recent spin-offs.

Resident Evil 4 is The Most Successful Remake of All Time at 16.8 Million Sales – Rumor

Resident Evil 4 is The Most Successful Remake of All Time at 16.8 Million Sales – Rumor

The 2023 remake has reportedly generated $560 million in revenue, with ARK: Survival Ascended and The Last of Us Part 1 in the top 3.

Onimusha: Way of the Sword’s Enemies Borrow Elements From Previous Games and “Remixes” Them

Onimusha: Way of the Sword’s Enemies Borrow Elements From Previous Games and “Remixes” Them

This approach, says game director Satoru Nihei, is so that "fans of the series have something they can touch base with."

Dragon’s Dogma 2: Dark Arisen Team is Considering Adding Hard Mode, Transmog Confirmed

Dragon’s Dogma 2: Dark Arisen Team is Considering Adding Hard Mode, Transmog Confirmed

Director Kento Kinoshita also confirms that enemies won't scale to the player's level since some players didn't enjoy it.

Street Fighter 6’s First Year 4 Character Yasmine Showcased in New Gameplay Trailer

Street Fighter 6’s First Year 4 Character Yasmine Showcased in New Gameplay Trailer

Yasmine is a rushdown characters equipped with a wide variety of moves that can also empower her knife to deal additional damage.