Archive For capcom Tag

Monster Hunter Wilds’ Switch 2 Optimization Was “Painstaking”, Says Producer

Monster Hunter Wilds’ Switch 2 Optimization Was “Painstaking”, Says Producer

Since the development team had to go through the entire game to find areas to optimize, the process was "at times seemingly endless".

Resident Evil Remakes Will “Crossover” With New Games in the Future, Says Executive Producer

Resident Evil Remakes Will “Crossover” With New Games in the Future, Says Executive Producer

Capcom has seemingly been thinking about what will happen once it runs out of old games to remake since 2021's RE Village.

Resident Evil Crosses $100 Million Domestically, Dethrones Resident Evil: Afterlife

Resident Evil Crosses $100 Million Domestically, Dethrones Resident Evil: Afterlife

It’s a fresh approach to the franchise’s tried-and-tested premise, and it’s working wonders at both the domestic and global box office.

Resident Evil Requiem Crosses $500 Million Revenue, Becomes Highest-Grossing in the Franchise – Rumor

Resident Evil Requiem Crosses $500 Million Revenue, Becomes Highest-Grossing in the Franchise – Rumor

Leon and Grace have reportedly brought in the big bucks for Capcom's latest entry, especially on PS5 and PC, since launch.

Monster Hunter Wilds: Ascendance Team Wants to Bring Forward Lessons it Learned About PC Performance

Monster Hunter Wilds: Ascendance Team Wants to Bring Forward Lessons it Learned About PC Performance

Producer Ryozo Tsujimoto said that it took "a lot of time and research" for the Monster Hunter Wilds team to figure out optimization.

Resident Evil Veronica Internally Delayed to Fall 2027 – Rumor

Resident Evil Veronica Internally Delayed to Fall 2027 – Rumor

Insider AestheticGamer says there's a "high chance" the remake launches later next year, allegedly due to "some late changes."

Resident Evil Film Makes $108.3 Million in Worldwide Box Office on Opening Weekend

Resident Evil Film Makes $108.3 Million in Worldwide Box Office on Opening Weekend

Zach Cregger's Resident Evil film reboot brought in $60 million in the US market, along with $48.3 million from international markets.

Monster Hunter Wilds: Ascendance Director Promises Balance of Story and Endgame Challenges

Monster Hunter Wilds: Ascendance Director Promises Balance of Story and Endgame Challenges

Capcom's Takuro Hiraoka also acknowledges a "gap in expectations" for the base game because players were "so good and so skilled."

Nintendo, Konami and Capcom Succeeding Thanks to Small Teams, Lower Executive Salaries, Says Analyst

Nintendo, Konami and Capcom Succeeding Thanks to Small Teams, Lower Executive Salaries, Says Analyst

The analyst drew comparisons between the state of the Western games industry and that of the crash of 1983 to discuss how bad it has gotten.

Monster Hunter Wilds Ending Paid Character Editing On December 3rd

Monster Hunter Wilds Ending Paid Character Editing On December 3rd

Perhaps this should have been done a while ago, but better late than never, since this has remained one of Wilds' biggest criticisms.

Dragon’s Dogma 2: Dark Arisen Trailer Teases Greater Threats and a Returning Boss

Dragon’s Dogma 2: Dark Arisen Trailer Teases Greater Threats and a Returning Boss

Evil Eye finally returns to cause even more havoc for the Arisen and his allies, though there's plenty of other danger to deal with.

Monster Hunter Wilds: Ascendance Adds Teostra, Set Years After the Base Game’s Story

Monster Hunter Wilds: Ascendance Adds Teostra, Set Years After the Base Game’s Story

Capcom also confirmed upcoming quality-of-life changes, including faster weapon swapping, detailed monster hide toughness info and more.

Mega Man: Dual Override Features 50+ Custom Chips, Three Areas Per Stage

Mega Man: Dual Override Features 50+ Custom Chips, Three Areas Per Stage

Capcom also confirmed that Proto Man would receive powerful new Shield actions instead of Robot Master abilities like Mega Man.

Monster Hunter Wilds: Ascendance Drops New Look At The Boosted Switch Axe in Action

Monster Hunter Wilds: Ascendance Drops New Look At The Boosted Switch Axe in Action

The Boost Bracer certainly works its magic on the weapon, leaning into the hybrid playstyle like never before when the expansion launches.

Onimusha: Way of the Sword – Why You’ll Keep Coming Back for One More Fight

Onimusha: Way of the Sword – Why You’ll Keep Coming Back for One More Fight

Onimusha: Way of the Sword delivers a confident and highly entertaining take on swordplay, with a combat system that we simply can’t put down.

Onimusha: Way of the Sword Guide – How To Unlock All 7 Weapons

Onimusha: Way of the Sword Guide – How To Unlock All 7 Weapons

Despite the fact that there is but a single primary weapon to be had in Onimusha: Way of the Sword, there are still a variety of combat options and moves available to Musashi by way of the seven weap... Read More

Resident Evil 2, 3 and 4 Remakes Coming to Nintendo Switch 2 on October 16th

Resident Evil 2, 3 and 4 Remakes Coming to Nintendo Switch 2 on October 16th

All three will be available digitally, with Resident Evil 2 and 4 including content like extra costumes and the Separate Ways DLC.

Mega Man: Dual Override Launches in Spring 2027, Features Proto Man As Playable Character

Mega Man: Dual Override Launches in Spring 2027, Features Proto Man As Playable Character

Proto Man will come equipped with his own set of abilities, like a shield that can be used to charge through enemies and a boomerang weapon.

Monster Hunter Wilds is Coming to Nintendo Switch 2 on December 4th

Monster Hunter Wilds is Coming to Nintendo Switch 2 on December 4th

The Nintendo Switch 2 version will support local play, allowing multiple Switch 2 users to play together without going online.

Monster Hunter Wilds: Ascendance Showcases The Destructive Potential of the Boosted Gunlance

Monster Hunter Wilds: Ascendance Showcases The Destructive Potential of the Boosted Gunlance

The Boost Bracer will definitely help those of you who like to stand your ground, Gunlances at the ready to face imposing foes.