The developers behind GreedFall: The Dying World were kind enough to answer some of our burning questions about the upcoming RPG.
Adam Stjärnljus and Klas Martin Eriksson of Wishfully answered our burning questions about Planet of Lana 2: Children of the Leaf.
Series producer Makoto Shibata was kind enough to answer our questions about the remake, including subjects like console performance.
Julien Desourteaux, creator of the Styx franchise and director of the third entry, answers some of our burning questions about Blades of Greed.
RIDE 6 game director Paolo Mertoni was kind enough to answer our questions about its brand new career mode and console performance.
Executive producer Alexander Souslov and engineer Nikolai Ponomarev were kind enough to answer our burning questions about Pathologic 3.
Executive producer Sarah Hourcade was kind enough to answer some of our questions about the art style and performance of MIO.
Lead quest designer on Cyberpunk 2077 and associate game director on Cyberpunk 2, Paweł Sasko, reflected on the game's tumultuous journey.
Weta Workshop crafted a fun, cozy game about life in the Shire that revolves around friendship and food. Here's how the studio did it.
Survios CPO TQ Jefferson was kind enough to answer our questions about the challenges in moving a game from VR to traditional screens.
Mafia: The Old Country launches on PC and consoles on August 8, transporting players back to the very origins of the saga.
The development team behind upcoming action RPG Wuchang: Fallen Feathers spoke to us about various aspects of the game.
Creative director of Neon Abyss 2, Lans Wang, was kind enough to answer some of our questions about the latest indie roguelite.
With the upcoming console release of Ready or Not, developer VOID Interactive was kind enough to answer our questions about the game.
Co-founder and CEO of 1047 Games Ian Proulx was kind enough to answer some of our questions about competitive shooter Splitgate 2.
Developer Urban Games was kind enough to answer some of our questions about its upcoming transport management sim.
The publishers behind The House of the Dead 2: Remake were kind enough to answer some of our questions about the upcoming game.
Mooneye Studios was kind enough to answer a few of our questions about its upcoming adventure game about a boy and his dog.
Various members of the development team behind co-op construction game RoadCraft were kind enough to answer our questions.
Starward Industries' CMO, Maciej Dobrowolski, was kind enough to answer some of our burning questions about Into the Fire.