Game director Domenico Celenza was kind enough to answer many of our questions ahead of the game's September 10th release date.
Many members of the development team behind the upcoming co-op shooter were kind enough to answer some of our burning questions.
11bit Studios' senior writer Katarzyna Tybinka and game design coordinator Marcin Łazowski were kind enough to answer our questions.
The publishing director of Frogwares, Sergiy Oganesyan, was kind enough to discuss the upcoming survival horror game with us.
Moss: The Forgotten Relic design director and Polyarc co-founder Danny Bulla spoke about the studio's future following the game's release.
Bellring Games, the studio behind PvPvE RPG Mistfall Hunter, was kind enough to answer some questions on the way to the game's release.
Several members of the development team at Expression Games spoke to us about some of the major gameplay required for the Vietnam setting.
Project Cloud Games was kind enough to talk to us about its upcoming action RPG, The Relic: First Guardian, revealing quite a few details.
Jean Nguyen was kind enough to answer all of our questions about upcoming title Dinoblade, including whether it will come to consoles.
Creative director of Outward 2 and Nine Dots Studios CEO Guillaume Boucher-Vidal was kind enough to answer some of our burning questions.
The development teams from across Ubisoft's various studios were kind enough to answer many of our questions about its latest remake.
Ghost Ship Games marketing manager Aaron Hathaway was kind enough to talk to us about all the things that make Rogue Core its own game.
Codemasters and EA were kind enough to answer some of our burning questions about the recently-released 2026 Season Pack for F1 25.
Studio co-founder Warren Spector and game director Jeff Hickman were kind enough to answer our questions about the co-op stealth title.
EA Sports was kind enough to answer many of the questions we've had about the latest entry in its MMA series, EA Sports UFC 6.
Several members of the team behind shooter MOUSE: P.I. For Hire were kind enough to answer some of our burning questions.
Game design director Leonid Rastorguev was kind enough to answer many of our questions about The Expanse: Osiris Reborn.
Liquid Swords founder and CCO Christofer Sundebrg was kind enough to answer some of our questions about the studio's first outing: Samson.
The studio behind Disco Elysium has just released a brand new RPG, this time around telling the story of a spy getting back to work.
Much of the leadership team behind bullet hell narrative shooter Luna Abyss were kind enough to answer some of our burning questions.