Archive for "Interviews" Category
We speak with Endnight Games' Anna Terekhova about their unique and atmospheric survival video game.
James Austin, CEO of Wonderstruck, talks to us about the studio's ambitious sandbox MMO.
White Rabbit's co-creator Alex Kubodera talks to us about the indie studio's recent Metroidvania title.
Dead or Alive 6 director and producer Yuhei Shimbori talks to us about the upcoming fighter.
Silver Dollar Games answer some of our questions about the upcoming beat 'em up.
Jagged Alliance: Rage! developers Cliffhanger Productions answer some of out most burning questions about the ...
We talk with Hidetaka "Swery" Suehiro about his unique upcoming platformer.
[drop-cap]C[/drop-cap]lose to the Sun is looking like a unique, ambitious game, with an alternative history s... Read More
We talk to Timespinner creator Bodie Lee about his retro Metroidvania title.
Lead programmer Aria Esrafilian talks to us about storytelling, visual imagery, puzzles, the team's influences...
Double Damage Games' president and co-founder Erich Schaefer talks to GamingBolt about what fans can expect fr...
RuneHeads' Matteo Sciutteri and Stage Clear Studios' Daniel Santos Fonseca talk to us about the console releas...
Stefano Pinna, Founder and CEO of Forge Studios discuss some of the core gameplay aspects of this game.
Producer Nina Adams discusses what exactly the studio set out to do with this game.
Reinhard Pollice discussed various aspects of the game including exploration, combat, story, and more.
Game Director Daniel Moregård details what to expect from Stellaris: Console Edition.
We learn about what exactly Warriors Orochi 4 has to offer to long-time fans and newcomers alike.
Jacek Pudlik, Producer at My.com discusses what exactly the Xbox One version of this game brings to players.
The game's director discusses the different gameplay elements and the story of Devil's Hunt.
Rafael Gatti, Co-Owner of The Balance, Inc. discusses inspirations, gameplay, post-launch plans, and more for ...