Archive for "Interviews" Category
Project leads Petr Kolář and David Kolečkář speak with GamingBolt about the future of the online shooter.
Warcave's Menno van der Heijden speaks with GamingBolt about the upcoming turn-based strategy RPG.
Daniel Winkler – creative director and CEO of IguanaBee – speaks with GamingBolt about the G.I. Joe shoote...
Game director Lewis Brundish speaks with GamingBolt about nDreams' newest VR release.
Virtuos' managing director of games Christophe Gandon speaks with GamingBolt about what the next few years loo...
Martin Park, producer at Raw Fury, talks to GamingBolt about the collection.
The remake's development team at Ubisoft speaks to us about the long-awaited return of the Prince.
Lince Works founder and game designer David León speaks with GamingBolt about the upcoming stealth title.
Graven devs David Queener and Frederik Schreiber speak with GamingBolt about their upcoming medieval FPS.
Project lead Steffen Halbig speaks with GamingBolt about the remaster.
Piotr Gnyp, Head of Business Development at publisher Walkabout Games, speaks about the upcoming World of Dark...
Game director Ulf Hartelius speaks with GamingBolt about the upcoming action-adventure title.
Shadow Warrior 3 lead designer Paweł Kowalewski speaks with GamingBolt about the upcoming action game.
Early Morning Studio CEO Emir Kuljanin speaks with GamingBolt about the RPG's console launch.
Microsoft Flight Simulator head Jorg Neumann speaks with GamingBolt about the impressive flight sim title.
Joe Barron, marketing and esports manager at Slightly Mad Studios, speaks with GamingBolt about the developer'...
Frogwares producer and community manager Sergey Oganesyan speaks with GamingBolt about this bold new take on t...
A post-launch interview with Creaks' lead designer and artist Radim Jurda.
We get some great insights into the potential future direction of the industry.
Round 8 Studio development lead Koven Park speaks with GamingBolt about the MMORPG.
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