Pathologic 3's creative producer Alexandra "Alphyna" Golubeva gave us some details about various aspects of the game.
The lead level designer behind Sniper Elite: Resistance has also told us about PS5 Pro enhancements to the game, along with other technical details.
We got to chat with Aspyr's director of product, Chris Bashaar, about the studio's decision to bring Star Wars: Episode I: Jedi Power Battles to modern systems.
SenseGames speaks with GamingBolt about its upcoming sci-fi action RPG.
Neople speaks with GamingBolt about its upcoming Soulslike action RPG.
Game director and producer Jacek Zięba speaks with GamingBolt about Bloober Team's upcoming sci-fi horror title.
Matthew Ray, brand manager at Aspyr, speaks with GamingBolt about the next Tomb Raider remaster.
Grey Wolf Entertainment studio lead Mike Domingues speaks with GamingBolt about the team's upcoming FPS RPG.
Variable State CEO and creative director Jonathan Burroughs speaks with GamingBolt about the studio's voxel-based multiplayer shooter.
Lead designer Matt Dunthorne speaks with GamingBolt about Double Eleven's recently-released shooter.
Members of Marvel Rivals' development team speak with GamingBolt about the upcoming hero shooter.
The developers of Albatroz speak with GamingBolt about their backpacking adventure RPG.
Frontier Developments' Dave Bamber and Simon Jordan speak with GamingBolt about the studio's newest release.
GIANTS marketing director Martin Rabl speaks with GamingBolt about the next Farming Simulator game.
Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.
Franchise director Tymon Smektala speaks with GamingBolt about Dying Light's upcoming standalone adventure.
Senior producer Andrew Webster speaks with GamingBolt about the relaunch of Amazon's acton RPG.
Game director Renaud Charpentier speaks with GamingBolt about Tower Five's upcoming strategy title.
The developers of Eternal Strands speak with GamingBolt about the upcoming fantasy action-adventure title.
Adam Tierney, director of business development and publishing for WayForward, speaks with GamingBolt about the studio's enhanced re-release of a beloved horror classic.