Black Myth: Zhong Kui’s Fantastical Combat and Art Direction Showcased in New Early Gameplay
Taken from a work-in-progress build, the 15-minute showcase highlights combat changes, new foes, and some stunning visuals.
Taken from a work-in-progress build, the 15-minute showcase highlights combat changes, new foes, and some stunning visuals.
Simon Ordell's return to St Amelia is a less-than-enthusiastic homecoming, amid empty streets, endless fog and unknown horrors.
Remedy's Sergey Mohov notes that "combat encounters throughout the world, not just in the zone where you fought the boss, will respond."
Guerrilla Games reportedly has until December to impress executives with the new version, which no longer has live-service elements.
S-Game's Qiwei Liang also confirmed that the mysterious Mó Yuan, played by Donnie Yen, is actually a "powerful hidden boss."
Taken from a work-in-progress build, the 15-minute showcase highlights combat changes, new foes, and some stunning visuals.
Even armed with a revolver, Simon's journey through the Otherworld is a battle for survival, especially with the sheer number of threats.
Simon Ordell's return to St Amelia is a less-than-enthusiastic homecoming, amid empty streets, endless fog and unknown horrors.
You never know when a fight can break out thanks to That's No Moon's usage of modern tech, as detailed in this new behind-the-scenes look.
A destined encounter with a mechanical foe and a task to build a stairway for the chance at new blueprints await players.
A rivalry gone wrong can lead to a bitter conclusion for the loser, but this final fight between two legends could be explosive.
Despite the heavy burden she carries, the Final Fantasy 13 protagonist fights with reckless abandon, striking from the air and ground.
"We want you to come in there and get this sense of wonder, and also they test very different skills," says Sergey Mohov.
Capcom outlines everything you need to know about each faction ahead of the action-adventure title's launch on September 4th.
Remedy's Sergey Mohov notes that "combat encounters throughout the world, not just in the zone where you fought the boss, will respond."
Yoshida spoke about the benefits of Sony going fully digital by ending PlayStation disc production, calling it more convenient.
Kris Roberts spoke about how the studio would send out emails demanding "all hands on deck" when Leslie Benzies and Sam Houser visited.
While S.T.A.L.K.E.R. 2: Heart of Chornobyl is already a great open-world game in its own right, its first expansion takes things further with entirely new zones to explore.
The four additions to the racing sim's car roster are all meant to offer vastly different driving experiences across four categories.
War in the North gets a welcome modern makeover, but its dated repetition and functional design keeps this cult classic firmly rooted in 2011.
The DLC brings in quite a bit of new content for players, including the Hoko and Shield weapon categories and a way to customize battles.
While PC players have plenty of new options to play with as long as their GPUs support it, console players can look forward to bug fixes.
Guerrilla Games reportedly has until December to impress executives with the new version, which no longer has live-service elements.
Konrad Tmaszkiewicz spoke about how Coen's half-vampire state means that he is quite vulnerable when the sun is up, making him more fragile.
“That’s why a lot of people had such long tenure here, and they were like, ‘Yeah, this is the place I’m gonna retire at," said Alex Nguyen.