Archive For pc Tag

Onimusha: Way of the Sword – 15 Ways It Changes the Classic Formula

Onimusha: Way of the Sword – 15 Ways It Changes the Classic Formula

From setting and story, to swordplay and progression, Onimusha’s fifth mainline entry dramatically changes the formula established by the original four games.

Hot Wheels Infinite Rush Interview – Console Performance, Custom Tracks, Vehicles, And More

Hot Wheels Infinite Rush Interview – Console Performance, Custom Tracks, Vehicles, And More

Game director Domenico Celenza was kind enough to answer many of our questions ahead of the game's September 10th release date.

Forza Horizon 6 PS5 Release May Have Been Delayed Beyond 2026 – Rumor

Forza Horizon 6 PS5 Release May Have Been Delayed Beyond 2026 – Rumor

Previous reports had indicated that the PS5 version didn't come out alongside PC and Xbox Series X/S version because it wasn't ready.

The Blood of Dawnwalker Review – Gimme the Night

The Blood of Dawnwalker Review – Gimme the Night

Rebel Wolves’ ambitious action-RPG turns time into a valuable resource, and it makes me care just as much about the things I ignore as the choices I make.

Onimusha: Way of the Sword Review – Master of the Blade

Onimusha: Way of the Sword Review – Master of the Blade

Onimusha: Way of the Sword is an excellent way for the beloved dormant action franchise to reawaken and once again grab the spotlight.

Silent Hill: Townfall’s 1996 Setting is “Almost Like the Perfect Time For Horror”, Says Writer

Silent Hill: Townfall’s 1996 Setting is “Almost Like the Perfect Time For Horror”, Says Writer

Jon McKellan spoke about how the 1990s setting also allows the studio to take away tools like smartphones and GPS from players.

Fable’s Story Takes 15 to 20 Hours to Complete, But Its Life Systems Are “Limitless,” Says Playground

Fable’s Story Takes 15 to 20 Hours to Complete, But Its Life Systems Are “Limitless,” Says Playground

Associate game director Will Kennedy also said you can expect around 15 to 20 hours of "side and open-world exploration content."

Gears of War: E-Day Studio Wants to be Known For “What Gears Already Is”, Says Creative Director

Gears of War: E-Day Studio Wants to be Known For “What Gears Already Is”, Says Creative Director

Franchise director Nicole Fawcette also spoke about how The Coalition wanted to follow its predecessor's footsteps with E-Day.

Fable’s Upgrades Will Be “Meaningfully Meaningful,” Loot Includes Gifts to Bolster Social Status

Fable’s Upgrades Will Be “Meaningfully Meaningful,” Loot Includes Gifts to Bolster Social Status

"You don’t get things like, ‘Oh, 1% damage,’ and things like that. What you get is bigger swings," says creative director Will Kennedy.

Alien: Isolation 2 Prologue Gameplay is Terrifyingly Similar to the First Game

Alien: Isolation 2 Prologue Gameplay is Terrifyingly Similar to the First Game

The hands-on demo from Gamescom showcases protagonist Blake investigating wreckage and quickly running into a Xenomorph.

The Expanse: Osiris Reborn Gameplay Reveals Infiltration Mission Turned Desperate Escape

The Expanse: Osiris Reborn Gameplay Reveals Infiltration Mission Turned Desperate Escape

The protagonist and their twin get more than they bargained for when a monster starts running roughshod through a Protogen base.

Metro 2039 Brings Back The Karma System, But 4A Games is Approaching It “A Little Bit Differently”

Metro 2039 Brings Back The Karma System, But 4A Games is Approaching It “A Little Bit Differently”

Executive producer Jon Bloch says the team has to approach the system differently "every time" because "it needs to serve the story."

The Elder Scrolls 6 Exclusivity Question Avoided by Xbox CEO

The Elder Scrolls 6 Exclusivity Question Avoided by Xbox CEO

"It's a beautiful game," said Asha Sharma when asked if it was a "priority" to make Bethesda's open-world RPG exclusive to Xbox.

The Witcher 4 Will Have a Physical Box, But CDPR Has “No Influence” in the Ongoing Disc Debate

The Witcher 4 Will Have a Physical Box, But CDPR Has “No Influence” in the Ongoing Disc Debate

"We’re going to have a box that’s going to have some feelies in it. Something you’re going to be wanting to open up and enjoy."

The Witcher 3 Remastered Is Tackling Its Most Obvious Flaw

The Witcher 3 Remastered Is Tackling Its Most Obvious Flaw

The Witcher 3’s lingering flaws could finally be left behind as CD Projekt prepares the classic for the future.

Gears of War: E-Day’s Campaign Is Taking the Series Back to Its Roots

Gears of War: E-Day’s Campaign Is Taking the Series Back to Its Roots

The Coalition has crafted a compelling take on the beginnings of the Locust War, using smart additions to a familiar formula to usher the franchise into a new era.

Resonance: A Plague Tale Legacy Guide – 10 Best Tips And Tricks

Resonance: A Plague Tale Legacy Guide – 10 Best Tips And Tricks

Master Resonance: A Plague Tale Legacy with 10 tips covering weapons, combat, upgrades, and survival.

Metal Gear Solid Master Collection Vol. 2 Review – I Am No Hero

Metal Gear Solid Master Collection Vol. 2 Review – I Am No Hero

Volume 2 brings two fan-favorite classics to current-gen systems, but do the upgrades make this collection worth revisiting?

Star Wars Zero Company Is Taking a Risk Most Star Wars Games Avoid

Star Wars Zero Company Is Taking a Risk Most Star Wars Games Avoid

Bit Reactor is making character loss a genuine part of the experience, asking you to invest in your squad over time while knowing that one bad decision could see all of that progress disappear for goo...

Black Myth: Zhong Kui Shows Why Game Science Didn’t Need Wukong 2

Black Myth: Zhong Kui Shows Why Game Science Didn’t Need Wukong 2

Black Myth: Wukong was certainly brilliant, but what we’ve seen of the studio’s latest project suggests that moving in a fresh direction was the right call.