Archive For Xbox One Tag

Far Cry 3 Blood Dragon Classic Edition Will Receive 60 FPS Update for Consoles on January 21st

Far Cry 3 Blood Dragon Classic Edition Will Receive 60 FPS Update for Consoles on January 21st

Xbox Series X/S and PS5 players can finally experience the action-packed journey of Rex "Power" Colt at a higher frame rate.

Palworld 1.0 is “Shaping Up To Be Our Biggest Update Ever,” Says Pocketpair, While Teasing New Pals

Palworld 1.0 is “Shaping Up To Be Our Biggest Update Ever,” Says Pocketpair, While Teasing New Pals

Launching later this year, Update 1.0 even includes a massive new whale Pal that players can ride on en route to the World Tree.

Cyberpunk 2077: The Five Year Interview – Journey to 2.0, Phantom Liberty, Favourite Ending, and More

Cyberpunk 2077: The Five Year Interview – Journey to 2.0, Phantom Liberty, Favourite Ending, and More

Lead quest designer on Cyberpunk 2077 and associate game director on Cyberpunk 2, Paweł Sasko, reflected on the game's tumultuous journey.

Far Cry 3 Classic Edition Gets 60 FPS Support for Consoles on January 21st

Far Cry 3 Classic Edition Gets 60 FPS Support for Consoles on January 21st

Far Cry 3: Blood Dragon and Far Cry Primal are next in line to receive updates for higher frame rates, though there are no dates.

“BioWare’s Always Been Changing,” Says Former Producer, Who Agrees Anthem Was “Too Big of A Reach”

“BioWare’s Always Been Changing,” Says Former Producer, Who Agrees Anthem Was “Too Big of A Reach”

Mark Darrah also says that Electronic Arts deserves a "bunch of blame for Anthem", but its failure isn't "all their fault."

“Don’t Worry” for The Division 3, Says Ubisoft, As Executive Producer Julian Gerighty Departs

“Don’t Worry” for The Division 3, Says Ubisoft, As Executive Producer Julian Gerighty Departs

Gerighty, who directed the first game and became series executive producer in 2023, has left to join Battlefield Studios.

Cyberpunk 2 Associate Director on Lessons Learned from 2077: “It Forced us to Grow Up As A Studio”

Cyberpunk 2 Associate Director on Lessons Learned from 2077: “It Forced us to Grow Up As A Studio”

"Ambition needs to go hand in hand with technical possibilities, and limitations need to be respected," says Paweł Sasko.

Assassin’s Creed 4: Black Flag’s Music Reuploaded to YouTube Channel, Ubisoft Cites Technical Issues

Assassin’s Creed 4: Black Flag’s Music Reuploaded to YouTube Channel, Ubisoft Cites Technical Issues

The reuploads of 18 tracks on to the Ubisoft Music channel indicates that the company is getting ready to make a larger announcement.

Ace Combat 7: Skies Unknown Has Sold More Than 7 Million Copies Worldwide

Ace Combat 7: Skies Unknown Has Sold More Than 7 Million Copies Worldwide

The latest sales milestone also happens to coincide with the 7th anniversary of the game. There are also commemorative wallpapers.

The Elder Scrolls 5: Skyrim’s Co-Lead Designer Wanted Cliffhanger Ending in The Elder Scrolls 6

The Elder Scrolls 5: Skyrim’s Co-Lead Designer Wanted Cliffhanger Ending in The Elder Scrolls 6

Kurt Kuhlmann wanted to use The Elder Scrolls 6 to build up new antagonists in the form of the Thalmor for the seventh game.

Fallout: London Project Lead Thinks Bethesda Should Sell Fallout IP to Another Developer

Fallout: London Project Lead Thinks Bethesda Should Sell Fallout IP to Another Developer

Dean Carter spoke about how Bethesda might have "probably gone one game too far," and that he prefers the tone of Fallout 1.

Revisiting Resident Evil 7 In 2026 – The Comeback That Saved the Series

Revisiting Resident Evil 7 In 2026 – The Comeback That Saved the Series

With this feature, we will be taking a look at Resident Evil 7 from the perspective of how it would stack up against modern horror cotemporaries in 2026.

Former Anthem Executive Producer Believes It Damaged Developers’ Careers and Mental Health

Former Anthem Executive Producer Believes It Damaged Developers’ Careers and Mental Health

Mark Darrah, who has also served a similar role on Dragon Age games, made an almost 4-hour video discussing the development of Anthem.

Assassin’s Creed Shadows, Mirage Described as “AAAA” Games by Ubisoft Producer

Assassin’s Creed Shadows, Mirage Described as “AAAA” Games by Ubisoft Producer

The producer has since removed mentions of any game being of "AAAA" scale, and it is unknown if it was just excitement or a mistake.

So Long, Anthem: EA’s Biggest Flop Says Goodbye

So Long, Anthem: EA’s Biggest Flop Says Goodbye

With its servers offline, Anthem’s always-online design has effectively erased the game from play.

The Division 2 Year 8 Confirmed With More Details in March, Massive “Still Has a Few Surprises”

The Division 2 Year 8 Confirmed With More Details in March, Massive “Still Has a Few Surprises”

It will bring "exciting content reveals, fresh gameplay features, and ultimate challenges," per Massive's Raul-Sebastian Birnoschi.

Anthem Fans Return to Game One Last Time Before Server Shutdown, Discuss its “Potential”

Anthem Fans Return to Game One Last Time Before Server Shutdown, Discuss its “Potential”

Anthem was launched in 2019 to middling reception, and while a revamp was in the works, it was cancelled just a year later in 2021.

The Division 2 is Getting A Limited-Time Realism Mode With “Realistic” Bullet Damage

The Division 2 is Getting A Limited-Time Realism Mode With “Realistic” Bullet Damage

Realism Mode is a "raw and unforgiving" experience with no leveling, no health regeneration, less ammo, lower time-to-kill, and more.

The Division Definitive Edition Banner Spotted Ahead of 10th Anniversary

The Division Definitive Edition Banner Spotted Ahead of 10th Anniversary

While Ubisoft hasn't made any announcement, The Division Definitive Edition might be a current-gen remaster or a Switch 2 release.

Call of Duty Player Base Drops to Historic Lows on Steam

Call of Duty Player Base Drops to Historic Lows on Steam

Discounts and a free week did little to improve the app's Steam numbers, which plummeted after the release of Black Ops 7.