Volume 2 brings two fan-favorite classics to current-gen systems, but do the upgrades make this collection worth revisiting?
The never-announced project was seemingly in development targeting PS3 and would have likely also come to Xbox 360 and PC.
In an interview, Benson Russell spoke about how the original Uncharted still feels relatively modern thanks to its gameplay and visuals.
Grand Theft Auto 6 could eclipse both in short order, but for now, Rockstar's biggest titles continue to bring in sales.
Like its protagonist, this one might be past its prime, but MGS4 still has more than enough fight left to keep even the best of us on our toes despite its flaws.
SteamDB updates indicate that Bethesda has been updating various things for the 2009 shooter, like Steam Deck compatibility and release date.
According to a former Rockstar Games designer, the project was ultimately canceled because it wasn't as successful as Grand Theft Auto.
We’re getting an updated version of a title that might have raised eyebrows, but remains among Metal Gear’s finest outings, but things aren’t as we expected. Here’s what we think.
Producer John Ricchio said that much of the cancelled content for the open-world game was "otherwise complete" aside from animations.
While users of the platforms won't be able to make new purchases once the PlayStation Store is down, Sony is keeping download servers live.
Re-Logic also confirms that the game's world will "remain vibrant and alive for as long as we have anything to say about it."
The last entry in the Dead Space franchise, aside from the 2023 remake of the original, was 2013's Dead Space 3 on PS3, Xbox 360 and PC.
Final Fantasy 10 was released on the PS2 all the way back in June, 2001, and was the first fully-3D entry in the franchise.
However, with the time that has passed, Chris Avellone has said that this sequel "will not happen in the next six years at least, if ever."
The former senior designer also claims Bethesda offered Obsidian a $10,000 bonus for delivering all of the game's source code.
The video showcased how combat in the Assassin's Creed series has moved on from being counter-focused to including RPG systems.
"Well, we've just come to realize this is what it takes to make games at our level," recalled Benson Russell from a meeting at Naughty Dog.
In some text accompanying the classic concept art, Neil Druckmann mentioned "the few stops that remain on the road ahead," for the series.
It's the end of an era (sort of) for EA's take on the Battlefield formula, but you still have a couple of months to try it out.
Trick Studio is believed to be the likely candidate for this as the studio has previously worked on The Expanse: A Telltale Series.