Archive for "Editorials" Category
This is an intervention.
The Last of Us Part 2 is likely the first of many.
Sony is dropping the ball.
Insubstantial, limited-time content and odd design decisions collide in Season of the Worthy.
The answer isn't as simple as you think it is.
There's plenty of potential for Sony in the PC gaming space. Let's look over some of the possibilities from "l...
The Coronavirus outbreak may end up being more serious than originally imagined.
EA recently handed the racing franchise back to Criterion- and we could not be more excited about what that mi...
Examining the greatest strengths of id Software's modern classic.
Examining the potential of Xbox Series X's 12 TFLOPs GPU.
The key to Microsoft's future success seems to lie in their past.
A look back at one of Capcom's finest classic horror titles.
A horror game set in a post-nuclear wasteland? Yes, please.
Sometimes, defense can be the best offense.
Will next-gen hardware bring about as many advancements in gameplay as it does in visuals?
Their silence may be frustrating, but there is a method to their madness.
Many problems with progression, both story and reward-wise, loom ominously over the title's future.
Google Stadia seems far away from living up to its promises- what's going wrong?
Fans are craving for a sequel to Ready At Dawn's diamond in the rough- here's why we think it's time we got on...
Will next-gen hardware finally allow developers to achieve photorealism in games?