Archive For Interviews Category

Road 96: Mile 0 Interview – Story, Musical Segments, and More

Road 96: Mile 0 Interview – Story, Musical Segments, and More

The developers at Digixart speak with GamingBolt about their upcoming prequel.

EVERSPACE 2 Full Launch Interview – New Content, Upcoming Additions, and More

EVERSPACE 2 Full Launch Interview – New Content, Upcoming Additions, and More

Rockfish Games CEO and co-founder Michael Schade speaks with GamingBolt about EVERSPACE 2's upcoming 1.0 launch.

Nocturnal Interview – Art Style, Combat, and More

Nocturnal Interview – Art Style, Combat, and More

Sunnyside Games co-founder and Nocturnal's lead artist Gabriel Sonderegger speaks with GamingBolt about the upcoming action platformer.

Bulwark: Falconeer Chronicles Interview – Building, Falconeer Connections, and More

Bulwark: Falconeer Chronicles Interview – Building, Falconeer Connections, and More

Tomas Sala speaks with GamingBolt about his upcoming strategy title.

Silent Hill 2 Remake and Layers of Fears Interview with Bloober Team

Silent Hill 2 Remake and Layers of Fears Interview with Bloober Team

Silent Hill 2 lead producer Maciej Głomb and Bloober Team's head of production Kacper Michalski speak with GamingBolt about the studio's upcoming releases.

WRC Generations Interview – Hybrid Cars, Multiplayer, Career Mode, and More

WRC Generations Interview – Hybrid Cars, Multiplayer, Career Mode, and More

KT Racing speaks with GamingBolt about its final WRC title.

Phantom Fury Interview – Story, Weapons, Length, and More

Phantom Fury Interview – Story, Weapons, Length, and More

Game director Daniel Hedjazi speaks with GamingBolt about Voidpoint's upcoming shooter.

ArcRunner Interview – Classes, Weapons, Difficulty, and More

ArcRunner Interview – Classes, Weapons, Difficulty, and More

Developer Trickjump Games speaks with GamingBolt about its upcoming cyberpunk roguelite title.

Deliver Us Mars Interview – Story, Setting, Traversal, and More

Deliver Us Mars Interview – Story, Setting, Traversal, and More

Narrative director Raynor Arkenbout speaks with GamingBolt about KeokeN Interactive's upcoming sequel.

Mario + Rabbids Sparks of Hope Interview – Working with Nintendo, Surprising Fans, DLC, and More

Mario + Rabbids Sparks of Hope Interview – Working with Nintendo, Surprising Fans, DLC, and More

Mario + Rabbids series lead producer Xavier Manzanares speaks with GamingBolt about the development of Sparks of Hope, working with Nintendo, and more.

1000xRESIST Interview – Story, World, Choices, and More

1000xRESIST Interview – Story, World, Choices, and More

Developer sunset visitor speaks with GamingBolt about its upcoming "hyper-cinematic" adventure game.

Cobra Kai 2: Dojos Rising Interview – Characters, Dojos, Modes, and More

Cobra Kai 2: Dojos Rising Interview – Characters, Dojos, Modes, and More

Game director Paulo Luis Santos speaks with GamingBolt and Flux Games and GameMill Entertainment's newest brawler.

ATONE: Heart of the Elder Tree Interview – Branching Narrative, Rhythm-Based Combat, and More

ATONE: Heart of the Elder Tree Interview – Branching Narrative, Rhythm-Based Combat, and More

The developers of ATONE: Heart of the Elder Tree speak with GamingBolt about their unique rythm-based game's PC and Switch launch.

Evotinction Interview – Setting, Stealth, Length, and More

Evotinction Interview – Setting, Stealth, Length, and More

Evotinction's director and producer Gu Xingyan speaks with GamingBolt about the upcoming stealth title.

Deathverse: Let it Die Interview – Combat, Weapons, Progression, and More

Deathverse: Let it Die Interview – Combat, Weapons, Progression, and More

Deathverse: Let it Die's developers speak with GamingBolt about their multiplayer survival title.

Rainbow Six Mobile Interview – Controls, Modes, Monetization, and More

Rainbow Six Mobile Interview – Controls, Modes, Monetization, and More

Lead game designer Oliver Albarracin and creative director Justin Swan speaking with GamingBolt about Rainbow Six's jump to mobile.

Sons of the Forest Interview – Horror, Combat, Story, and More

Sons of the Forest Interview – Horror, Combat, Story, and More

Endnight Games speaks with GamingBolt about its upcoming survival title.

New Tales from the Borderlands Interview – Story, Setting, Characters, and More

New Tales from the Borderlands Interview – Story, Setting, Characters, and More

Frédéric Scheubel, producer at Gearbox Studio Quebec, speaks with GamingBolt about the upcoming narrative adventure title.

LUCID Interview – Art Style, World Design, Abilities, and More

LUCID Interview – Art Style, World Design, Abilities, and More

GamingBolt speaks about the upcoming Metroidvania title with its developer and Matte Black Studio founder Eric Manahan.

Horizon Chase 2 Interview – Tracks, Customization, Multiplayer, and More

Horizon Chase 2 Interview – Tracks, Customization, Multiplayer, and More

Horizon Chase General Manager Nando Guimarães speaks with GamingBolt about Aquiris Game Studio's newest arcade racer.