Archive For capcom Tag

Resident Evil Requiem amiibo Unveiled, Out This Summer

Resident Evil Requiem amiibo Unveiled, Out This Summer

The two amiibo represent both protagonists in their in-game gear, with Grace wearing a backpack and Leon wielding his new hatchet.

Pragmata Demo is Out Today for Nintendo Switch 2, Xbox Series X/S, and PS5

Pragmata Demo is Out Today for Nintendo Switch 2, Xbox Series X/S, and PS5

Already available for PC, the "Sketchbook" demo provides a hands-on experience with the sci-fi title's hacking and shooting mechanics.

Resident Evil Requiem: 15 New Gameplay Details to Know

Resident Evil Requiem: 15 New Gameplay Details to Know

There’s more to this upcoming addition to the survival horror genre than meets the eye, and it’s worth considering all of it before you take the plunge and pre-order.

Resident Evil Requiem vs Resident Evil Village – 15 Changes That Matter

Resident Evil Requiem vs Resident Evil Village – 15 Changes That Matter

The follow up to Resident Evil Village takes a different approach to the franchise's unique take on survival horror, but just how much has changed since Ethan's last outing?

Resident Evil Requiem Short Film Highlights the Tragedy of Raccoon City (and Hints at What’s to Come)

Resident Evil Requiem Short Film Highlights the Tragedy of Raccoon City (and Hints at What’s to Come)

Capcom offers a look at two lives ruined by the outbreak and mysterious armed individuals roaming the present-day aftermath.

Resident Evil Requiem Director Says Leon’s Brutality Will Make Players Ask What’s Wrong With Him

Resident Evil Requiem Director Says Leon’s Brutality Will Make Players Ask What’s Wrong With Him

Koshi Nakanishi spoke about how Leon has continued to fight since his previous appearance and that he is now "world-weary".

Resident Evil Requiem Sees Grace’s Actions Affecting Leon: “It’s A Different Kind of Replay Value”

Resident Evil Requiem Sees Grace’s Actions Affecting Leon: “It’s A Different Kind of Replay Value”

"If you switch from Grace to Leon in the same location, any enemies Grace took down stay dead for Leon," says director Koshi Nakanishi.

Onimusha: Way of the Sword Has “Elements That Pay Homage” to Older Titles, No Returning Characters

Onimusha: Way of the Sword Has “Elements That Pay Homage” to Older Titles, No Returning Characters

"Iconic elements like soul absorption and Issen counters are very much present, and we’ve taken a lot of care in crafting them."

10 Resident Evil Requiem Predictions That Could Turn Out to Be True

10 Resident Evil Requiem Predictions That Could Turn Out to Be True

From secret bloodlines to shadow organisations, fan speculation is running riot – still, these Requiem theories are bold enough for canon.

Resident Evil Requiem Director Confirms Development Began 6 Years Ago “On A Small Scale”

Resident Evil Requiem Director Confirms Development Began 6 Years Ago “On A Small Scale”

However, the "current form" of the survival horror title came into being "about three years ago," reveals Koshi Nakanishi.

Resident Evil Requiem Director Says it Would be “Interesting” to Make a New Revelations Game

Resident Evil Requiem Director Says it Would be “Interesting” to Make a New Revelations Game

Koshi Nakanishi was asked about exploring Leon's story since his last appearance through a new entry in the Revelations series.

Monster Hunter Wilds on PC Gets New Update to Fix DLC Checking, Improves Processing Loads

Monster Hunter Wilds on PC Gets New Update to Fix DLC Checking, Improves Processing Loads

The company has also confirmed that further performance optimizations are coming in an update slated for release on February 18.

Resident Evil Requiem Pre-Orders Higher Than Expected, As Capcom Stock Price Surges

Resident Evil Requiem Pre-Orders Higher Than Expected, As Capcom Stock Price Surges

A strong back catalogue helped drive the publisher to record game sales over nine months, with Resident Evil showing up big.

Resident Evil Requiem Runs in 4K/60 FPS With Full Ray Tracing on PS5 Pro (and 120 FPS Without)

Resident Evil Requiem Runs in 4K/60 FPS With Full Ray Tracing on PS5 Pro (and 120 FPS Without)

Game director Koshi Nakanishi says it took "a lot of time to optimize," but is now unsure if he can even go back to regular 60 FPS.

Monster Hunter Wilds Has Sold Over 11 Million Copies

Monster Hunter Wilds Has Sold Over 11 Million Copies

Combined sales for the Monster Hunter franchise in the period has been 33.39 million units, up from 28.61 million units last year.

Resident Evil Requiem Avoided the Open World Trap, and I’m Relieved

Resident Evil Requiem Avoided the Open World Trap, and I’m Relieved

By aligning Requiem with what Resident Evil does best, the developer has created room for a sublime blend of fresh ideas and proven concepts from the franchise’s long history.

Resident Evil Requiem’s Gameplay is Like Sushi, Says Director: “Trust us, Take it”

Resident Evil Requiem’s Gameplay is Like Sushi, Says Director: “Trust us, Take it”

Capcom's Koshi Nakanishi also reassures that Leon's gameplay has "exploration scenes, horrific scenes, and backtracking."

Resident Evil Requiem Producer Reaffirms Lack of Open World, But 7 and 8 Influenced Its Environments

Resident Evil Requiem Producer Reaffirms Lack of Open World, But 7 and 8 Influenced Its Environments

"The portrayal of characters, environments, things like that," says director Koshi Nakanishi, evolves from the past two mainline entries.

Pragmata Team Wanted Shooting and Hacking to “Complement” Each Other Without Overwhelming Players

Pragmata Team Wanted Shooting and Hacking to “Complement” Each Other Without Overwhelming Players

Game director Cho Yonghee wants players to experience both systems as "part of a unified gameplay loop rather than separate tasks."

Resident Evil – Code: Veronica Remake is Targeting First Half of 2027 for Release – Rumor

Resident Evil – Code: Veronica Remake is Targeting First Half of 2027 for Release – Rumor

The remake of the 2000 survival horror title is allegedly "deep in development," according to reliable insider NateTheHate.