Just like any game company should do, Capcom is listening to their fans, and after many eager fans that kept sending feedbacks regarding Lost Planet 2, Capcom will release a patch that will fix a number of issues that the game had, and at the same time tweaking some stuff as well.
– Respawning points are changed – e.g. the player can start from the beginning of the boss fight, rather than start the level from the beginning and so on.
Applies to the whole game.
– The player’s attacking power has been strengthened.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
– The level of animations for the player being affected near by attack/explosion is lowered.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
More patch notes and when to expect the patch after the jump.
– The level of damage to the player is lowered.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
– Harmonizer is adjusted to be more powerful.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
– The level of animations for the enemies being affected near by attack/explosion is increased.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
– Tip texts are added to the objects that require the B button action such as Data Posts.
Applies to the whole game.
– Weapons’ parameters are adjusted – i.e. they became quite evenly balanced (not too strong, not too weak).
Applies to the whole game.
All these apply to the Playstation 3 version, which by the way the update will be released on the 7th of June, While the Xbox 360 version is still planned.