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	<title>News &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Xbox Developers Facing &#8220;Panic and Anxiety&#8221; at Further Layoffs &#8211; Rumor</title>
		<link>https://gamingbolt.com/xbox-developers-facing-panic-and-anxiety-at-further-layoffs-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 18:56:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648187</guid>

					<description><![CDATA[The company's vendor budget has also reportedly been heavily slashed, resulting in layoffs at agencies Microsoft employs.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">By now, you&#8217;ve heard more than enough about <a href="https://gamingbolt.com/xbox-announces-3200-layoffs-for-fiscal-year-2027-four-studios-to-be-released" data-type="post" data-id="647754">the layoffs at Xbox</a>, which studios have seemingly been hit the worst, and so on. But even those who survived the initial devastation don&#8217;t have much cause to celebrate, especially with even more layoffs planned for the rest of fiscal year 2027.</p>



<p class="wp-block-paragraph">Bloomberg&#8217;s Jason Schreier <a href="https://www.bloomberg.com/news/newsletters/2026-07-10/delayed-xbox-layoffs-leave-employees-scared-and-nervous" target="_blank" rel="noreferrer noopener">recently wrote</a> about the same, stating, &#8220;Knowing that a second wave of job cuts could come at any time has led to panic and anxiety among the thousands of people who work for the company.&#8221; This includes the likes of Blizzard, which has reportedly seen <a href="https://gamingbolt.com/xbox-layoffs-effects-on-blizzard-have-been-comparatively-minimal-rumor">&#8220;minimal&#8221; layoffs</a> compared to the rest of Xbox, but is <a href="https://gamingbolt.com/blizzard-has-tons-of-new-projects-in-development-including-new-stuff-for-diablo-rumor">far from relaxed</a>.</p>



<p class="wp-block-paragraph">The lack of information on the exact timing of the next wave is yet another source of stress for remaining developers. &#8220;The staff who remain are being asked to do more with less — and if they don’t, they fear it could be used as a reason to be fired in the next round,&#8221; said Schreier.</p>



<p class="wp-block-paragraph">It&#8217;s also worth noting other cuts outside of Xbox, like the vendor budget being slashed by 50 percent and resulting in layoffs at agencies that work for the company. Much like IO Interactive <a href="https://gamingbolt.com/io-interactive-shuts-down-istanbul-studio-after-project-fantasy-deal-with-xbox-falls-through" data-type="post" data-id="647894">closing its Istanbul studio</a> and self-publishing <em>Project Fantasy</em>, it&#8217;s another example of the ramifications from such sweeping changes.</p>



<p class="wp-block-paragraph">Besides Arkane Studios undergoing consultations in accordance with French law, Sweden-based studio MachineGames is reportedly fine. However, publishing branches and other studios under Xbox have apparently made cuts. The lack of information on which ones, both officially and otherwise, sticks out, especially in the wake of <a href="https://gamingbolt.com/id-software-now-has-roughly-the-same-number-of-workers-as-when-it-made-doom-2016-rumor" data-type="post" data-id="648082">conflicting reports about id Software</a>.</p>



<p class="wp-block-paragraph">Time will tell if CEO Asha Sharma&#8217;s big reset works for Xbox, especially when it comes to next-gen hardware like Project Helix. It probably won&#8217;t become the <a href="https://gamingbolt.com/xbox-ceo-wants-to-make-it-the-number-one-gaming-and-entertainment-company">&#8220;number one gaming and entertainment company&#8221;</a> anytime soon, but it may just survive long enough for whatever comes next.</p>
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		<title>Xbox Rolling Out Disc-to-Digital Conversion for Insiders This Week &#8211; Rumor</title>
		<link>https://gamingbolt.com/xbox-rolling-out-disc-to-digital-conversion-for-insiders-this-week-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 18:33:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648185</guid>

					<description><![CDATA[Codenamed Positron, the program will seemingly allow Xbox One and Xbox Series X/S game discs to be converted to digital licenses.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">PlayStation ending disc manufacturing in 2028 has <a href="https://gamingbolt.com/playstations-digital-future-is-turning-into-a-pr-disaster" data-type="post" data-id="648101">ruffled more than enough feathers</a> in recent weeks, but despite Project Helix <a href="https://gamingbolt.com/project-helix-could-launch-without-a-disc-drive-rumor" data-type="post" data-id="647535">reportedly not having a disc drive</a>, Xbox seems to be taking a different route. Earlier this month, it was <a href="https://gamingbolt.com/xbox-testing-the-ability-to-convert-game-discs-into-digital-licenses-rumor">reported</a> that it&#8217;s looking to allow disc owners to convert to digital licenses, and it&#8217;s apparently entering testing this week for Xbox Insiders.</p>



<p class="wp-block-paragraph">Brad Rossetti, who heads up the Insider program, recently tweeted about pausing flighting on consoles to prepare for this week, and promised it would be &#8220;worth the wait.&#8221; Jez Corden of Windows Central then chimed in with, &#8220;Positron commeth.&#8221;</p>



<p class="wp-block-paragraph">That&#8217;s apparently the code name for the feature, and when asked if it would allow Xbox Play Anywhere titles to go from disc to digital on PC, he responded, &#8220;Yes, this is how it will work.&#8221;</p>



<p class="wp-block-paragraph">Positron reportedly creates digital licenses from one&#8217;s discs, though it&#8217;s only for Xbox One and Xbox Series X/S titles, not Xbox 360 or OG Xbox. And even those games have &#8220;specific conditions&#8221; that dictate whether they can be converted.</p>



<p class="wp-block-paragraph">Regardless, it could be a worthwhile solution for those who want to carry their libraries forward if Xbox ever stops supporting discs. The situation around Helix remains unknown, but games <a href="https://gamingbolt.com/halo-campaign-evolved-studio-confirms-physical-release-will-include-disc-in-the-box" data-type="post" data-id="647677">like <em>Halo: Campaign Evolved</em></a> will ship with discs if you purchase them physically.</p>



<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="fr" dir="ltr">Positron commeth. <a href="https://t.co/zVMPWXHn5e">https://t.co/zVMPWXHn5e</a></p>&mdash; Jez (@JezCorden) <a href="https://x.com/JezCorden/status/2075406833645223997?ref_src=twsrc%5Etfw">July 10, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">yes, this is how it will work</p>&mdash; Jez (@JezCorden) <a href="https://x.com/JezCorden/status/2075458325118873641?ref_src=twsrc%5Etfw">July 10, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Former PlayStation Executive Says Single-Player, Narrative-Driven Games &#8220;Sustain&#8221; the Business</title>
		<link>https://gamingbolt.com/former-playstation-executive-says-single-player-narrative-driven-games-sustain-the-business</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 18:14:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Xbox]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648183</guid>

					<description><![CDATA[Shawn Layden says, "I firmly believe that single-player, narrative-driven gaming is here to stay. It's how we built this business."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">To say that single-player gaming is a proven successful business model would be an understatement, especially for publishers like Capcom, PlayStation and so on. The company continues to invest in big-budget titles like <em>Marvel&#8217;s Wolverine, Intergalactic</em>, and <em><a href="https://gamingbolt.com/god-of-war-laufey-will-have-a-physical-disc-release-confirms-santa-monica-studio" data-type="post" data-id="648170">God of War Laufey</a></em>, but that hasn&#8217;t stopped it from trying, yet again, with live service.</p>



<p class="wp-block-paragraph">That&#8217;s despite low player counts for <em>Marathon</em> and <em>Fairgame$</em> being mired in development hell since its announcement. Whether it finds success or not is the big question, but former Sony Interactive Entertainment America president Shawn Layden believes that single-player is ultimately what sustains the business.</p>



<p class="wp-block-paragraph">In <a href="https://youtu.be/kn9FRj7KS00?t=1078" target="_blank" rel="noreferrer noopener">an interview with PSI</a>, he said, &#8220;I firmly believe that single-player, narrative-driven gaming is here to stay. It&#8217;s how we built this business. That&#8217;s what sustains it. It&#8217;s a type of game you can enjoy by yourself and talk to friends about. Maybe there&#8217;s multiplayer, maybe there isn&#8217;t.</p>



<p class="wp-block-paragraph">&#8220;But I think essentially most of our great gaming experiences are when we allow ourselves to be immersed in that world with that character, to learn that story, more so than &#8216;I got online with a bunch of friends, and we played team deathmatch.'&#8221;</p>



<p class="wp-block-paragraph">This isn&#8217;t to say that social experiences like your first raid in <em>Destiny 2</em> can&#8217;t be a source of memorable moments. But such titles are few and far between these days, especially in Bungie&#8217;s live-service shooter, which recently received its <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games" data-type="post" data-id="644326">last content update in Monument of Triumph</a>.</p>



<p class="wp-block-paragraph">At the very least, the industry as a whole continues to churn out memorable single-player titles, even if triple-A development remains as tenuous as ever. As for PlayStation, it&#8217;s looking forward to the launch of <em>Marvel&#8217;s Wolverine</em> on September 15th, with <em>God of War Laufey</em> and <em>Intergalactic</em> potentially out next year.</p>



<p class="wp-block-paragraph">And while<em> Marvel Tōkon: Fighting Souls</em>, launching on August 6th, may be considered live service in a way, it also offers a pretty extensive narrative in Episode Mode. Head <a href="https://gamingbolt.com/marvel-tokon-fighting-souls-reveals-boss-fights-against-the-promoter-and-champion-in-new-gameplay">here</a> for more details.</p>
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		<title>Blizzard Has &#8220;Tons of New Projects&#8221; in Development, Including &#8220;New Stuff&#8221; for Diablo &#8211; Rumor</title>
		<link>https://gamingbolt.com/blizzard-has-tons-of-new-projects-in-development-including-new-stuff-for-diablo-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 17:20:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Blizzard Entertainment]]></category>
		<category><![CDATA[diablo 4]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Xbox]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648181</guid>

					<description><![CDATA[Bloomberg's Jason Schreier reports that a "lot of cool stuff" is in the works while Diablo 4 continues to be a "successful game."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">With layoffs affecting every division of Xbox, it&#8217;s somewhat of a relief that Blizzard Entertainment <a href="https://gamingbolt.com/xbox-layoffs-effects-on-blizzard-have-been-comparatively-minimal-rumor">reportedly remains minimally affected</a>. Then again, with 1,600 additional layoffs planned for this fiscal year, it could very well take some hits.</p>



<p class="wp-block-paragraph">And as Bloomberg&#8217;s Jason Schreier noted in a new video, it&#8217;s far from the ideal environment to work in, especially when Blizzard allegedly has &#8220;tons of new projects in the works.&#8221; He referred to &#8220;new stuff&#8221; for <em>Diablo</em> and <a href="https://gamingbolt.com/starcraft-shooters-art-style-to-be-closer-to-starcraft-2-cinematics-than-overwatch-rumor" data-type="post" data-id="642074">the long-rumored <em>StarCraft</em> shooter</a>, which is apparently still in development.</p>



<p class="wp-block-paragraph">&#8220;A lot of cool stuff happening at Blizzard right now. And now people have to continue working on that stuff without knowing if they&#8217;re still going to have jobs in 3 months, which is really awful and cruel position to be in.&#8221; That period is likely when the next financial results are revealed, and could thus be when Xbox plans to lay off more employees.</p>



<p class="wp-block-paragraph">On a side note, Schreier claims that <em>Diablo 4</em> is still a &#8220;successful game&#8221; that&#8217;s &#8220;making money&#8221; for Blizzard. It&#8217;s unknown whether it&#8217;s hitting &#8220;the exact numbers&#8221; desired, especially following expansions like the recent <em>Lord of Hatred</em> (check out <a href="https://gamingbolt.com/diablo-4-lord-of-hatred-review-hateful-things" data-type="post" data-id="642939">our review</a>), but for now, the ship seems steady. Whether that&#8217;s good enough for Xbox, as always, remains to be seen, but based on its entire &#8220;reset,&#8221; it&#8217;s certainly not afraid to rock the boat.</p>



<p class="wp-block-paragraph">It probably won&#8217;t be long before we learn what Blizzard is up to since its annual convention, <a href="https://gamingbolt.com/blizzcon-2026-announced-for-september-12th-to-13th-2026" data-type="post" data-id="614052">BlizzCon</a>, is coming up. Running from September 12th to 13th, it could be the perfect place to announce its <em>StarCraft</em> shooter alongside other new projects. Stay tuned for more details in the coming months regardless.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="The Cruelest Part Of Xbox&amp;apos;s Layoffs" width="500" height="281" src="https://www.youtube.com/embed/nMpM2gK_CFw?start=612&amp;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Spyro: A Realm Reborn&#8217;s Flight Mechanics Promote &#8220;Active Decision-Making,&#8221; Won&#8217;t Include Autopilot</title>
		<link>https://gamingbolt.com/spyro-a-realm-reborns-flight-mechanics-promote-active-decision-making-wont-include-autopilot</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 16:47:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Spyro: A Realm Beyond]]></category>
		<category><![CDATA[Toys For Bob]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648179</guid>

					<description><![CDATA["We don't want it to be a flight sim where we say, 'Okay, here's the destination, hit in the GPS, we're going to coast,'" says Toys for Bob.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Amid all the depressing news surrounding Xbox&#8217;s layoffs, at least one title under its purview, developed independently by Toys for Bob, is coming along without any apparent hangups. We&#8217;re, of course, talking about <em><a href="https://gamingbolt.com/spyro-a-realm-beyond-announced-releasing-spring-2027">Spyro: A Realm Beyond</a></em>, revealed at the recent Xbox Games Showcase and planned to release next year.</p>



<p class="wp-block-paragraph">Besides serving as the newest mainline <em>Spyro</em> since <em>Year of the Dragon</em> (we don&#8217;t talk about the reboots), it promises to be the first entry to <a href="https://gamingbolt.com/spyro-a-realm-beyond-is-designed-around-spyro-being-much-more-capable-in-flight-says-studio-head">offer true free-flying</a>. Speaking to Kinda Funny Games, associate creative director Louis Studdert revealed more details on how that would work. Long story short, don&#8217;t expect to leave it on autopilot and cruise along.</p>



<p class="wp-block-paragraph">&#8220;We wanted to make sure that it is active. It is decision-making. It is pressing buttons. It is almost, you know, that platforming feel of evaluating a play space and figuring out how to continue.&#8221;</p>



<p class="wp-block-paragraph">You can flap <em>Spyro&#8217;s</em> wings by pressing a button, which helps maintain his speed, but diving down can provide a sizable increase (though you can also fly through sky rings mid-flight). Igniting a site with his fire breath will also create wind updrafts for more altitude.</p>



<p class="wp-block-paragraph">&#8220;It&#8217;s really about evaluating the play space. It&#8217;s looking at what you can interact with and connecting all of those to sustain your momentum and to keep going,&#8221; said Studdert.</p>



<p class="wp-block-paragraph">Studio head Paul Yan added, &#8220;It&#8217;s super important for us that the player is able to say, &#8216;Look at that thing off in the distance. How do I get there? And then how do I leverage the environments around me and my abilities to do that?&#8217; Because what we don&#8217;t want is for it to be a flight simulator where we say, &#8216;Okay, here&#8217;s the destination, hit in the GPS, we&#8217;re going to coast and get there.&#8217; There&#8217;s no fun in that.&#8221;</p>



<p class="wp-block-paragraph">He also subscribed to the lack of an &#8220;autopilot&#8221; option. &#8220;Platforming as a term in this flight space is a little bit different than platforming like jumping on the ground, but similarly, we want that kind of decision-making to happen in that space.&#8221; Whether the controls will offer <a href="https://gamingbolt.com/spyro-a-realm-beyond-aims-for-zen-like-fluidity-with-its-flight-mechanics-says-toys-for-bob">that promised &#8220;zen-like fluidity&#8221;</a> remains to be seen, but we&#8217;re still a ways off from release, so expect even more gameplay in the coming months.</p>



<p class="wp-block-paragraph"><em>Spyro: A Realm Beyond</em> will be available for Xbox Series X/S, PS5, PC, and Nintendo Switch 2 in Spring 2027.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="EXCLUSIVE Spyro A Realm Beyond with Toys For Bob - Kinda Funny Gamescast" width="500" height="281" src="https://www.youtube.com/embed/l5CAf6yG-Uk?start=934&amp;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>New Doom Title in &#8220;The Early Stages,&#8221; Despite Extensive Layoffs at id Software &#8211; Rumor</title>
		<link>https://gamingbolt.com/new-doom-title-in-the-early-stages-despite-extensive-layoffs-at-id-software-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 16:25:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[DOOM]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648177</guid>

					<description><![CDATA[Despite losing many developers, the studio affirmed reports that it's "about the same size" as when it worked on 2016's DOOM.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Xbox&#8217;s <a href="https://gamingbolt.com/xbox-announces-3200-layoffs-for-fiscal-year-2027-four-studios-to-be-released" data-type="post" data-id="647754">recent mass layoffs</a> have been tragic for several developers, including <a href="https://gamingbolt.com/the-outer-worlds-2-avowed-studio-hit-by-layoffs-affecting-25-percent-of-employees-rumor" data-type="post" data-id="647865">Obsidian Entertainment</a>, <a href="https://gamingbolt.com/the-elder-scrolls-6-team-worried-about-delays-and-crunch-following-layoffs-rumor" data-type="post" data-id="647998">Bethesda</a>, and <a href="https://gamingbolt.com/layoffs-at-the-elder-scrolls-online-studio-are-affecting-213-employees" data-type="post" data-id="648025">ZeniMax Online Studios</a>, especially since there&#8217;s more coming in the next 12 months. However, perhaps the most baffling are those surrounding id Software, which <a href="https://gamingbolt.com/id-software-suffers-90-layoffs-most-if-not-all-coders-and-qa-department-let-go-rumor">was reportedly gutted</a>.</p>



<p class="wp-block-paragraph">It&#8217;s all the more bizarre considering <a href="https://gamingbolt.com/doom-the-dark-ages-reaches-3-million-players-biggest-launch-in-id-softwares-history" data-type="post" data-id="619868">how well <em>DOOM: The Dark Ages</em> was received last year</a>. While some reports claimed that it&#8217;s little more than a support studio &#8211; including that only a single person remained to work on id Tech &#8211; id Software confirmed that it was now <a href="https://gamingbolt.com/id-software-now-has-roughly-the-same-number-of-workers-as-when-it-made-doom-2016-rumor">&#8220;about the same size&#8221;</a> as when it developed <em>DOOM (2016)</em>.</p>



<p class="wp-block-paragraph">And while the layoffs have been significant, The Verge&#8217;s Tom Warren reports that it hasn&#8217;t turned into a support studio. Interestingly, it&#8217;s allegedly in the &#8220;early stages&#8221; of a new <em>Doom</em> game, though you have to wonder what form that could take.</p>



<p class="wp-block-paragraph">Given the way that <em>The Dark Ages</em> and its recent expansion, <em><a href="https://gamingbolt.com/doom-the-dark-ages-revelations-dlc-debuts-in-style-with-action-packed-overview-trailer" data-type="post" data-id="647961">Revelations</a></em>, ended, there&#8217;s still room to explore the story of the Slayer, especially leading up to the events of the first game. It may also surprise everyone and return to making a more old-school <em>Doom</em> experience in the vein of the original games. Time will tell, but for now, even if it&#8217;s in a diminished form, id Software is still around.</p>



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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">A message from id <a href="https://t.co/4i4YyjB3xc">pic.twitter.com/4i4YyjB3xc</a></p>&mdash; id Software (@idSoftware) <a href="https://x.com/idSoftware/status/2075638499412189455?ref_src=twsrc%5Etfw">July 10, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">while the id layoffs have been deep, I understand the changes haven’t turned id into a support studio. Instead, they’re now in the early stages of a new Doom game <a href="https://t.co/6yhf5wA66U">https://t.co/6yhf5wA66U</a></p>&mdash; Tom Warren (@tomwarren) <a href="https://x.com/tomwarren/status/2075793745732157650?ref_src=twsrc%5Etfw">July 11, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Assassin&#8217;s Creed Resynced Has Sold Over 2 Million Copies</title>
		<link>https://gamingbolt.com/assassins-creed-resynced-has-sold-over-2-million-copies</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 16:09:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin’s Creed Black Flag Resynced]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[ubisoft singapore]]></category>
		<category><![CDATA[Vantage Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648175</guid>

					<description><![CDATA[Despite criticism about its microtransactions, the critically acclaimed remake has made a huge sales impact for Ubisoft.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">About a day after launching on Xbox Series X/S, PS5, and PC, <em>Assassin&#8217;s Creed Black Flag Resynced</em> has sold over two million copies. How it compares to the original is unknown, but going by Steam numbers alone, it&#8217;s already surging ahead of <em>Assassin&#8217;s Creed Shadows</em>.</p>



<p class="wp-block-paragraph">It&#8217;s also worth noting the wording used &#8211; &#8220;copies sold,&#8221; as opposed to &#8220;players.&#8221; The latter could include those who experienced it through Ubisoft+, so while <em>Shadows</em> <a href="https://gamingbolt.com/assassins-creed-shadows-reaches-2-million-players">topped two million players in two days</a>, <em>Resynced</em> is seemingly ahead based on sales figures alone. Of course, it&#8217;s also available on the subscription service, meaning the actual player count may be significantly higher.</p>



<p class="wp-block-paragraph">The release isn&#8217;t <a href="https://gamingbolt.com/assassins-creed-black-flag-resynced-nearly-hits-100000-concurrent-on-steam-amid-mixed-reviews">without controversy</a>, however. <em>Assassin&#8217;s Creed Black Flag Resynced</em> launched with eight DLC packs, each retailing for $10. The Master Assassin Character and Naval Packs are included with the Deluxe Edition, but the others are only available separately. While this resulted in significant backlash from some fans, Ubisoft <a href="https://gamingbolt.com/assassins-creed-black-flag-resynceds-dlc-packs-entirely-optional-says-ubisoft-after-backlash">responded</a> that they were strictly optional and offered no gameplay advantages. As such, the rating on Steam has improved from &#8220;Mixed&#8221; to &#8220;Mostly Positive.&#8221;</p>



<p class="wp-block-paragraph">For more details on <em>Resynced</em>, check out <a href="https://gamingbolt.com/assassins-creed-black-flag-resynced-review-a-stellar-remake">our review</a>. We gave it a 9 out of 10, praising the combat, world design, and visual overhaul while criticizing the stealth and some minor technical issues.</p>



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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Dash my Buttons&#8230;  Assassin&#39;s Creed Black Flag Resynced has already passed 2 million copies sold! 🏴‍☠️<br><br>Whether you&#39;re sailing with us again, or stepping aboard the Jackdaw for the first time: THANK YOU from the bottom of ARR hearts. <a href="https://t.co/3badNwSqVp">pic.twitter.com/3badNwSqVp</a></p>&mdash; Assassin&#39;s Creed (@assassinscreed) <a href="https://x.com/assassinscreed/status/2075640228912443549?ref_src=twsrc%5Etfw">July 10, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Marvel Tōkon: Fighting Souls Reveals Boss Fights Against the Promoter and Champion in New Gameplay</title>
		<link>https://gamingbolt.com/marvel-tokon-fighting-souls-reveals-boss-fights-against-the-promoter-and-champion-in-new-gameplay</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 15:23:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Marvel Games]]></category>
		<category><![CDATA[Marvel Tōkon: Fighting Souls]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648172</guid>

					<description><![CDATA[Arc System Works also confirmed that long-time comic book author Kieron Gillen has written the narrative for Episode Mode.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><em>Marvel&#8217;s Wolverine</em> may have the most hype around it, but you can&#8217;t count Arc System Works out, especially with how good its latest Marvel-themed fighter has looked. Of course, aside from a fully featured online mode with rollback netcode, <em>Marvel Tōkon: Fighting Souls</em> includes <a href="https://gamingbolt.com/marvel-tokon-fighting-souls-story-mode-has-battles-says-arc-system-works-after-initial-confusion">Episode Mode</a>. It follows the chronicles of all five teams as they attempt to defeat the Champion, lest the Earth perish.</p>



<p class="wp-block-paragraph">And while there may be doubts about the narrative&#8217;s quality, Kieron Gillen has been brought on as the writer. With a career spanning well over two decades, his work encompasses heroes like <em>Iron Man, the X-Men</em>, the <em>Young Avengers</em>, and more. Further adding to the feeling of playing a moving comic book, different artists have illustrated each story.</p>



<p class="wp-block-paragraph">If that wasn&#8217;t enough, the attached clip showcases battles against the Promoter and the Champion. Perhaps they&#8217;ll arrive somewhere down the line as playable DLC fighters? It wouldn&#8217;t be too out of the ordinary for Arc System Works. With an <a href="https://gamingbolt.com/marvel-tokon-fighting-souls-marvels-wolverine-god-of-war-laufey-panels-announced-for-comic-con" data-type="post" data-id="648073">exclusive panel coming up at San Diego Comic-Con</a>, perhaps we&#8217;ll find out the Year 1 Character Pass line-up soon.</p>



<p class="wp-block-paragraph">It should coincide with the start of <em>Marvel Tōkon: Fighting Souls</em>’ open beta, which <a href="https://gamingbolt.com/marvel-tokon-fighting-souls-adds-loki-blade-and-deadpool-as-final-launch-characters">runs from July 24th to 26th</a>. The game is out on August 6th for PS5 and PC.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:7urjtkmf3ydptzj35l47gj6d/app.bsky.feed.post/3mqf57hmshg2g" data-bluesky-cid="bafyreia2yjwwf5qcuk3ajl2gmtpd74bqjqfss2tp7pn5cu2hbqjdp3ruri"><p>Introducing Episode Mode!Written by legendary comic writer @kierongillen.bsky.social, Episode Mode in #MARVELTokon: Fighting Souls features five unique stories, each brought to life by a different artist and following a different team as they face the looming threat of the Champion.</p>&mdash; <a href="https://bsky.app/profile/did:plc:7urjtkmf3ydptzj35l47gj6d?ref_src=embed">MARVEL Tōkon: Fighting Souls (@marveltokon.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:7urjtkmf3ydptzj35l47gj6d/post/3mqf57hmshg2g?ref_src=embed">2026-07-11T17:00:20.427Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
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		<title>God of War Laufey Will Have a Physical Disc Release, Confirms Santa Monica Studio</title>
		<link>https://gamingbolt.com/god-of-war-laufey-will-have-a-physical-disc-release-confirms-santa-monica-studio</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 14:46:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[God of War Laufey]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Santa Monica Studio]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648170</guid>

					<description><![CDATA[The news arrives in the wake of PlayStation's plans to stop producing physical discs for new titles from January 2028 onwards.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Just when you thought it was relegated to <a href="https://gamingbolt.com/marvels-wolverine-studio-confirms-physical-release-will-include-a-disc" data-type="post" data-id="647105">Marvel&#8217;s Wolverine</a> in the wake of <em>Grand Theft Auto 6&#8217;s</em> lack of a physical disc, it seems every upcoming PlayStation title is now under scrutiny. Santa Monica Studio, for instance, confirmed on Twitter that <em>God of War Laufey</em> would be available to purchase on disc at launch.</p>



<p class="wp-block-paragraph">Far be it from this to put a dent in Sony&#8217;s decision to <a href="https://gamingbolt.com/playstation-games-will-go-fully-digital-from-january-2028-onwards" data-type="post" data-id="647494">discontinue disc production for new games</a> from January 2028 onwards. More interestingly, it suggests that <em>Laufey</em> could launch sometime in 2027. Pre-reveal reports claimed it would arrive in the first half of next year, with Bloomberg&#8217;s Jason Schreier claiming a launch <a href="https://gamingbolt.com/god-of-war-laufey-could-launch-in-february-or-march-2027-rumor">sometime in February or March</a>, so this probably isn&#8217;t too surprising.</p>



<p class="wp-block-paragraph">Will the development team announce this <a href="https://gamingbolt.com/marvel-tokon-fighting-souls-marvels-wolverine-god-of-war-laufey-panels-announced-for-comic-con">at San Diego Comic-Con on July 24th</a>, where it&#8217;s hosting a panel with head of creative Cory Barlog and director Ariel Lawrence? Will we hear more about Christopher Judge&#8217;s role as Kratos? Whatever the case may be, you can expect more information about Faye, Phranque and Rue, the new cast, so stay tuned.</p>



<p class="wp-block-paragraph"><em>God of War Laufey</em> will be available exclusively on PS5 at launch, as PlayStation <a href="https://gamingbolt.com/sony-confirms-exclusivity-on-single-player-experiences-for-playstation-live-service-titles-to-get-pc-releases" data-type="post" data-id="646694">moves away from releasing its single-player titles on PC</a>. Check out all the latest details <a href="https://gamingbolt.com/god-of-war-laufey-15-big-details-you-shouldnt-miss">here</a>.</p>



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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">We can confirm God of War Laufey will be available on disc.</p>&mdash; Santa Monica Studio – God of War Laufey (@SonySantaMonica) <a href="https://x.com/SonySantaMonica/status/2075664837095674340?ref_src=twsrc%5Etfw">July 10, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>EA Sports College Football 27 Will Remove Controversial Paid Progression from Single-Player Modes</title>
		<link>https://gamingbolt.com/ea-sports-college-football-27-will-remove-controversial-paid-progression-from-single-player-modes</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 12 Jul 2026 14:39:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[EA Sports College Football 27]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648168</guid>

					<description><![CDATA["Your feedback on Road to Glory and Dynasty is that we've missed the mark," said the development team after much backlash.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">After <a href="https://gamingbolt.com/why-is-ea-sports-college-football-27-such-a-mess-right-now">backlash</a> to the introduction of paid progression options in <em>EA Sports College Football 27&#8217;s</em> Road to Glory and Dynasty modes, the developer has confirmed that they will be removed today. While it insists these were added “independent of deeper mode progression” to provide “more choice” for players, the team admitted that they “missed the mark.”</p>



<p class="wp-block-paragraph">The downside is that those with College Points remaining won&#8217;t be able to use them in either mode, so use them now while they&#8217;re still valid. For the future – including next year&#8217;s entry and “beyond” &#8211; EA Sports commits to delivering “valuable features and content” with “greater transparency and communication.” Because not letting players know about the paid progression in advance was the real issue.</p>



<p class="wp-block-paragraph">As for <em>College Football 27</em>, it will provide “follow-up communications” this week about its goals and design details. Available on Xbox Series X/S and PC while marking the series&#8217; debut on PC, the title has received decent critical acclaim and sits at a <a href="https://www.metacritic.com/game/ea-sports-college-football-27/" target="_blank" rel="noreferrer noopener">75 Metascore</a> based on only six reviews. We gave it a seven out of ten, which you can learn more about <a href="https://gamingbolt.com/ea-sports-college-football-27-review-the-other-football">here</a>.</p>



<p class="wp-block-paragraph">However, the fan response is like night and day. The Steam rating is currently “Mostly Negative” with only 36 percent of the 1,064 user reviews recommending it. Whether removing microtransactions from offline play will be enough to reverse this remains to be seen, so stay tuned for updates. But for now, it&#8217;s a rough start for what should be <a href="https://gamingbolt.com/why-ea-sports-college-football-27-might-be-bigger-than-anyone-expected">one of the biggest sports games of the year</a>.</p>



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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">An update from the College Football 27 Team. <a href="https://x.com/hashtag/CFBGoPlay?src=hash&amp;ref_src=twsrc%5Etfw">#CFBGoPlay</a> <a href="https://t.co/00b4TZrlPR">pic.twitter.com/00b4TZrlPR</a></p>&mdash; College Football 27 (@EASPORTSCollege) <a href="https://x.com/EASPORTSCollege/status/2075736709824737460?ref_src=twsrc%5Etfw">July 11, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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