Cities: Skylines 2 launched last October after much anticipation, though the city building simulator’s debut was rougher than developer Colossal Order or publisher Paradox Interactive would have wanted. The game was criticized by many in its community for the performance issues it launched with (which the developer issued warning about even before the game came out), as well as its lack of several technical and gameplay features.
Nonetheless, it looks like it has seen solid sales nonetheless. During its recent year-end fiscal report, Paradox Interactive announced that as of the end of 2023, Cities: Skylines 2 has sold over a million units.
The company did, however, acknowledge the game’s rough launch, stating that it was “upset that we didn’t meet player expectations on performance, platform releases, and functionalities at the start”. Paradox says developer Colossal Order is “working hard on improvements” and remains “fully committed to continuing to improve and develop the game”, describing the project as a “long-term engagement”.
In November last year, Colossal Order that it was slowing down its planned frequency for Cities: Skylines 2’s post-launch updates as it looked to focus on bigger patches that would target the game’s biggest issues. Before the end of March, the city builder is also set to receive its first DLC in the form of the Beach Properties Asset Pack.
Cities: Skylines 2 is available on PC. It releases for PS5 and Xbox Series X/S this Spring.