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	<title>
	Comments on: Crackdown 3 Destructibility Higher in Multiplayer Than Campaign Mode	</title>
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	<link>https://gamingbolt.com/crackdown-3-destructibility-higher-in-multiplayer-than-campaign-mode</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 08 Aug 2015 07:47:00 +0000</lastBuildDate>
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		<title>
		By: bardock5151		</title>
		<link>https://gamingbolt.com/crackdown-3-destructibility-higher-in-multiplayer-than-campaign-mode#comment-267560</link>

		<dc:creator><![CDATA[bardock5151]]></dc:creator>
		<pubDate>Sat, 08 Aug 2015 07:47:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/crackdown-3-destructibility-higher-in-multiplayer-than-campaign-mode#comment-267495&quot;&gt;Michael Norris&lt;/a&gt;.

&quot;The whole cloud thing&quot; is going to do exactly what they said it would do, and be used as they said it would be.

Don&#039;t really see how it could be overhyped.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/crackdown-3-destructibility-higher-in-multiplayer-than-campaign-mode#comment-267495">Michael Norris</a>.</p>
<p>&#8220;The whole cloud thing&#8221; is going to do exactly what they said it would do, and be used as they said it would be.</p>
<p>Don&#8217;t really see how it could be overhyped.</p>
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		<title>
		By: Frye		</title>
		<link>https://gamingbolt.com/crackdown-3-destructibility-higher-in-multiplayer-than-campaign-mode#comment-267520</link>

		<dc:creator><![CDATA[Frye]]></dc:creator>
		<pubDate>Fri, 07 Aug 2015 18:26:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/crackdown-3-destructibility-higher-in-multiplayer-than-campaign-mode#comment-267495&quot;&gt;Michael Norris&lt;/a&gt;.

I wouldn&#039;t really cause it a fail... MS could easily add that level of destruction to the campaign, but then the game would always need an internet connection to play which would limit the people who can play the game, and as the article stated it would ruin the way people collect collectibles.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/crackdown-3-destructibility-higher-in-multiplayer-than-campaign-mode#comment-267495">Michael Norris</a>.</p>
<p>I wouldn&#8217;t really cause it a fail&#8230; MS could easily add that level of destruction to the campaign, but then the game would always need an internet connection to play which would limit the people who can play the game, and as the article stated it would ruin the way people collect collectibles.</p>
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		<title>
		By: Michael Norris		</title>
		<link>https://gamingbolt.com/crackdown-3-destructibility-higher-in-multiplayer-than-campaign-mode#comment-267495</link>

		<dc:creator><![CDATA[Michael Norris]]></dc:creator>
		<pubDate>Fri, 07 Aug 2015 13:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239398#comment-267495</guid>

					<description><![CDATA[This is a fail to me you have to play MP to actually get the increase destruction.MS really over hyped the whole cloud thing.]]></description>
			<content:encoded><![CDATA[<p>This is a fail to me you have to play MP to actually get the increase destruction.MS really over hyped the whole cloud thing.</p>
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