Ubisoft’s The Crew has been in development at Ivory Tower for six years now, but its release is now getting closer (finally), and the developers are starting to give us a little more info on what the game will be like and what exactly its specifications might end up being.
Creative director Julian Gerighty, to say the very least, seems very ambitious. He thinks of The Crew as the Pokemon of racers. “We see The Crew as the Pokémon of racing games,” he told GamesTM. “The Crew is a car game, yes, but it’s also and RPG. And an MMO. And what’s the most important thing in any MMO or RPG? It’s your character, right? And in The Crew, your character is your car.”
“It can be a dream car like a Lamborghini, or a little bit more like an everyday car like a Mini,” he continued. “But when it gets more interesting is when you transform that car in something else, by applying a different Spec to it. I like to think of the Specs like evolutions – like Pokemon, imagine driving your car from its level one form to its evolution; that’s the kind of progression we want in this kind of thing.”
When asked about what the game’s visual specifications would be, Gerighty said, “For this game, we are targeting 1080p and 30fps on both consoles.”
The Crew was pushed back from tis early 2014 release some time ago, but it’s supposed to come out later this year for the Xbox One and the PS4. Stay tuned for more updates.