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	<title>
	Comments on: DirectX 12 50% Reduction In CPU Overhead Doesn&#8217;t Result In Enhanced PopcornFX Particle Effects	</title>
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	<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 30 May 2014 15:22:00 +0000</lastBuildDate>
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		<title>
		By: PCDOMINATES		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-233012</link>

		<dc:creator><![CDATA[PCDOMINATES]]></dc:creator>
		<pubDate>Fri, 30 May 2014 15:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-233012</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-230920&quot;&gt;Guest&lt;/a&gt;.

Its been already tested and proven by Nvidia so no reason for lies it works kinda of like getting  8 guys instead of 2 guys to do the same job which is what multicore was meant to do the only reason it was never used was because of powef consumption and limited experience of developers with Multicore CPUs who for the most part only used single to dual core 7 years ago games take 2 yrs to complete or more ..explains alot]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-230920">Guest</a>.</p>
<p>Its been already tested and proven by Nvidia so no reason for lies it works kinda of like getting  8 guys instead of 2 guys to do the same job which is what multicore was meant to do the only reason it was never used was because of powef consumption and limited experience of developers with Multicore CPUs who for the most part only used single to dual core 7 years ago games take 2 yrs to complete or more ..explains alot</p>
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		<title>
		By: PCDOMINATES		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-233010</link>

		<dc:creator><![CDATA[PCDOMINATES]]></dc:creator>
		<pubDate>Fri, 30 May 2014 15:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-233010</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228770&quot;&gt;Arnold Stallone&lt;/a&gt;.

Do you even know what code to the metal means get a clue dufus they made a middle ware that runs on CPU threads not so much GPU api thats not code to the metal if you dont utilize both CPU and GPU at the deepest level let alone both which they do not stop sniffing glue]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228770">Arnold Stallone</a>.</p>
<p>Do you even know what code to the metal means get a clue dufus they made a middle ware that runs on CPU threads not so much GPU api thats not code to the metal if you dont utilize both CPU and GPU at the deepest level let alone both which they do not stop sniffing glue</p>
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		<title>
		By: PCDOMINATES		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-233009</link>

		<dc:creator><![CDATA[PCDOMINATES]]></dc:creator>
		<pubDate>Fri, 30 May 2014 15:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-233009</guid>

					<description><![CDATA[Nvidia and AmD (even though they have mantle) have both stated that Dx12 will increase performance Nvidia who has the most powerful Graphics card to date has tested their video card lineup with performance gains of more than 60% .That actually backs up testing by Microsoft on workstations running Xbox One specs that Dx12 can and does make the multiCore cpu on the Xbox One run with all cores firing intstead one core at a time ..Xbox one would be running all 8 cores through the Dx12 api ..which Unreal engine 4, Cryengine, Source Engine, and many others all take full advantage of and Popcorn is relatively a small insignificant middleware that no major AAA developer relies on .It has already been stated that OpenGl would need a complete rewrite to even come close the  features and processing benifits of Dx12 ..Xbox One will perform to a higher degree and that alone with the better multiplayer exclusive AAA Megahits 
games like Gears Halo Forza Titanfall have shown it will continue to be a major force in gaming wherea the Ps4 has for most part relies on indie games for exclusives that get good reviews..is this a joke?

So far Xbox One Dominates Software sales just liKnack not 60fps Killzone not 60fps Infamous not 60fps Assasins creed IV not 60fps..Hehe nuff said
End game Ps4 aww y so sad
]]></description>
			<content:encoded><![CDATA[<p>Nvidia and AmD (even though they have mantle) have both stated that Dx12 will increase performance Nvidia who has the most powerful Graphics card to date has tested their video card lineup with performance gains of more than 60% .That actually backs up testing by Microsoft on workstations running Xbox One specs that Dx12 can and does make the multiCore cpu on the Xbox One run with all cores firing intstead one core at a time ..Xbox one would be running all 8 cores through the Dx12 api ..which Unreal engine 4, Cryengine, Source Engine, and many others all take full advantage of and Popcorn is relatively a small insignificant middleware that no major AAA developer relies on .It has already been stated that OpenGl would need a complete rewrite to even come close the  features and processing benifits of Dx12 ..Xbox One will perform to a higher degree and that alone with the better multiplayer exclusive AAA Megahits<br />
games like Gears Halo Forza Titanfall have shown it will continue to be a major force in gaming wherea the Ps4 has for most part relies on indie games for exclusives that get good reviews..is this a joke?</p>
<p>So far Xbox One Dominates Software sales just liKnack not 60fps Killzone not 60fps Infamous not 60fps Assasins creed IV not 60fps..Hehe nuff said<br />
End game Ps4 aww y so sad</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-230920</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Wed, 21 May 2014 18:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-230920</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228759&quot;&gt;Squinty&lt;/a&gt;.

It means some people are claiming it will magically put extra hardware into the XB1 lol. When the aim is to maximize the hardware through software improvements (efficiency, ease of developing, etc).]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228759">Squinty</a>.</p>
<p>It means some people are claiming it will magically put extra hardware into the XB1 lol. When the aim is to maximize the hardware through software improvements (efficiency, ease of developing, etc).</p>
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		<title>
		By: Paddy		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-230919</link>

		<dc:creator><![CDATA[Paddy]]></dc:creator>
		<pubDate>Wed, 21 May 2014 18:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-230919</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228770&quot;&gt;Arnold Stallone&lt;/a&gt;.

Increasing power is a bit of a missed claim. The XB1 will still have the same hardware. The difference that DX12 is aiming for is to get much more (and more flexibility/efficiency) in how that hardware operates. Getting more out of the hardware will create the illusion of power. In the end, it doesn&#039;t really matter so long as it creates an improvement. Also, making it easier for developers to code games theoretically will make it easier to reach the desired outcome.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228770">Arnold Stallone</a>.</p>
<p>Increasing power is a bit of a missed claim. The XB1 will still have the same hardware. The difference that DX12 is aiming for is to get much more (and more flexibility/efficiency) in how that hardware operates. Getting more out of the hardware will create the illusion of power. In the end, it doesn&#8217;t really matter so long as it creates an improvement. Also, making it easier for developers to code games theoretically will make it easier to reach the desired outcome.</p>
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		<title>
		By: Failz		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228847</link>

		<dc:creator><![CDATA[Failz]]></dc:creator>
		<pubDate>Sat, 10 May 2014 05:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-228847</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228804&quot;&gt;ps4lol&lt;/a&gt;.

No one cares what you delusional fanbabies think. 

]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228804">ps4lol</a>.</p>
<p>No one cares what you delusional fanbabies think. </p>
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		<title>
		By: ps4lol		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228845</link>

		<dc:creator><![CDATA[ps4lol]]></dc:creator>
		<pubDate>Sat, 10 May 2014 05:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-228845</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228828&quot;&gt;Johnny&lt;/a&gt;.

Go back to misterxturd&#039;s insane asylum and don&#039;t come back.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228828">Johnny</a>.</p>
<p>Go back to misterxturd&#8217;s insane asylum and don&#8217;t come back.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228837</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Sat, 10 May 2014 01:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-228837</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228759&quot;&gt;Squinty&lt;/a&gt;.

He&#039;s being sarcastic, look it up.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228759">Squinty</a>.</p>
<p>He&#8217;s being sarcastic, look it up.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228836</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Sat, 10 May 2014 01:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-228836</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228770&quot;&gt;Arnold Stallone&lt;/a&gt;.

Right! Amen to that brother. But they seriously need this special sauce to work, seeing as all the other special sauces didnt work. Heck, most of them are the systems weakness actually. DX11, dGPU, eSRAM, only on paper. Upclocks and the list goes on.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228770">Arnold Stallone</a>.</p>
<p>Right! Amen to that brother. But they seriously need this special sauce to work, seeing as all the other special sauces didnt work. Heck, most of them are the systems weakness actually. DX11, dGPU, eSRAM, only on paper. Upclocks and the list goes on.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228835</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Sat, 10 May 2014 01:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195571#comment-228835</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228760&quot;&gt;dakn45&lt;/a&gt;.

There goes dakan45 being his usual 45 yr old self. Racist, immature, stupid, and seriously butthurt. He swears he&#039;s not a MS fanboy, yet always gets so offended when somebody talks about them. The guy is a loser and should be banned.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-50-reduction-in-cpu-overhead-doesnt-result-in-enhanced-popcornfx-particle-effects#comment-228760">dakn45</a>.</p>
<p>There goes dakan45 being his usual 45 yr old self. Racist, immature, stupid, and seriously butthurt. He swears he&#8217;s not a MS fanboy, yet always gets so offended when somebody talks about them. The guy is a loser and should be banned.</p>
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