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	<title>
	Comments on: DirectX 12 On PC And Xbox One: Improving GPU Efficiency, Reduced CPU Overhead And More Analyzed	</title>
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	<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 23 Mar 2015 01:31:00 +0000</lastBuildDate>
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		<title>
		By: Five5x		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-253835</link>

		<dc:creator><![CDATA[Five5x]]></dc:creator>
		<pubDate>Mon, 23 Mar 2015 01:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-253835</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252494&quot;&gt;TheWayItsMeantToBePlayed&lt;/a&gt;.

If the pc community wasn&#039;t filled with nerdy virgin losers, would you be playing pc?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252494">TheWayItsMeantToBePlayed</a>.</p>
<p>If the pc community wasn&#8217;t filled with nerdy virgin losers, would you be playing pc?</p>
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		<title>
		By: Five5x		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-253836</link>

		<dc:creator><![CDATA[Five5x]]></dc:creator>
		<pubDate>Mon, 23 Mar 2015 01:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-253836</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252490&quot;&gt;TheWayItsMeantToBePlayed&lt;/a&gt;.

#PCmastervirginrace]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252490">TheWayItsMeantToBePlayed</a>.</p>
<p>#PCmastervirginrace</p>
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		<title>
		By: Lionheart		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-253094</link>

		<dc:creator><![CDATA[Lionheart]]></dc:creator>
		<pubDate>Tue, 17 Mar 2015 15:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-253094</guid>

					<description><![CDATA[Another thread infested by Lionheart and his anguish. Poor little &quot;man.&quot;]]></description>
			<content:encoded><![CDATA[<p>Another thread infested by Lionheart and his anguish. Poor little &#8220;man.&#8221;</p>
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		<title>
		By: EssentiaX		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252838</link>

		<dc:creator><![CDATA[EssentiaX]]></dc:creator>
		<pubDate>Sat, 14 Mar 2015 11:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-252838</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252538&quot;&gt;Illusive Man&lt;/a&gt;.

All this console war debate...
My thoughts on this is simple. Whichever console has the games I want wins, even if that means multiple consoles. Specs, features, etc, don&#039;t matter. It&#039;s the games that do and that&#039;s why we buy the console.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252538">Illusive Man</a>.</p>
<p>All this console war debate&#8230;<br />
My thoughts on this is simple. Whichever console has the games I want wins, even if that means multiple consoles. Specs, features, etc, don&#8217;t matter. It&#8217;s the games that do and that&#8217;s why we buy the console.</p>
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		<title>
		By: GHz		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252809</link>

		<dc:creator><![CDATA[GHz]]></dc:creator>
		<pubDate>Fri, 13 Mar 2015 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-252809</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252739&quot;&gt;YOUDIEMOFO&lt;/a&gt;.

What Sony delivered is an old idea that didn&#039;t work back in the day. It was called Onlive. How can sony deliver what MSFT say they can do when they(sony)don&#039;t have the infrastructure to do so. Kaz himself admitted this last year. You&#039;re confusing the different ways you can use cloud tech and worse, using Sony&#039;s implementation of it as lead. Sony cant even compete with Amazon, Google on that field. Only MSFT can. Sony&#039;s role is a customer because it is not even their tech, and how they are using the cloud is not what developers want. It is not enough and is def not innovative. Their use of the cloud is an attempt to earn a quick buck. Remember what they said about EA early access program? And Remember how Sony tried to convince us, they had in place a better deal for us gamers?   


What MSFT is doing is way more ambitious. Not just streaming, but games that scale to every device form factor if DEVs are up to the challenge. That is only ONE of the things that Xboxlive Cloud is capable of doing. Respawn Ent. have a wealth of info in how they used it, and like they said, what they attempted wouldn&#039;t have been possible wi/o Azure. And now w/e it is they used it for, other Devs now know that they can do the same if they want to implement the service into their games. As a gamer, I dont need to know the science of what was achieved, but its important to recognise that MSFT brought innovation in regards. So yeah, we might not see it sometimes but MSFT is delivering that new tech, and if you keep up with the news outside gaming about this tech, you&#039;ll know its for real. It&#039;s coming.  


Think bigger. Think ahead.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252739">YOUDIEMOFO</a>.</p>
<p>What Sony delivered is an old idea that didn&#8217;t work back in the day. It was called Onlive. How can sony deliver what MSFT say they can do when they(sony)don&#8217;t have the infrastructure to do so. Kaz himself admitted this last year. You&#8217;re confusing the different ways you can use cloud tech and worse, using Sony&#8217;s implementation of it as lead. Sony cant even compete with Amazon, Google on that field. Only MSFT can. Sony&#8217;s role is a customer because it is not even their tech, and how they are using the cloud is not what developers want. It is not enough and is def not innovative. Their use of the cloud is an attempt to earn a quick buck. Remember what they said about EA early access program? And Remember how Sony tried to convince us, they had in place a better deal for us gamers?   </p>
<p>What MSFT is doing is way more ambitious. Not just streaming, but games that scale to every device form factor if DEVs are up to the challenge. That is only ONE of the things that Xboxlive Cloud is capable of doing. Respawn Ent. have a wealth of info in how they used it, and like they said, what they attempted wouldn&#8217;t have been possible wi/o Azure. And now w/e it is they used it for, other Devs now know that they can do the same if they want to implement the service into their games. As a gamer, I dont need to know the science of what was achieved, but its important to recognise that MSFT brought innovation in regards. So yeah, we might not see it sometimes but MSFT is delivering that new tech, and if you keep up with the news outside gaming about this tech, you&#8217;ll know its for real. It&#8217;s coming.  </p>
<p>Think bigger. Think ahead.</p>
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		<title>
		By: YOUDIEMOFO		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252739</link>

		<dc:creator><![CDATA[YOUDIEMOFO]]></dc:creator>
		<pubDate>Fri, 13 Mar 2015 12:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-252739</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252615&quot;&gt;Nathan O&lt;/a&gt;.

Yes everything was said by someone at Microsoft...... You can look it all up.  Coming up to e3 before launch Microsoft pulled out all guns and everything they could say in order to attempt to have any leverage at all.  Especially after they had to conform their entire road map to what the consumer wanted and that was completely different then their initial image.  

I was personally stoked about the cloud capabilities and these bold statements made early on.  The support (wind) fell short of my sails as they kept back peddling following the months after E3.  I get it that both companies have yet to totally deliver on what they&#039;ve &quot;supposedly&quot; promised, but Sony has delivered on most of what they have initially stated AND have working prototypes available to the public at their shows.

To me seeing is believing and that is truly what I consider factual by being able to produce and deliver on these aforementioned ideals and or marketing practices.  ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252615">Nathan O</a>.</p>
<p>Yes everything was said by someone at Microsoft&#8230;&#8230; You can look it all up.  Coming up to e3 before launch Microsoft pulled out all guns and everything they could say in order to attempt to have any leverage at all.  Especially after they had to conform their entire road map to what the consumer wanted and that was completely different then their initial image.  </p>
<p>I was personally stoked about the cloud capabilities and these bold statements made early on.  The support (wind) fell short of my sails as they kept back peddling following the months after E3.  I get it that both companies have yet to totally deliver on what they&#8217;ve &#8220;supposedly&#8221; promised, but Sony has delivered on most of what they have initially stated AND have working prototypes available to the public at their shows.</p>
<p>To me seeing is believing and that is truly what I consider factual by being able to produce and deliver on these aforementioned ideals and or marketing practices.  </p>
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		<title>
		By: Nathan O		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252615</link>

		<dc:creator><![CDATA[Nathan O]]></dc:creator>
		<pubDate>Thu, 12 Mar 2015 16:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-252615</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252584&quot;&gt;YOUDIEMOFO&lt;/a&gt;.

your quotes are all over the place.  10x the power of the the 360 in every XB1 (no cloud required) is what was said originally.  And the other quote was never 3x the power of the XB1.  They said every developer has 3X the computational power of the XB1 available for them to use in the cloud]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252584">YOUDIEMOFO</a>.</p>
<p>your quotes are all over the place.  10x the power of the the 360 in every XB1 (no cloud required) is what was said originally.  And the other quote was never 3x the power of the XB1.  They said every developer has 3X the computational power of the XB1 available for them to use in the cloud</p>
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		<title>
		By: Hellfire		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252614</link>

		<dc:creator><![CDATA[Hellfire]]></dc:creator>
		<pubDate>Thu, 12 Mar 2015 16:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-252614</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252609&quot;&gt;Nathan O&lt;/a&gt;.

So you use multiplatform games selling higher on consoles to refute the fact that PC gamers are in the vast majority, to which I respond showing PC is bigger even in game sales, then you come back with the same argument... and I&#039;m the one who&#039;s narrow minded, really?  Your beating the same irrelevant drum buddy, whats your great PC specs btw?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252609">Nathan O</a>.</p>
<p>So you use multiplatform games selling higher on consoles to refute the fact that PC gamers are in the vast majority, to which I respond showing PC is bigger even in game sales, then you come back with the same argument&#8230; and I&#8217;m the one who&#8217;s narrow minded, really?  Your beating the same irrelevant drum buddy, whats your great PC specs btw?</p>
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		<title>
		By: Nathan O		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252609</link>

		<dc:creator><![CDATA[Nathan O]]></dc:creator>
		<pubDate>Thu, 12 Mar 2015 15:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-252609</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252568&quot;&gt;Hellfire&lt;/a&gt;.

this is possible the most narrow minded response I&#039;ve come across.  Of course revenue is up for PC gaming, there are literally 1 million more titles available and another 100 released everyday.  Go compare any AAA blockbuster title&#039;s sales released on PC and console.  Console sales always trump PC sales, often 3 to 1.


And there is no salt here, I&#039;ve got a great PC and do a ton of PC gaming but the facts are the facts]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252568">Hellfire</a>.</p>
<p>this is possible the most narrow minded response I&#8217;ve come across.  Of course revenue is up for PC gaming, there are literally 1 million more titles available and another 100 released everyday.  Go compare any AAA blockbuster title&#8217;s sales released on PC and console.  Console sales always trump PC sales, often 3 to 1.</p>
<p>And there is no salt here, I&#8217;ve got a great PC and do a ton of PC gaming but the facts are the facts</p>
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		<title>
		By: Thad Vanity		</title>
		<link>https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252592</link>

		<dc:creator><![CDATA[Thad Vanity]]></dc:creator>
		<pubDate>Thu, 12 Mar 2015 14:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225248#comment-252592</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252543&quot;&gt;CraZed77&lt;/a&gt;.

There&#039;s a difference between being an elitist douche bag and a purveyor of painful truths....]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-on-pc-and-xbox-one-improving-gpu-efficiency-reduced-cpu-overhead-and-more-analyzed#comment-252543">CraZed77</a>.</p>
<p>There&#8217;s a difference between being an elitist douche bag and a purveyor of painful truths&#8230;.</p>
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