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	Comments on: Doom 3 BFG &#8216;The Lost Mission&#8217; basically reuses assets from vanilla game	</title>
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	<link>https://gamingbolt.com/doom-3-bfg-the-lost-mission-basically-reuses-assets-from-vanilla-game</link>
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	<lastBuildDate>Thu, 06 Jun 2013 18:06:00 +0000</lastBuildDate>
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		<title>
		By: Sand Ripper		</title>
		<link>https://gamingbolt.com/doom-3-bfg-the-lost-mission-basically-reuses-assets-from-vanilla-game#comment-196940</link>

		<dc:creator><![CDATA[Sand Ripper]]></dc:creator>
		<pubDate>Thu, 06 Jun 2013 18:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=117677#comment-196940</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/doom-3-bfg-the-lost-mission-basically-reuses-assets-from-vanilla-game#comment-182696&quot;&gt;James Gadbury&lt;/a&gt;.

10 - 15% sounds about right. A small part of Delta Labs and the service tunnels seem to be cut and pasted, but that&#039;s about it.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/doom-3-bfg-the-lost-mission-basically-reuses-assets-from-vanilla-game#comment-182696">James Gadbury</a>.</p>
<p>10 &#8211; 15% sounds about right. A small part of Delta Labs and the service tunnels seem to be cut and pasted, but that&#8217;s about it.</p>
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		<title>
		By: James Gadbury		</title>
		<link>https://gamingbolt.com/doom-3-bfg-the-lost-mission-basically-reuses-assets-from-vanilla-game#comment-182696</link>

		<dc:creator><![CDATA[James Gadbury]]></dc:creator>
		<pubDate>Thu, 08 Nov 2012 20:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=117677#comment-182696</guid>

					<description><![CDATA[I&#039;ve played Doom 3 on PC and Doom 3 BF on PS3.  There are some rooms re-used, but definitely not half.  10-15% maybe.  It&#039;s not THAT bad.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve played Doom 3 on PC and Doom 3 BF on PS3.  There are some rooms re-used, but definitely not half.  10-15% maybe.  It&#8217;s not THAT bad.</p>
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		<title>
		By: Jorgamoundr		</title>
		<link>https://gamingbolt.com/doom-3-bfg-the-lost-mission-basically-reuses-assets-from-vanilla-game#comment-178772</link>

		<dc:creator><![CDATA[Jorgamoundr]]></dc:creator>
		<pubDate>Mon, 22 Oct 2012 22:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=117677#comment-178772</guid>

					<description><![CDATA[I was a little dissapointed with the UAC sections as well. I was hoping for a more extensive DLC, especially as it was marketed as content cut out from the original release (as opposed to rehashed environments) but I love Doom and I thought this was well worth the money without the lost missions. Like you said, the Hell section does also seem very unique, and I still enjoyed the lost missions segment, but I was a tad dissapointed in some aspects. ]]></description>
			<content:encoded><![CDATA[<p>I was a little dissapointed with the UAC sections as well. I was hoping for a more extensive DLC, especially as it was marketed as content cut out from the original release (as opposed to rehashed environments) but I love Doom and I thought this was well worth the money without the lost missions. Like you said, the Hell section does also seem very unique, and I still enjoyed the lost missions segment, but I was a tad dissapointed in some aspects. </p>
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