Evolution Studios has been struggling with its PS4 racing sim DriveClub since its launch last week. Since the game relies heavily on connectivity, several issues have prevented gamers from going online and truly experiencing its appeal.
The developer did provide an update on Facebook though, stating that update 1.03 is live and should help reduce server load with several game-side fixes. “We are working hard to get everyone online as soon as possible.
“We have just released another server update that has increased the number of players racing which is good news, but in order to keep building on these numbers we will be running further updates in the coming days that will affect availability of some of the online game features.” Sadly, challenges and social updates still aren’t available.
“We appreciate this isn’t ideal but this is really the best way for us to improve server performance and online play for everybody, and we will be switching on these features as further progress is made. Thanks for bearing with us and sending us your supportive comments. Believe us, we know how frustrating this is for you and we are working non-stop to find the best solution to get you all connected and racing together online.”
In case one would think it’s an issue with the actual servers, game director Paul Rustchynsky explained on Twitter that it was more due to the game’s code. “We’ve got no limits to the amount of servers or the quality of hardware, its purely down to the server code having some bugs.” He also added that to fix the game, “We have been working all weekend & we are making progress but its proving to be a challenging issue to address.