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	Comments on: DX12 Will Help Xbox One Push More Objects, But Optimization Needed Due to &#8216;Budget&#8217; Grade Hardware	</title>
	<atom:link href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 24 Nov 2014 04:33:00 +0000</lastBuildDate>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244865</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 04:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244865</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244842&quot;&gt;54nakaD&lt;/a&gt;.

Dude stop. Read the article above.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244842">54nakaD</a>.</p>
<p>Dude stop. Read the article above.</p>
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		<title>
		By: 54nakaD		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244843</link>

		<dc:creator><![CDATA[54nakaD]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 01:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244843</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244785&quot;&gt;Jax Teller&lt;/a&gt;.

APIs really help optimize UIs and help with filtering all the seperate data and programs for best efficiency. The main thing is you still need a good up-to-date system to do this efficiently. But your uneducated naive brain only believes what MS will tell you...Good to know that your unintelligent self will be ignoring me.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244785">Jax Teller</a>.</p>
<p>APIs really help optimize UIs and help with filtering all the seperate data and programs for best efficiency. The main thing is you still need a good up-to-date system to do this efficiently. But your uneducated naive brain only believes what MS will tell you&#8230;Good to know that your unintelligent self will be ignoring me.</p>
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		<title>
		By: 54nakaD		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244842</link>

		<dc:creator><![CDATA[54nakaD]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 01:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244842</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244786&quot;&gt;Mark&lt;/a&gt;.

No. Saying something will work miracles when it is unproven leaves burden of proof on you. I don&#039;t have to prove it won&#039;t work because as of now, it doesn&#039;t. To get any claim proven as fact has to be shown evidence. Where is this evidence, other then words spoken about possibilities? You sound like a naive little boy. But I guess you did buy into all the xb1 lies before anyways.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244786">Mark</a>.</p>
<p>No. Saying something will work miracles when it is unproven leaves burden of proof on you. I don&#8217;t have to prove it won&#8217;t work because as of now, it doesn&#8217;t. To get any claim proven as fact has to be shown evidence. Where is this evidence, other then words spoken about possibilities? You sound like a naive little boy. But I guess you did buy into all the xb1 lies before anyways.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244786</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sat, 22 Nov 2014 23:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244786</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244772&quot;&gt;54nakaD&lt;/a&gt;.

Where did Phil backpedal? Impress me on that. And, I just gave u the EuroGamer link where Oles shows how DX11 is old and slow. It wasn&#039;t built with efficient multi-threading in mind. I have another link from Brad Wardell too. He&#039;s publishing a DX12 based space dogfighting game right now. He says the API will allow for many more objects in games on the X1...........actually that&#039;s what this article&#039;s about. DX12 being 7 times faster with draw calls. 

Anyway, bury ur head in the sand, fine. But stating what DX12 will, and won&#039;t do, without anything hard to back it up, comes off as immature imo. I could never be that way personally. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244772">54nakaD</a>.</p>
<p>Where did Phil backpedal? Impress me on that. And, I just gave u the EuroGamer link where Oles shows how DX11 is old and slow. It wasn&#8217;t built with efficient multi-threading in mind. I have another link from Brad Wardell too. He&#8217;s publishing a DX12 based space dogfighting game right now. He says the API will allow for many more objects in games on the X1&#8230;&#8230;&#8230;..actually that&#8217;s what this article&#8217;s about. DX12 being 7 times faster with draw calls. </p>
<p>Anyway, bury ur head in the sand, fine. But stating what DX12 will, and won&#8217;t do, without anything hard to back it up, comes off as immature imo. I could never be that way personally. </p>
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		<title>
		By: Jax Teller		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244785</link>

		<dc:creator><![CDATA[Jax Teller]]></dc:creator>
		<pubDate>Sat, 22 Nov 2014 22:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244785</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244683&quot;&gt;54nakaD&lt;/a&gt;.

You have no idea how much an API benefits the system... Good to know. Ignoring you.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244683">54nakaD</a>.</p>
<p>You have no idea how much an API benefits the system&#8230; Good to know. Ignoring you.</p>
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		<title>
		By: 54nakaD		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244772</link>

		<dc:creator><![CDATA[54nakaD]]></dc:creator>
		<pubDate>Sat, 22 Nov 2014 20:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244772</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244764&quot;&gt;Mark&lt;/a&gt;.

I doubt a 50% increase but even 10% helps.  We shall see.

Dx12 is not proven to help xbox and thats why phil spencer back peddaled on dx12 helpping xbox.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244764">Mark</a>.</p>
<p>I doubt a 50% increase but even 10% helps.  We shall see.</p>
<p>Dx12 is not proven to help xbox and thats why phil spencer back peddaled on dx12 helpping xbox.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244764</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sat, 22 Nov 2014 19:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244764</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244757&quot;&gt;54nakaD&lt;/a&gt;.

1) DX12 will DRAMATICALLY improve PC performance, likely by about 50% in frame rates alone. And PC developers and gamers have always wanted console like low level access.......so PC does need a new API to take better advantage of modern CPUs and GPU cards.

2) Explain to me why PC getting bigger gains than the Xbox is a &quot;problem&quot;,&#039;from ur original statement? Here&#039;s a few benefits of DX12 over DX11 for Xbox 1;

http://www.eurogamer.net/articles/digitalfoundry-2014-metro-redux-what-its-really-like-to-make-a-multi-platform-game]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244757">54nakaD</a>.</p>
<p>1) DX12 will DRAMATICALLY improve PC performance, likely by about 50% in frame rates alone. And PC developers and gamers have always wanted console like low level access&#8230;&#8230;.so PC does need a new API to take better advantage of modern CPUs and GPU cards.</p>
<p>2) Explain to me why PC getting bigger gains than the Xbox is a &#8220;problem&#8221;,&#8217;from ur original statement? Here&#8217;s a few benefits of DX12 over DX11 for Xbox 1;</p>
<p><a href="http://www.eurogamer.net/articles/digitalfoundry-2014-metro-redux-what-its-really-like-to-make-a-multi-platform-game" rel="nofollow ugc">http://www.eurogamer.net/articles/digitalfoundry-2014-metro-redux-what-its-really-like-to-make-a-multi-platform-game</a></p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244763</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sat, 22 Nov 2014 19:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244763</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244681&quot;&gt;54nakaD&lt;/a&gt;.

Phil Spencer said expect a jump in visuals from Perfect Dark Zero to Halo 4........which is fine by me.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244681">54nakaD</a>.</p>
<p>Phil Spencer said expect a jump in visuals from Perfect Dark Zero to Halo 4&#8230;&#8230;..which is fine by me.</p>
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		<title>
		By: 54nakaD		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244757</link>

		<dc:creator><![CDATA[54nakaD]]></dc:creator>
		<pubDate>Sat, 22 Nov 2014 17:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244757</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244693&quot;&gt;Mark&lt;/a&gt;.

Well I never said that it will dramatically increase PC as PC doesn&#039;t need help but it will be more beneficial as you can apply it to PC in more ways than you could ever with xbox. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244693">Mark</a>.</p>
<p>Well I never said that it will dramatically increase PC as PC doesn&#8217;t need help but it will be more beneficial as you can apply it to PC in more ways than you could ever with xbox. </p>
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		<title>
		By: bardock5151		</title>
		<link>https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244715</link>

		<dc:creator><![CDATA[bardock5151]]></dc:creator>
		<pubDate>Sat, 22 Nov 2014 14:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214744#comment-244715</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244472&quot;&gt;Guest&lt;/a&gt;.

What you just said, all of it, is ridiculously stupid. Seriously mate just go.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-will-help-xbox-one-push-more-objects-but-optimization-needed-due-to-budget-grade-hardware#comment-244472">Guest</a>.</p>
<p>What you just said, all of it, is ridiculously stupid. Seriously mate just go.</p>
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