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	Comments on: Fallout 4: Bethesda Explains Why The Main Character Will Be Voiced, Talks About PS4/Xbox One Memory	</title>
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	<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory</link>
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	<lastBuildDate>Mon, 11 Apr 2016 08:57:00 +0000</lastBuildDate>
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		<title>
		By: Jessica Heller		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-289920</link>

		<dc:creator><![CDATA[Jessica Heller]]></dc:creator>
		<pubDate>Mon, 11 Apr 2016 08:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-289920</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-261451&quot;&gt;Alexander Lewis-White&lt;/a&gt;.

where are you from? they don&#039;t have any version in your home country???]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-261451">Alexander Lewis-White</a>.</p>
<p>where are you from? they don&#8217;t have any version in your home country???</p>
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		<title>
		By: Jessica Heller		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-289919</link>

		<dc:creator><![CDATA[Jessica Heller]]></dc:creator>
		<pubDate>Mon, 11 Apr 2016 08:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-289919</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274234&quot;&gt;Gabriel Guedes&lt;/a&gt;.

The story was important in mass effect and that is most definitely a role playing game, despite disappointing ending. I prefer my RPG&#039;s have voiced character. it breaks immersion for me. using my own voice does nothing for making me immersed in the game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274234">Gabriel Guedes</a>.</p>
<p>The story was important in mass effect and that is most definitely a role playing game, despite disappointing ending. I prefer my RPG&#8217;s have voiced character. it breaks immersion for me. using my own voice does nothing for making me immersed in the game.</p>
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		<title>
		By: Rob Jones		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-276961</link>

		<dc:creator><![CDATA[Rob Jones]]></dc:creator>
		<pubDate>Mon, 16 Nov 2015 13:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-276961</guid>

					<description><![CDATA[How hard is it to understand that it doesn&#039;t matter how good the voice acting is if you want to use your imagination to roleplay a character who has a completely different voice or vocabulary - for instance, oh I don&#039;t know... YOURSELF?

I understand that Bethesda needs to increase profits by appealing to a wider audience of gamers, but is stripping out more and more RPG elements with each successive game and essentially giving the finger to their most loyal fanbase who have bought all their games since Morrowind really the best way to do it?
Bethesda are not Bioware. People play their RPGs for different reasons and this obsession with streamlining and cutting out the details that set their own games apart is just baffling, especially when the annoying flaws that people actually DO want removed or changed are consistently spared from this ruthless content-stripping.]]></description>
			<content:encoded><![CDATA[<p>How hard is it to understand that it doesn&#8217;t matter how good the voice acting is if you want to use your imagination to roleplay a character who has a completely different voice or vocabulary &#8211; for instance, oh I don&#8217;t know&#8230; YOURSELF?</p>
<p>I understand that Bethesda needs to increase profits by appealing to a wider audience of gamers, but is stripping out more and more RPG elements with each successive game and essentially giving the finger to their most loyal fanbase who have bought all their games since Morrowind really the best way to do it?<br />
Bethesda are not Bioware. People play their RPGs for different reasons and this obsession with streamlining and cutting out the details that set their own games apart is just baffling, especially when the annoying flaws that people actually DO want removed or changed are consistently spared from this ruthless content-stripping.</p>
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		<title>
		By: george		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-275502</link>

		<dc:creator><![CDATA[george]]></dc:creator>
		<pubDate>Wed, 04 Nov 2015 04:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-275502</guid>

					<description><![CDATA[Why even change the characters face anymore.  Just play as the character Bethesda wants you to play.  Pretty soon we wont have any voice options.]]></description>
			<content:encoded><![CDATA[<p>Why even change the characters face anymore.  Just play as the character Bethesda wants you to play.  Pretty soon we wont have any voice options.</p>
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		<title>
		By: Ross Wichman		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-275363</link>

		<dc:creator><![CDATA[Ross Wichman]]></dc:creator>
		<pubDate>Mon, 02 Nov 2015 19:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-275363</guid>

					<description><![CDATA[Has everyone forgotten the old adage that less is more? That one of the true signs of inspired storytelling is leaving a little to the imagination. It seems in the eyes of the modern video game developer, the modern video game player is a simpleton, unimaginative and dull, in need of constant hand-holding and the spelling-out of things.]]></description>
			<content:encoded><![CDATA[<p>Has everyone forgotten the old adage that less is more? That one of the true signs of inspired storytelling is leaving a little to the imagination. It seems in the eyes of the modern video game developer, the modern video game player is a simpleton, unimaginative and dull, in need of constant hand-holding and the spelling-out of things.</p>
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		<title>
		By: Ross Wichman		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-275356</link>

		<dc:creator><![CDATA[Ross Wichman]]></dc:creator>
		<pubDate>Mon, 02 Nov 2015 19:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-275356</guid>

					<description><![CDATA[Has everyone forgotten the old adage that less is more? That one of the true signs of inspired storytelling is leaving a little to the imagination. It seems in the eyes of the modern video game developer, the modern video game player is a simpleton, unimaginative and dull, in need of constant hand-holding and the spelling-out of things.]]></description>
			<content:encoded><![CDATA[<p>Has everyone forgotten the old adage that less is more? That one of the true signs of inspired storytelling is leaving a little to the imagination. It seems in the eyes of the modern video game developer, the modern video game player is a simpleton, unimaginative and dull, in need of constant hand-holding and the spelling-out of things.</p>
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		<title>
		By: Gabriel Guedes		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274234</link>

		<dc:creator><![CDATA[Gabriel Guedes]]></dc:creator>
		<pubDate>Thu, 22 Oct 2015 20:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-274234</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274039&quot;&gt;Sacha Salvatore Morgese&lt;/a&gt;.

Yeah, because in games like Skyrim and Fallout, the story is not very important, the great thing about those games is that you can shape what happens through your choices, and explore the world by yourself (no closed areas), without being told where to go by the developers (You don&#039;t even have to do the Main Quest), just like a Tabletop RPG. That&#039;s why I can&#039;t call Final Fantasy a RPG, it&#039;s more like an adventure game, you don&#039;t get to play a role, you simply do what you&#039;re told.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274039">Sacha Salvatore Morgese</a>.</p>
<p>Yeah, because in games like Skyrim and Fallout, the story is not very important, the great thing about those games is that you can shape what happens through your choices, and explore the world by yourself (no closed areas), without being told where to go by the developers (You don&#8217;t even have to do the Main Quest), just like a Tabletop RPG. That&#8217;s why I can&#8217;t call Final Fantasy a RPG, it&#8217;s more like an adventure game, you don&#8217;t get to play a role, you simply do what you&#8217;re told.</p>
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		<title>
		By: Sacha Salvatore Morgese		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274039</link>

		<dc:creator><![CDATA[Sacha Salvatore Morgese]]></dc:creator>
		<pubDate>Wed, 21 Oct 2015 01:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-274039</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274014&quot;&gt;Gabriel Guedes&lt;/a&gt;.

I don&#039;t know, man, I believe there are two different types of RPG idea and I don&#039;t believe any of them is the right way. Talking about J-RPG, I always loved Final Fantasy more than Dragon Quest because of the characters and the story. Fallout and Skyrim are huge games, but I can&#039;t really get involved when it comes to the story.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274014">Gabriel Guedes</a>.</p>
<p>I don&#8217;t know, man, I believe there are two different types of RPG idea and I don&#8217;t believe any of them is the right way. Talking about J-RPG, I always loved Final Fantasy more than Dragon Quest because of the characters and the story. Fallout and Skyrim are huge games, but I can&#8217;t really get involved when it comes to the story.</p>
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		<title>
		By: Gabriel Guedes		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-274014</link>

		<dc:creator><![CDATA[Gabriel Guedes]]></dc:creator>
		<pubDate>Tue, 20 Oct 2015 21:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-274014</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-273954&quot;&gt;Sacha Salvatore Morgese&lt;/a&gt;.

Sure, it&#039;s your way to play, but It&#039;s not how a RPG (Videogame or Table) is supposed to be played.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-273954">Sacha Salvatore Morgese</a>.</p>
<p>Sure, it&#8217;s your way to play, but It&#8217;s not how a RPG (Videogame or Table) is supposed to be played.</p>
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		<title>
		By: Sacha Salvatore Morgese		</title>
		<link>https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-273954</link>

		<dc:creator><![CDATA[Sacha Salvatore Morgese]]></dc:creator>
		<pubDate>Tue, 20 Oct 2015 02:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234669#comment-273954</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-273950&quot;&gt;Gabriel Guedes&lt;/a&gt;.

If you&#039;re talking about D&#038;D played with your friends, sure, if you&#039;re talking about a video game where I can&#039;t interact with other human beings, it just kills the tension for me. I don&#039;t feel like I am the character, I control the characters but the story is about them, not me, exactly like in a movie or a book.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/fallout-4-bethesda-explains-why-the-main-character-will-be-voiced-talks-about-ps4xbox-one-memory#comment-273950">Gabriel Guedes</a>.</p>
<p>If you&#8217;re talking about D&amp;D played with your friends, sure, if you&#8217;re talking about a video game where I can&#8217;t interact with other human beings, it just kills the tension for me. I don&#8217;t feel like I am the character, I control the characters but the story is about them, not me, exactly like in a movie or a book.</p>
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