Gears of War 3 must push the Unreal technology to its limits

When GamesMaster asked Cliff Bleszinski ,the man responsible for Gears of War, if it was important for Gears to push the Unreal Engine “to the limit” because of the status it has as high graphical performer, he replied “Absolutely” but he also said that all other Unreal developers should do the same.

CliffyB also said that “Each game is an emissary, an evangelist for the latest version of what the tech can do”.

The anticipation for the latest show of performance for the Unreal Engine has been set very high by the Gears of War 3 trailer that was unleashed in April.

Source

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