Hard Reset Patch adds Survival Mode and a lot of other features

Steampunk has just released a new patch which adds a lot of new things to Hard Reset and fixes other issues with the game. If you are a Nvidia 3D vision user then you can use the glasses to watch 3D content. It also adds a survival mode where you face a lot of enemies with basic weapons, reports Eurogamer. Check out the full patch list. Tell us what you think in the comments section below.

New content:

  • New Survival Mode. Two new maps are available: ‘Arrival Hall’ and ‘Landing Pad’.
  • To launch Survival Mode, select ‘New Game’ and then ‘Survival Mode’
  • Survival Mode is available in all the difficulty levels selectable for Hard Reset Campaign.
  • Added Leaderboards for the Survival Mode.
  • Full Nvidia 3dVision support.
  • Full Nvidia Surround support.
  • Support for multiple displays – recommended 3 display adapters for best effects, and several non-standard resolution modes.
  • To select the triple display mode in the game, change the Aspect Ratio to ‘Other’ in the Video Options menu, then select a resolution you wish to use.
  • Note that the ‘Other’ mode will be available only if you have 3 displays connected to your PC.
  • Added a ‘Details’ tab in the Profile screen – now you are able to check the score you achieved on each of the game’s levels.
  • During bullettime, falling down won’t cause additional damage to players.
  • Changed the way how the Mortar Cyborgs react to player in vicinity.
  • Crawling gorillas will explode when trying to jump off a higher place.
  • Changed the way how Melee Cyborgs behave – now you are able to avoid their attacks while sprinting – their aoe frontal cone was lowered.
  • All the crosshairs will be displayed in an appropriate way to objects in front of the player for 3dVision.
  • Changed the way how the messages and hints are displayed to a way more appropriate for 3dVision.
  • Changed the way how dynamic lightning is rendered on decals.
  • Changed the way how weapons are displayed on screen.
  • Changed the way how the HUD is displayed both in 3d and on multiple displays.
  • Improved support for dual SLI users.
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