Hideo Kojima is now working on his own title, independently, after his well publicized split with Japanese publisher Konami. What this new game is remains unknown- after all, considering that Kojima takes, on average, 3-4 years to develop a game, we are probably a long way out from seeing much of it.
However, in an interview with Polygon, Kojima decided to talk about the new game a bit, letting us in on what the game is, what new technologies it will (or won’t) use, and why he chose to collaborate with Sony.
“I was thinking in my first year out I would make something indie, something small, maybe a game or a movie,” Kojima said. “But after talking with friends, acquaintances and seeing what fans were saying, I was convinced I should work on a big game, so that possibility was gone.” He added that the new game will not be a VR game.
But why choose, Sony, then? After all, Kojima probably had the entire industry bidding for him- why would he limit himself to one platform only?
“I was fortunate to have offers from many people, studios and publishers from all over the world, but I’ve known Sony for quite a long time now. They respect what I do, respect me. It was just a matter of trust.”
That’s as fair a reason as any- and after how the Konami split went down, one can hardly blame Kojima for wanting some stability and trust in his working relationships now.