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	Comments on: How Much of the PlayStation 3&#8217;s Power Do The Exclusives Use?	</title>
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	<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use</link>
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		<title>
		By: tareq salah		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-67099</link>

		<dc:creator><![CDATA[tareq salah]]></dc:creator>
		<pubDate>Fri, 25 Mar 2011 10:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-67099</guid>

					<description><![CDATA[wow uncharted at 50% and mgs4 at 100% i would have never guessed. i though unchartd pushed the envelope but maybe metal gear was lengthy and its videos were long and costly]]></description>
			<content:encoded><![CDATA[<p>wow uncharted at 50% and mgs4 at 100% i would have never guessed. i though unchartd pushed the envelope but maybe metal gear was lengthy and its videos were long and costly</p>
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		<title>
		By: rak33n		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-55573</link>

		<dc:creator><![CDATA[rak33n]]></dc:creator>
		<pubDate>Mon, 14 Feb 2011 19:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-55573</guid>

					<description><![CDATA[killzone 3 i heard uses over 90% thats really good but crysis 2 may use more]]></description>
			<content:encoded><![CDATA[<p>killzone 3 i heard uses over 90% thats really good but crysis 2 may use more</p>
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		<title>
		By: Tarek		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-41110</link>

		<dc:creator><![CDATA[Tarek]]></dc:creator>
		<pubDate>Tue, 16 Nov 2010 10:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-41110</guid>

					<description><![CDATA[It&#039;s funny how many developers claim their game uses 100% of the system. Why is it a good thing to &quot;max out&quot; a system? What does maxing out imply? Better graphics? Better FPS? Better gameplay?

It&#039;s not hard to use 100% of any console if you&#039;re reckless with resource consumption. Sometimes, it only means the game isn&#039;t optimized and is using more processing power or memory than it should.

I guess everybody knows that already but maxing out a console isn&#039;t by itself reason enough to buy a game.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s funny how many developers claim their game uses 100% of the system. Why is it a good thing to &#8220;max out&#8221; a system? What does maxing out imply? Better graphics? Better FPS? Better gameplay?</p>
<p>It&#8217;s not hard to use 100% of any console if you&#8217;re reckless with resource consumption. Sometimes, it only means the game isn&#8217;t optimized and is using more processing power or memory than it should.</p>
<p>I guess everybody knows that already but maxing out a console isn&#8217;t by itself reason enough to buy a game.</p>
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		<title>
		By: Krayxrt4		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-41017</link>

		<dc:creator><![CDATA[Krayxrt4]]></dc:creator>
		<pubDate>Mon, 15 Nov 2010 18:30:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-41017</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40911&quot;&gt;Mark&lt;/a&gt;.

You seem to be delusional...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40911">Mark</a>.</p>
<p>You seem to be delusional&#8230;</p>
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		<title>
		By: nas		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-41011</link>

		<dc:creator><![CDATA[nas]]></dc:creator>
		<pubDate>Mon, 15 Nov 2010 18:15:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-41011</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40889&quot;&gt;Emilio&lt;/a&gt;.

You realise that GTA4 originally wanted to do 30GB of content and high textures but needed to strip tons of stuff and compress like crazy to fit it on a DVd because that&#039;s all the xbox can handle? They originally wanted to do 30GB worth for the PS3.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40889">Emilio</a>.</p>
<p>You realise that GTA4 originally wanted to do 30GB of content and high textures but needed to strip tons of stuff and compress like crazy to fit it on a DVd because that&#8217;s all the xbox can handle? They originally wanted to do 30GB worth for the PS3.</p>
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		<title>
		By: acetated		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-41004</link>

		<dc:creator><![CDATA[acetated]]></dc:creator>
		<pubDate>Mon, 15 Nov 2010 16:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-41004</guid>

					<description><![CDATA[buncha pr bs... yeah the games have improved as the devs learn how to better take advantage of the hardware, but putting a definitive numerical percentage on it? cmon... :P]]></description>
			<content:encoded><![CDATA[<p>buncha pr bs&#8230; yeah the games have improved as the devs learn how to better take advantage of the hardware, but putting a definitive numerical percentage on it? cmon&#8230; 😛</p>
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		<title>
		By: Duke		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40994</link>

		<dc:creator><![CDATA[Duke]]></dc:creator>
		<pubDate>Mon, 15 Nov 2010 15:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-40994</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40911&quot;&gt;Mark&lt;/a&gt;.

LOL QUAGMIRE!! HAAA. btw microsoft on the verge of bankruptcy? wow.. complete utter bullshit. I like the humor but no need for stupid retarded lies. I don&#039;t give a crap which company is better. Competition is good for the industry.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40911">Mark</a>.</p>
<p>LOL QUAGMIRE!! HAAA. btw microsoft on the verge of bankruptcy? wow.. complete utter bullshit. I like the humor but no need for stupid retarded lies. I don&#8217;t give a crap which company is better. Competition is good for the industry.</p>
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		<title>
		By: plmko		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40954</link>

		<dc:creator><![CDATA[plmko]]></dc:creator>
		<pubDate>Mon, 15 Nov 2010 05:24:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-40954</guid>

					<description><![CDATA[Just because a game has used a percentage below 100% doesn&#039;t mean it hasn&#039;t maxed out, the reason is because the devs allocate certain processes to one of th 7 cores, the most important processes such as AI or sound effects pretty much max out the cores but smaller processes such as post-processing doesn&#039;t which is responsible for the under utilisation of the total CPU as a whole. 

None the less, devs are always finding new ways to improve. The recent jump from the use of quincunx AA to MLAA is a good example of &quot;maxing&quot; out the cores.]]></description>
			<content:encoded><![CDATA[<p>Just because a game has used a percentage below 100% doesn&#8217;t mean it hasn&#8217;t maxed out, the reason is because the devs allocate certain processes to one of th 7 cores, the most important processes such as AI or sound effects pretty much max out the cores but smaller processes such as post-processing doesn&#8217;t which is responsible for the under utilisation of the total CPU as a whole. </p>
<p>None the less, devs are always finding new ways to improve. The recent jump from the use of quincunx AA to MLAA is a good example of &#8220;maxing&#8221; out the cores.</p>
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		<title>
		By: JC		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40935</link>

		<dc:creator><![CDATA[JC]]></dc:creator>
		<pubDate>Mon, 15 Nov 2010 04:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-40935</guid>

					<description><![CDATA[&quot;One of the most amazing games I have seen visually. Literally, there is no difference between CG and real time for Final Fantasy XIII.&quot;

That&#039;s what Squeenix were claiming in the lead-up to its release, but the reality is far different. The difference is huge. Just look at the DigitalFoundry analysis if you need convincing.]]></description>
			<content:encoded><![CDATA[<p>&#8220;One of the most amazing games I have seen visually. Literally, there is no difference between CG and real time for Final Fantasy XIII.&#8221;</p>
<p>That&#8217;s what Squeenix were claiming in the lead-up to its release, but the reality is far different. The difference is huge. Just look at the DigitalFoundry analysis if you need convincing.</p>
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		<title>
		By: potedude		</title>
		<link>https://gamingbolt.com/how-much-of-the-playstation-3s-power-do-the-exclusives-use#comment-40931</link>

		<dc:creator><![CDATA[potedude]]></dc:creator>
		<pubDate>Mon, 15 Nov 2010 03:05:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14259#comment-40931</guid>

					<description><![CDATA[Considering that KZ2 used 40% of the cells power and KZ3 is using the same graphics engine I dont see how they managed to do such a large jump.  Maybe it is being utilised better.  Interesting article however...]]></description>
			<content:encoded><![CDATA[<p>Considering that KZ2 used 40% of the cells power and KZ3 is using the same graphics engine I dont see how they managed to do such a large jump.  Maybe it is being utilised better.  Interesting article however&#8230;</p>
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