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	Comments on: Mass Effect 4: The Direction That Bioware Needs To Take	</title>
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		<title>
		By: Munky		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-214449</link>

		<dc:creator><![CDATA[Munky]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 21:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-214449</guid>

					<description><![CDATA[I really want them to go back to their roots.]]></description>
			<content:encoded><![CDATA[<p>I really want them to go back to their roots.</p>
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		<title>
		By: Kirk		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-214114</link>

		<dc:creator><![CDATA[Kirk]]></dc:creator>
		<pubDate>Mon, 10 Feb 2014 03:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-214114</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-212374&quot;&gt;T&lt;/a&gt;.

Everything you said was on point. Especially your 4th paragraph. It really is far more concerning that there is some set, community defined list of rules that Mass Effect must now follow. 

This article keeps bringing this one question to mind.. 

If the horde of cynical bloggers and game journalists were expressing things like this during the production of ME1, telling Bioware what &quot;needs&quot; to be done with this new IP, would Mass Effect 1 turn out to be as good as it was? I can only assume not.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-212374">T</a>.</p>
<p>Everything you said was on point. Especially your 4th paragraph. It really is far more concerning that there is some set, community defined list of rules that Mass Effect must now follow. </p>
<p>This article keeps bringing this one question to mind.. </p>
<p>If the horde of cynical bloggers and game journalists were expressing things like this during the production of ME1, telling Bioware what &#8220;needs&#8221; to be done with this new IP, would Mass Effect 1 turn out to be as good as it was? I can only assume not.</p>
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		<title>
		By: chukky1123		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-213480</link>

		<dc:creator><![CDATA[chukky1123]]></dc:creator>
		<pubDate>Sat, 08 Feb 2014 02:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-213480</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211002&quot;&gt;Scott&lt;/a&gt;.

will not be called Me4 and will have nothing to do with first 3 ... the triology is over shepard saved the galaxy with his team its time for a new story even though i cant resist playing 1 2 3 again over and over haha]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211002">Scott</a>.</p>
<p>will not be called Me4 and will have nothing to do with first 3 &#8230; the triology is over shepard saved the galaxy with his team its time for a new story even though i cant resist playing 1 2 3 again over and over haha</p>
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		<title>
		By: Woodstock		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-212499</link>

		<dc:creator><![CDATA[Woodstock]]></dc:creator>
		<pubDate>Mon, 03 Feb 2014 03:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-212499</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-212434&quot;&gt;Mystiq&lt;/a&gt;.

Wow... I thought it was pretty good.  Maybe you can do better.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-212434">Mystiq</a>.</p>
<p>Wow&#8230; I thought it was pretty good.  Maybe you can do better.</p>
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		<title>
		By: Mystiq		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-212435</link>

		<dc:creator><![CDATA[Mystiq]]></dc:creator>
		<pubDate>Sun, 02 Feb 2014 10:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-212435</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211838&quot;&gt;Kieran McMullen&lt;/a&gt;.

The only problem with this is that they&#039;ll have to take one of the endings as cannon, and risk pissing off 33% of their fan base.


As much as I&#039;d like to see this as the story, I don&#039;t know if it&#039;s possible. If the ME3 endings weren&#039;t so bad, it could be done.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211838">Kieran McMullen</a>.</p>
<p>The only problem with this is that they&#8217;ll have to take one of the endings as cannon, and risk pissing off 33% of their fan base.</p>
<p>As much as I&#8217;d like to see this as the story, I don&#8217;t know if it&#8217;s possible. If the ME3 endings weren&#8217;t so bad, it could be done.</p>
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		<title>
		By: Mystiq		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-212434</link>

		<dc:creator><![CDATA[Mystiq]]></dc:creator>
		<pubDate>Sun, 02 Feb 2014 10:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-212434</guid>

					<description><![CDATA[It was hard to read this article with the mildly-bombastic wording all over the place, run-on sentences and confusing grammar. It&#039;s probably best not to be ambitious with writing if the result sounds worse than if you had just kept it simple. I happened upon this article while looking for Mass Effect 4 information and I probably won&#039;t be coming back. :/ This is a hard-to-read fluff piece with little value.]]></description>
			<content:encoded><![CDATA[<p>It was hard to read this article with the mildly-bombastic wording all over the place, run-on sentences and confusing grammar. It&#8217;s probably best not to be ambitious with writing if the result sounds worse than if you had just kept it simple. I happened upon this article while looking for Mass Effect 4 information and I probably won&#8217;t be coming back. :/ This is a hard-to-read fluff piece with little value.</p>
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		<title>
		By: T		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-212374</link>

		<dc:creator><![CDATA[T]]></dc:creator>
		<pubDate>Sat, 01 Feb 2014 16:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-212374</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211013&quot;&gt;Kirk&lt;/a&gt;.

Couldn&#039;t agree with this more. Comments like &quot;it will do wonders&quot; and that things &quot;need&quot; to happen are completely foolish. It is not Bioware&#039;s job to feed your nostalgia for things that happened in the first three games. 

Bioware is going to tell a new story. Why not judge the quality of that new story rather than get bogged down in people, place, and things you miss about the old one. 

It&#039;s a new game. If you want to experience more with the old games, play them again. Bioware gave you so many ways of interacting the game&#039;s universe in the first three games. If you miss that, then play those games again.

I would be concerned that by feeling like the must chain themselves to the old stories and characters, we&#039;ll end up with a sub-par story that feels like more like &quot;Saved by the Bell: College Years&quot; than &quot;Saved by the Bell.&quot;

The great thing about the characters in the first 3 ME games was getting to know them. IF you enjoyed that experience, then why are you arguing to deprive yourself of the opportunity to get to know others? If Bioware is worried about people being sad that Shepard and his crew aren&#039;t in it, focus on making this story as appealing as it can be will be undermined, precisely because bloggers like this are whining before they even get to play the game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211013">Kirk</a>.</p>
<p>Couldn&#8217;t agree with this more. Comments like &#8220;it will do wonders&#8221; and that things &#8220;need&#8221; to happen are completely foolish. It is not Bioware&#8217;s job to feed your nostalgia for things that happened in the first three games. </p>
<p>Bioware is going to tell a new story. Why not judge the quality of that new story rather than get bogged down in people, place, and things you miss about the old one. </p>
<p>It&#8217;s a new game. If you want to experience more with the old games, play them again. Bioware gave you so many ways of interacting the game&#8217;s universe in the first three games. If you miss that, then play those games again.</p>
<p>I would be concerned that by feeling like the must chain themselves to the old stories and characters, we&#8217;ll end up with a sub-par story that feels like more like &#8220;Saved by the Bell: College Years&#8221; than &#8220;Saved by the Bell.&#8221;</p>
<p>The great thing about the characters in the first 3 ME games was getting to know them. IF you enjoyed that experience, then why are you arguing to deprive yourself of the opportunity to get to know others? If Bioware is worried about people being sad that Shepard and his crew aren&#8217;t in it, focus on making this story as appealing as it can be will be undermined, precisely because bloggers like this are whining before they even get to play the game.</p>
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		<title>
		By: Kieran McMullen		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211838</link>

		<dc:creator><![CDATA[Kieran McMullen]]></dc:creator>
		<pubDate>Tue, 28 Jan 2014 00:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-211838</guid>

					<description><![CDATA[I&#039;d like to see the world after the destruction of the mass relays. before we started to take them for granted, but this is something never seen before: a galactic community suddenly finding themselves bereft of space travel.
I think they should capitalise on this with a new story that sticks to one planet (or at least one system). Element zero would become a rare commodity, as it just can&#039;t be produced any more. what would a system do with all this advanced technology lying around but lacking the power to make more of it or even to keep it running.
Would new empires spring up hoping to capitalise on the chaos? Would tensions wear thin in a galaxy lacking the infrastructure to feed, water and power it&#039;s population? Would racial differences take a rapid increase now that it might be one species survival against another.
And that single question remains: who will be first to rediscover... the Mass Effect.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d like to see the world after the destruction of the mass relays. before we started to take them for granted, but this is something never seen before: a galactic community suddenly finding themselves bereft of space travel.<br />
I think they should capitalise on this with a new story that sticks to one planet (or at least one system). Element zero would become a rare commodity, as it just can&#8217;t be produced any more. what would a system do with all this advanced technology lying around but lacking the power to make more of it or even to keep it running.<br />
Would new empires spring up hoping to capitalise on the chaos? Would tensions wear thin in a galaxy lacking the infrastructure to feed, water and power it&#8217;s population? Would racial differences take a rapid increase now that it might be one species survival against another.<br />
And that single question remains: who will be first to rediscover&#8230; the Mass Effect.</p>
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		<title>
		By: Leanne Wilson		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211221</link>

		<dc:creator><![CDATA[Leanne Wilson]]></dc:creator>
		<pubDate>Mon, 20 Jan 2014 00:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-211221</guid>

					<description><![CDATA[Rather redundant to make a prequel when you know how bad it all ended, and nothing you do will change that fact.

If they want to save the franchise they would be better placed explaining 
how the alien species survived being stranded on earth and recovered 
rather than &quot;here is a prequel to the titanic, it still sinks at the end
 but you get to feel involved in building the ship and that&#039;s something 
right?!&quot;]]></description>
			<content:encoded><![CDATA[<p>Rather redundant to make a prequel when you know how bad it all ended, and nothing you do will change that fact.</p>
<p>If they want to save the franchise they would be better placed explaining<br />
how the alien species survived being stranded on earth and recovered<br />
rather than &#8220;here is a prequel to the titanic, it still sinks at the end<br />
 but you get to feel involved in building the ship and that&#8217;s something<br />
right?!&#8221;</p>
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		<title>
		By: Yukon		</title>
		<link>https://gamingbolt.com/mass-effect-4-the-direction-that-bioware-needs-to-take#comment-211110</link>

		<dc:creator><![CDATA[Yukon]]></dc:creator>
		<pubDate>Sat, 18 Jan 2014 02:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184153#comment-211110</guid>

					<description><![CDATA[Last time out they gave us an auto dialogued, linear game that focused solely on putting forward only the most minimal efforts while depriving us of things that used to define the series such as character importation, npc interaction through interactive cinematics, quest menus that actually work. Throughout Mass Effect 3 instances where &quot;it&#039;s good enough&quot; seemed to define Bioware&#039;s work, like taking a stock image off the internet and spending all of 15 minutes photoshopping it and using the result as one of the big reveals for the series, how does that happen in a multimillion dollar game with an entire art department behind it? Sadly a lot of these issues will always be overlooked because of what they forced on us, an ending that defies both logic an proper story structure and a microtransaction laden multiplayer that not only required you to play it but because of the way they designed the game became the only variable for the entire series that affected the ending.

I believe Bioware can make amazing games, but in their last two games they have shown neither care nor concern to give us anything close to their best effort and that&#039;s something that can&#039;t be forgiven and will not be forgotten.]]></description>
			<content:encoded><![CDATA[<p>Last time out they gave us an auto dialogued, linear game that focused solely on putting forward only the most minimal efforts while depriving us of things that used to define the series such as character importation, npc interaction through interactive cinematics, quest menus that actually work. Throughout Mass Effect 3 instances where &#8220;it&#8217;s good enough&#8221; seemed to define Bioware&#8217;s work, like taking a stock image off the internet and spending all of 15 minutes photoshopping it and using the result as one of the big reveals for the series, how does that happen in a multimillion dollar game with an entire art department behind it? Sadly a lot of these issues will always be overlooked because of what they forced on us, an ending that defies both logic an proper story structure and a microtransaction laden multiplayer that not only required you to play it but because of the way they designed the game became the only variable for the entire series that affected the ending.</p>
<p>I believe Bioware can make amazing games, but in their last two games they have shown neither care nor concern to give us anything close to their best effort and that&#8217;s something that can&#8217;t be forgiven and will not be forgotten.</p>
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