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	Comments on: &#8220;Mastering Compute&#8221; On PS4 Yields Massive Gains &#8211; Zombie Studios	</title>
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	<link>https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 29 Apr 2014 17:48:00 +0000</lastBuildDate>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227457</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Tue, 29 Apr 2014 17:48:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227452&quot;&gt;Guest&lt;/a&gt;.

thats becuase it hasnt bin used before, now it can be used on consoles itll be used on PC, GPGPU was really before used to accelerate video editing, transcoding etc, accelerate Adobe programs like rendering etc... it is quite powerful so if they can harness the unused parts of a GPU then its all good]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227452">Guest</a>.</p>
<p>thats becuase it hasnt bin used before, now it can be used on consoles itll be used on PC, GPGPU was really before used to accelerate video editing, transcoding etc, accelerate Adobe programs like rendering etc&#8230; it is quite powerful so if they can harness the unused parts of a GPU then its all good</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227452</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Tue, 29 Apr 2014 17:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=194526#comment-227452</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227421&quot;&gt;Psionicinversion&lt;/a&gt;.

Except GPGPU support on PCs is spotty at best.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227421">Psionicinversion</a>.</p>
<p>Except GPGPU support on PCs is spotty at best.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227451</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Tue, 29 Apr 2014 17:36:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227436&quot;&gt;Kevin Kirby&lt;/a&gt;.

Cell is much weaker than any modern CPU. PS4&#039;s CPU isn&#039;t weak.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227436">Kevin Kirby</a>.</p>
<p>Cell is much weaker than any modern CPU. PS4&#8217;s CPU isn&#8217;t weak.</p>
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		<title>
		By: Kevin Kirby		</title>
		<link>https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227436</link>

		<dc:creator><![CDATA[Kevin Kirby]]></dc:creator>
		<pubDate>Tue, 29 Apr 2014 14:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=194526#comment-227436</guid>

					<description><![CDATA[So the weak slow clocked PS4 CPU can match what a 8 year old Cell can great we can clearly see how weak the CPU in the PS4 is now.]]></description>
			<content:encoded><![CDATA[<p>So the weak slow clocked PS4 CPU can match what a 8 year old Cell can great we can clearly see how weak the CPU in the PS4 is now.</p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227421</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Tue, 29 Apr 2014 08:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=194526#comment-227421</guid>

					<description><![CDATA[so whatever the PS4 can do the PC can do better - cus we got more :D]]></description>
			<content:encoded><![CDATA[<p>so whatever the PS4 can do the PC can do better &#8211; cus we got more 😀</p>
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		<title>
		By: RobertWGould		</title>
		<link>https://gamingbolt.com/mastering-compute-on-ps4-yields-massive-gains-zombie-studios#comment-227419</link>

		<dc:creator><![CDATA[RobertWGould]]></dc:creator>
		<pubDate>Tue, 29 Apr 2014 08:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=194526#comment-227419</guid>

					<description><![CDATA[The trick will be defining what processes are good for Compute shaders to take over. Mastering Compute on the PS4 will be similar to mastering CELL on the PS3, but it has the advantage of being a technology that is valid for all current platforms. http://sn.im/28ux95m]]></description>
			<content:encoded><![CDATA[<p>The trick will be defining what processes are good for Compute shaders to take over. Mastering Compute on the PS4 will be similar to mastering CELL on the PS3, but it has the advantage of being a technology that is valid for all current platforms. <a href="http://sn.im/28ux95m" rel="nofollow ugc">http://sn.im/28ux95m</a></p>
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