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	Comments on: &#8216;Microsoft Nailing It With Recent Xbox One SDK Updates&#8217; &#8211; Dev	</title>
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	<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 07 Jan 2015 18:25:00 +0000</lastBuildDate>
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		<title>
		By: EconomicallyExuberant		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-247742</link>

		<dc:creator><![CDATA[EconomicallyExuberant]]></dc:creator>
		<pubDate>Wed, 07 Jan 2015 18:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-247742</guid>

					<description><![CDATA[Direct X 12 is going to be amazing. In fact, Microsoft is wise to only divulge small portions of information. NDA&#039;s alone take care of the clandestine manner that people speak of all new APIs.  Thus, Microsoft&#039;s strategy has worked. Sony fans - and even some Microsoft fans  - are ignorant to how important this API will be. For competitive reasons, Microsoft is correct to play their cards close to their vest. Sony certainly created an excellent piece of hardware. But when hardware becomes obsolete - then what?

What is interesting is that people ignore the history of Direct X. Those who are well read on how Direct X changed the gaming industry in the past are more likely to appreciate the positive outlook of 2015.]]></description>
			<content:encoded><![CDATA[<p>Direct X 12 is going to be amazing. In fact, Microsoft is wise to only divulge small portions of information. NDA&#8217;s alone take care of the clandestine manner that people speak of all new APIs.  Thus, Microsoft&#8217;s strategy has worked. Sony fans &#8211; and even some Microsoft fans  &#8211; are ignorant to how important this API will be. For competitive reasons, Microsoft is correct to play their cards close to their vest. Sony certainly created an excellent piece of hardware. But when hardware becomes obsolete &#8211; then what?</p>
<p>What is interesting is that people ignore the history of Direct X. Those who are well read on how Direct X changed the gaming industry in the past are more likely to appreciate the positive outlook of 2015.</p>
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		<title>
		By: someguy-_-		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245852</link>

		<dc:creator><![CDATA[someguy-_-]]></dc:creator>
		<pubDate>Wed, 10 Dec 2014 18:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245852</guid>

					<description><![CDATA[I love watching fanboys link old sources and both side just spout crap. In short- to PS4 fan boys it will create a increase of performance. Xbox fan boys it will not be that much. Look at any sources of Oct or forward. 

http://www.kitguru.net/gaming/anton-shilov/microsoft-directx-12-will-not-dramatically-improve-xbox-one/ 

http://wccftech.com/phil-spencer-directx-1-xbox-one-hardware-graphics/

Any recent source says the same thing. Yes it will increase but not by much. Even Devs are saying couple of percent increase. This mean it might be able to push 1080 as a standard but I doubt it will be able to do it with out sacrificing games details just like before. (example Destiny under satellite in cosmodrone with sniper rifle watching a friend ride away, the xbox one will disappear long before ps4 or grand theft auto all the extra details or cod view range looks to be less- if you own both system and same game on both to play with friends check it out.)   

I support all systems (even the Wii U) and fan boys can die.]]></description>
			<content:encoded><![CDATA[<p>I love watching fanboys link old sources and both side just spout crap. In short- to PS4 fan boys it will create a increase of performance. Xbox fan boys it will not be that much. Look at any sources of Oct or forward. </p>
<p><a href="http://www.kitguru.net/gaming/anton-shilov/microsoft-directx-12-will-not-dramatically-improve-xbox-one/" rel="nofollow ugc">http://www.kitguru.net/gaming/anton-shilov/microsoft-directx-12-will-not-dramatically-improve-xbox-one/</a> </p>
<p><a href="http://wccftech.com/phil-spencer-directx-1-xbox-one-hardware-graphics/" rel="nofollow ugc">http://wccftech.com/phil-spencer-directx-1-xbox-one-hardware-graphics/</a></p>
<p>Any recent source says the same thing. Yes it will increase but not by much. Even Devs are saying couple of percent increase. This mean it might be able to push 1080 as a standard but I doubt it will be able to do it with out sacrificing games details just like before. (example Destiny under satellite in cosmodrone with sniper rifle watching a friend ride away, the xbox one will disappear long before ps4 or grand theft auto all the extra details or cod view range looks to be less- if you own both system and same game on both to play with friends check it out.)   </p>
<p>I support all systems (even the Wii U) and fan boys can die.</p>
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		<title>
		By: Sam MoRales		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245689</link>

		<dc:creator><![CDATA[Sam MoRales]]></dc:creator>
		<pubDate>Sun, 07 Dec 2014 17:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245689</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245580&quot;&gt;John Doe&lt;/a&gt;.

lol he&#039;s only stating the facts for sony lol n he&#039;s not a fanboy lol]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245580">John Doe</a>.</p>
<p>lol he&#8217;s only stating the facts for sony lol n he&#8217;s not a fanboy lol</p>
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		<title>
		By: Matt		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245656</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Sun, 07 Dec 2014 04:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245656</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245587&quot;&gt;Kaiser X&lt;/a&gt;.

DX12 basically optimizes the CPU... It allows for multiple cores to be utilized in the render pipeline as opposed to the way it is now with DX11 only taxing one core. Nothing is being unlocked that can&#039;t be used now but having the frame spread out over multiple cores will decrease the ms per frame which equates to higher framerates if the dev chooses to go that route.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245587">Kaiser X</a>.</p>
<p>DX12 basically optimizes the CPU&#8230; It allows for multiple cores to be utilized in the render pipeline as opposed to the way it is now with DX11 only taxing one core. Nothing is being unlocked that can&#8217;t be used now but having the frame spread out over multiple cores will decrease the ms per frame which equates to higher framerates if the dev chooses to go that route.</p>
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		<title>
		By: timmy z		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245616</link>

		<dc:creator><![CDATA[timmy z]]></dc:creator>
		<pubDate>Sat, 06 Dec 2014 20:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245616</guid>

					<description><![CDATA[Always good to see ps fans troll Xbox sites and articles, that lets u know they have buyers remorse lol and Xbox is doing their job haha and being that my roommate has a ps4 I can tell you Xbox LOOKS NOTHING LIKE PS..IN ANY WAY! nothing wrong with supporting your purchase but leave Xbox sites alone..go enjoy your indie game ]]></description>
			<content:encoded><![CDATA[<p>Always good to see ps fans troll Xbox sites and articles, that lets u know they have buyers remorse lol and Xbox is doing their job haha and being that my roommate has a ps4 I can tell you Xbox LOOKS NOTHING LIKE PS..IN ANY WAY! nothing wrong with supporting your purchase but leave Xbox sites alone..go enjoy your indie game </p>
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		<title>
		By: ALightningBoldt		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245613</link>

		<dc:creator><![CDATA[ALightningBoldt]]></dc:creator>
		<pubDate>Sat, 06 Dec 2014 19:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245613</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245576&quot;&gt;John Doe&lt;/a&gt;.

Phil said it would not help the graphics. It will definitely help in other areas]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245576">John Doe</a>.</p>
<p>Phil said it would not help the graphics. It will definitely help in other areas</p>
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		<title>
		By: kstuffs		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245610</link>

		<dc:creator><![CDATA[kstuffs]]></dc:creator>
		<pubDate>Sat, 06 Dec 2014 18:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245610</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245581&quot;&gt;John Doe&lt;/a&gt;.

TLoU also runs on ancient engine, which is great for the PS4 since it&#039;s nothing but brute-force. Brute-force can only bring you so far for the next few years.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245581">John Doe</a>.</p>
<p>TLoU also runs on ancient engine, which is great for the PS4 since it&#8217;s nothing but brute-force. Brute-force can only bring you so far for the next few years.</p>
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		<title>
		By: kstuffs		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245609</link>

		<dc:creator><![CDATA[kstuffs]]></dc:creator>
		<pubDate>Sat, 06 Dec 2014 18:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245609</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245576&quot;&gt;John Doe&lt;/a&gt;.

You want the head of XBOX to say yes DX12 will double and triple the performance of the XB1 when they have NOT completed DX12 and they have difficulties getting to 1080p/30fps/60fps locked. You&#039;ll be a laughing stock to claim something that&#039;s still at least 6-7 months away from completion. It would be utter stupidity if he made that claim. In fact, it&#039;ll likely backfire.

Remember this article? http://www.neowin.net/news/directx-12-a-game-changer-for-xbox-one

&quot;The results are spectacular. Not just in theory but in practice (full disclosure: I am involved with the Star Swarm demo which makes use of this kind of technology.)  While each generation of video card struggles to gain substantial performance over the previous generation, here, the same hardware will suddenly see a doubling of performance.

 XBox One is the biggest beneficiary; it effectively gives every Xbox One owner a new GPU that is twice as fast as the old one.&quot;

He later had to recant it because MS provided him with all the info as long as he signed an NDA.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245576">John Doe</a>.</p>
<p>You want the head of XBOX to say yes DX12 will double and triple the performance of the XB1 when they have NOT completed DX12 and they have difficulties getting to 1080p/30fps/60fps locked. You&#8217;ll be a laughing stock to claim something that&#8217;s still at least 6-7 months away from completion. It would be utter stupidity if he made that claim. In fact, it&#8217;ll likely backfire.</p>
<p>Remember this article? <a href="http://www.neowin.net/news/directx-12-a-game-changer-for-xbox-one" rel="nofollow ugc">http://www.neowin.net/news/directx-12-a-game-changer-for-xbox-one</a></p>
<p>&#8220;The results are spectacular. Not just in theory but in practice (full disclosure: I am involved with the Star Swarm demo which makes use of this kind of technology.)  While each generation of video card struggles to gain substantial performance over the previous generation, here, the same hardware will suddenly see a doubling of performance.</p>
<p> XBox One is the biggest beneficiary; it effectively gives every Xbox One owner a new GPU that is twice as fast as the old one.&#8221;</p>
<p>He later had to recant it because MS provided him with all the info as long as he signed an NDA.</p>
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		<title>
		By: kstuffs		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245608</link>

		<dc:creator><![CDATA[kstuffs]]></dc:creator>
		<pubDate>Sat, 06 Dec 2014 18:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245608</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245578&quot;&gt;John Doe&lt;/a&gt;.

DX11 in the XB1 is not DX12. Why would Metro Redux developer criticized MS for shipping the XB1 with DX11 if it has all the low-level that you claim it has? Why would a draw call takes a million times longer than the PS4?

DX12 has a ton of API and hardware support that are not in use by XB1. MS right now is in patch mode trying to bring a few ideas from DX12 to DX11.X for the XB1 in the short-term.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245578">John Doe</a>.</p>
<p>DX11 in the XB1 is not DX12. Why would Metro Redux developer criticized MS for shipping the XB1 with DX11 if it has all the low-level that you claim it has? Why would a draw call takes a million times longer than the PS4?</p>
<p>DX12 has a ton of API and hardware support that are not in use by XB1. MS right now is in patch mode trying to bring a few ideas from DX12 to DX11.X for the XB1 in the short-term.</p>
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		<title>
		By: ALightningBoldt		</title>
		<link>https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245607</link>

		<dc:creator><![CDATA[ALightningBoldt]]></dc:creator>
		<pubDate>Sat, 06 Dec 2014 18:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216163#comment-245607</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245581&quot;&gt;John Doe&lt;/a&gt;.

Really John doe? How much better? In my experience, not a noticable difference]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-nailing-it-with-recent-xbox-one-sdk-updates-dev#comment-245581">John Doe</a>.</p>
<p>Really John doe? How much better? In my experience, not a noticable difference</p>
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