‘Microsoft Nailing It With Recent Xbox One SDK Updates’ – Dev

No Goblin’s co-founder also comments on the recent trend of remastered games.

Posted By | On 05th, Dec. 2014 Under News | Follow This Author @GamingBoltTweet

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Microsoft have been working hard for last several months, pushing one update after another to the Xbox One. They were also able to release the June SDK update that helped several multiplatform games reach 1080p or add more graphical effects. So how significant was that update?

“Microsoft has been nailing it with the recent XDK updates,” Roundabout developer Dan Teasdale said to GamingBolt. “Obviously I can’t talk details because that would be a breach of NDA, but it’s been fantastic to see both the Unity and Xbox teams respond directly to the things that we’ve needed to ship Roundabout easily on Xbox One.”

We also asked Dan’s view on the recent trend of remastered versions. We have seen a number of games such as Tonb Raider, Grand Theft Auto 5 and The Last of Us being remastered for PS4 and Xbox One. Should’nt they make new games instead of remastering older games for the PS4 and Xbox One?

“Most of the remastered versions I’ve seen have been from groups or teams dedicated to that work rather than the original team. Studios like Bluepoint really need to get more credit for the incredible work they’ve done on remastering games. In reality, we’re getting the best of all worlds: New games are being made, AND remastered games are being released by new teams, AND the money from those remastered games is allowing those new teams to fund brand new games in the future.”

Do you agree with Dan’s thoughts? Let us know your thoughts in the comments section below.

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