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	<title>
	Comments on: Naughty Dog &#038; Bioware Devs React to Crackdown 3, Destruction Outpaces What Giant Dev PCs Can Compute	</title>
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	<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 15 Aug 2015 17:04:00 +0000</lastBuildDate>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-268061</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sat, 15 Aug 2015 17:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-268061</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-268055&quot;&gt;Orion Wolf&lt;/a&gt;.

It&#039;s always cool for kids to nitpick quality, but with grabage, it&#039;s obvious and no fun...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-268055">Orion Wolf</a>.</p>
<p>It&#8217;s always cool for kids to nitpick quality, but with grabage, it&#8217;s obvious and no fun&#8230;</p>
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		<title>
		By: Orion Wolf		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-268055</link>

		<dc:creator><![CDATA[Orion Wolf]]></dc:creator>
		<pubDate>Sat, 15 Aug 2015 13:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-268055</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267946&quot;&gt;Mark&lt;/a&gt;.

It would be awesome if MS released the demo they&#039;ve shown at Build, just so people can test it out and then decide if it&#039;s the same thing as RF. 

MS are always the liars no matter what they do. 

And hearing arguments from &quot;neutral people&quot; when they exclusively appear on xbox articles and downplay statements, ignore facts and then try to play the neutral card (when they have no more &quot;logical&quot; arguments) with &quot;you should be cautious&quot; or saying how they don&#039;t care or they don&#039;t have any of the consoles. 

First why are they appearing on just xbox articles and downplay MS and X1, and yet not once have they done the same for Sony and/or the ps4 and secondly where was the caution with PSNow!? 

&lt;b&gt;A bit related:&lt;/b&gt; Recently I had a &quot;convo&quot; with a &quot;neutral&quot; person. Initially he stated that the 360 was a failure last gen, mainly because of the RROD; &quot;meh&quot; exclusives, paywall etc. a few comments later: &quot;MS was the golden boy last generation and everyone hated Sony&quot;

O_o

Is it the amount of positive xb1/MS news? I don&#039;t have a problem with the ps4 and have steered away from ps4/Sony articles. I even congratulated Sony when they showed some cool features and games, but whatever MS does, give it a few days and people will find issues with it (and write 200 articles), unlike with Sony (looking at you PSNow - have you noticed how &quot;no one&quot; is talking about it anymore). 

&lt;b&gt;Rare Replay on the ps4 - O_o&lt;/b&gt; 
http://www.bidnessetc.com/49360-should-microsoft-rare-replay-be-offered-on-sony-playstation-4/

&lt;b&gt;Quantum Break &quot;looks rubbish&quot;&lt;/b&gt;
http://kotaku.com/unfortunately-quantum-break-looks-a-bit-rubbish-1723074024

&lt;b&gt;Sorry for the rant, but the more sites I visit the more nonsense I see.&lt;/b&gt;]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267946">Mark</a>.</p>
<p>It would be awesome if MS released the demo they&#8217;ve shown at Build, just so people can test it out and then decide if it&#8217;s the same thing as RF. </p>
<p>MS are always the liars no matter what they do. </p>
<p>And hearing arguments from &#8220;neutral people&#8221; when they exclusively appear on xbox articles and downplay statements, ignore facts and then try to play the neutral card (when they have no more &#8220;logical&#8221; arguments) with &#8220;you should be cautious&#8221; or saying how they don&#8217;t care or they don&#8217;t have any of the consoles. </p>
<p>First why are they appearing on just xbox articles and downplay MS and X1, and yet not once have they done the same for Sony and/or the ps4 and secondly where was the caution with PSNow!? </p>
<p><b>A bit related:</b> Recently I had a &#8220;convo&#8221; with a &#8220;neutral&#8221; person. Initially he stated that the 360 was a failure last gen, mainly because of the RROD; &#8220;meh&#8221; exclusives, paywall etc. a few comments later: &#8220;MS was the golden boy last generation and everyone hated Sony&#8221;</p>
<p>O_o</p>
<p>Is it the amount of positive xb1/MS news? I don&#8217;t have a problem with the ps4 and have steered away from ps4/Sony articles. I even congratulated Sony when they showed some cool features and games, but whatever MS does, give it a few days and people will find issues with it (and write 200 articles), unlike with Sony (looking at you PSNow &#8211; have you noticed how &#8220;no one&#8221; is talking about it anymore). </p>
<p><b>Rare Replay on the ps4 &#8211; O_o</b><br />
<a href="http://www.bidnessetc.com/49360-should-microsoft-rare-replay-be-offered-on-sony-playstation-4/" rel="nofollow ugc">http://www.bidnessetc.com/49360-should-microsoft-rare-replay-be-offered-on-sony-playstation-4/</a></p>
<p><b>Quantum Break &#8220;looks rubbish&#8221;</b><br />
<a href="http://kotaku.com/unfortunately-quantum-break-looks-a-bit-rubbish-1723074024" rel="nofollow ugc">http://kotaku.com/unfortunately-quantum-break-looks-a-bit-rubbish-1723074024</a></p>
<p><b>Sorry for the rant, but the more sites I visit the more nonsense I see.</b></p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267946</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Fri, 14 Aug 2015 17:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-267946</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267930&quot;&gt;Orion Wolf&lt;/a&gt;.

Very true Wolf. I just appreciate the fact Microsoft didn&#039;t axe these cloud based games like Crackdown. They chose to just build 2 different modes for the game, sp offline and multiplayer.

Oh yeah, if I hear this argument again; &quot;Red Faction did what Crackdown does years ago&quot;, I&#039;m gonna jump in a cesspool nearby.

1) Half of Red Faction&#039;s material disappears when destroyed

2) All destroyed buildings and materials are just LARGE CHUNKS, like big Legos, no where near the complexity of Crackdown.

3) If Red Faction&#039;s doing what Crackdown does, on 10 yr old hardware (xbox360), then why did the X1 need extra compute from servers on the Gamescom demo in Crackdown? Hmmm

Microsoft are liars!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267930">Orion Wolf</a>.</p>
<p>Very true Wolf. I just appreciate the fact Microsoft didn&#8217;t axe these cloud based games like Crackdown. They chose to just build 2 different modes for the game, sp offline and multiplayer.</p>
<p>Oh yeah, if I hear this argument again; &#8220;Red Faction did what Crackdown does years ago&#8221;, I&#8217;m gonna jump in a cesspool nearby.</p>
<p>1) Half of Red Faction&#8217;s material disappears when destroyed</p>
<p>2) All destroyed buildings and materials are just LARGE CHUNKS, like big Legos, no where near the complexity of Crackdown.</p>
<p>3) If Red Faction&#8217;s doing what Crackdown does, on 10 yr old hardware (xbox360), then why did the X1 need extra compute from servers on the Gamescom demo in Crackdown? Hmmm</p>
<p>Microsoft are liars!</p>
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		<title>
		By: Orion Wolf		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267930</link>

		<dc:creator><![CDATA[Orion Wolf]]></dc:creator>
		<pubDate>Fri, 14 Aug 2015 10:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-267930</guid>

					<description><![CDATA[Exactly.

&quot;Anything the x1 can do the ps4 can do 10x better&quot; and yet MS had their R&#038;D make a console best suited for an online (gaming) environment as it is what they were touting back in 2013.]]></description>
			<content:encoded><![CDATA[<p>Exactly.</p>
<p>&#8220;Anything the x1 can do the ps4 can do 10x better&#8221; and yet MS had their R&amp;D make a console best suited for an online (gaming) environment as it is what they were touting back in 2013.</p>
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		<title>
		By: CJ		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267870</link>

		<dc:creator><![CDATA[CJ]]></dc:creator>
		<pubDate>Thu, 13 Aug 2015 06:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-267870</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267724&quot;&gt;Psionicinversion&lt;/a&gt;.

Well, let us know when you can use 15 PS4&#039;s to run one game...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267724">Psionicinversion</a>.</p>
<p>Well, let us know when you can use 15 PS4&#8217;s to run one game&#8230;</p>
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		<title>
		By: CJ		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267869</link>

		<dc:creator><![CDATA[CJ]]></dc:creator>
		<pubDate>Thu, 13 Aug 2015 05:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-267869</guid>

					<description><![CDATA[Lol! We all know the real reason: cost and unreliable yields during the time of design. That&#039;s what engineering is for,  to take what you have and design around it. They have indeed engineered a way around their &quot;inferior&quot; hardware.]]></description>
			<content:encoded><![CDATA[<p>Lol! We all know the real reason: cost and unreliable yields during the time of design. That&#8217;s what engineering is for,  to take what you have and design around it. They have indeed engineered a way around their &#8220;inferior&#8221; hardware.</p>
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		<title>
		By: CJ		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267867</link>

		<dc:creator><![CDATA[CJ]]></dc:creator>
		<pubDate>Thu, 13 Aug 2015 05:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-267867</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267749&quot;&gt;OC Guy&lt;/a&gt;.

Game design also played a hand in only offering 100% destruction in MP.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267749">OC Guy</a>.</p>
<p>Game design also played a hand in only offering 100% destruction in MP.</p>
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		<title>
		By: CJ		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267866</link>

		<dc:creator><![CDATA[CJ]]></dc:creator>
		<pubDate>Thu, 13 Aug 2015 05:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-267866</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267721&quot;&gt;Stickz&lt;/a&gt;.

I believe this is a misunderstanding of what &quot;always online&quot; was. It only required a check in every 24 hours. This would have only taken about 5 seconds with the crappiest cellular internet. 
So going with your example of being able to download a movie to watch offline later speaks to how feasible &quot;always online&quot; really was.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267721">Stickz</a>.</p>
<p>I believe this is a misunderstanding of what &#8220;always online&#8221; was. It only required a check in every 24 hours. This would have only taken about 5 seconds with the crappiest cellular internet.<br />
So going with your example of being able to download a movie to watch offline later speaks to how feasible &#8220;always online&#8221; really was.</p>
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		<title>
		By: CJ		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267865</link>

		<dc:creator><![CDATA[CJ]]></dc:creator>
		<pubDate>Thu, 13 Aug 2015 05:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-267865</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267793&quot;&gt;Orion Wolf&lt;/a&gt;.

This comment sums it up perfectly.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267793">Orion Wolf</a>.</p>
<p>This comment sums it up perfectly.</p>
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		<title>
		By: Orion Wolf		</title>
		<link>https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267800</link>

		<dc:creator><![CDATA[Orion Wolf]]></dc:creator>
		<pubDate>Wed, 12 Aug 2015 11:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239603#comment-267800</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267797&quot;&gt;Mark&lt;/a&gt;.

So much for that DRM outcry when all of the jokers complaining about that went and bought Destiny, LMAO.

&quot;We&#039;re treating it, for all intents and purposes internally, as if it&#039;s a first-party release,&quot; - Sony UK Boss Fergal Gara]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-bioware-devs-react-to-crackdown-3-destruction-outpaces-what-giant-dev-pcs-can-compute#comment-267797">Mark</a>.</p>
<p>So much for that DRM outcry when all of the jokers complaining about that went and bought Destiny, LMAO.</p>
<p>&#8220;We&#8217;re treating it, for all intents and purposes internally, as if it&#8217;s a first-party release,&#8221; &#8211; Sony UK Boss Fergal Gara</p>
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