Developer Inflexion Games has released new video for its open-world survival crafting title Nightingale, detailing its plans for the future of the game. In the video, studio CEO Aaryn Flynn has said that the studio is not happy with the current state of the game. Check out the developer update video below.
After a short intro by community manager Steph Herdman, the video kicks things off with a message from Flynn, where he talks about not being satisfied with the current state of the game.
“We’ve been spending a lot of our time reading your impressions online, going through Discord, watching your streams and building our plans for the next phase of the game,” Flynn said in the video. “Now that being said, there are some things we are not happy with about the game. Whether it’s network disconnects, some missing quality-of-life improvements that we want to get done, or other things in the game that are missing or not quite where we want them to be, we’re working hard to address those things right now and to make sure that you get the best playable experience possible.”
Flynn goes on to talk about the next patch planned for the game, with which the studio hopes to address what it considers to be one of its biggest concerns—network disconnects. Flynn wraps things up by thanking the player base for its feedback on the current state of Nightingale.
The rest of the video talks about the upcoming update, and then goes on to discuss the planned update cadence for Nightingale. With a daily patch release cadence not being feasible, the studio has instead opted to spread out its patches. This means that, moving forward, Nightingale will instead plan around releasing bigger patches that address more problems with the game rather than smaller updates focusing on only a few fixes.
The studio has also shared details about Nightingale‘s content roadmap. While Inflexion Games is currently focused on releasing patches that fix issues that players are be facing, once the most egregious of these issues have been fixed, the studio will start working on updates with bigger features.
In the medium term, Inflexion is going to work on more advanced features, such as additional weapon types, NPC features, building structure limits, and improvements to creature and monster AI. The studio plans on releasing an offline mode for Nightingale. In the long term, meanwhile, there will be new experiences, biomes, and creatures added to the game over time.
Nightingale was released as an early access title on PC back in February. For more details, check out our review.