Hello Games’ Sean Murray is back at it again, talking about the length and breadth of No Man’s Sky.
Speaking to IGN (transcription by Examiner), Murray said that with regards to the lack of mission structure, players will work to try and piece together how things are on their planet.
“That’s a big part of exploring a world is knowing where things are and we normally find that players kind of make almost like a little temporary base on their planet. They learn landmarks around them, where they can get certain things, where caves are, buildings are and where certain resources are on the planet.
“When you land on a planet, like I said, no one has been there before. There is no YouTube video that you can look up, there is no FAQ, so you have to discover it for yourself. A big part of it is you can scan creatures, and when you scan them, you can name them…It’s actually a slightly sad but amazing thing that 99.9 percent of the planets in No Man’s Sky I think will probably never be visited.”
No Man’s Sky releases on June 21st for PS4 and PC. What are your thoughts on not visiting so many gosh-darned planets? Let us know in the comments.