As a further testament to the power of the technology, Epic Games announced that GPU manufacturer NVidia is now exclusively using Unreal Engine 4 for creating product presentations. The first rumblings of this were seen when NVidia revealed a rendering of Project SHIELD at CES 2013 using UE4.
This is significant since it marks the first time NVidia has turned to a third party engine for demos over its own internal technologies.
Tony Tamasi, senior vice president of content and technology at NVidia stated that, “As a long-established Unreal Engine partner, we understand the sheer power that Unreal Engine 4 puts into developers’ hands. We immediately took the opportunity to utilize UE4’s high-end graphics features and incredible workflow to showcase how our graphics hardware is pushing the industry forward.”
Vice president and Epic Games co-founder Mark Rein added that, “NVidia are always on the cutting edge, and we were thrilled to be a part of their awesome Project SHIELD introduction. The visuals their team are producing using Unreal Engine 4 in real time are fantastic, and they’re already exceeding some of the best pre-rendered visuals of only a few short years ago.”