Archive For Nvidia Tag

Kingdom Come: Deliverance Studio Co-Founder Says There is “No Way Haters Will Stop” DLSS 5

Kingdom Come: Deliverance Studio Co-Founder Says There is “No Way Haters Will Stop” DLSS 5

Daniel Vávra noted that DLSS 5 might be in its early days for now, but the technology has the potential to replace ray tracing.

Nvidia DLSS 5 – Why Is It So Controversial?

Nvidia DLSS 5 – Why Is It So Controversial?

NVIDIA hasn't managed to stick the landing as far as its latest iteration of its upscaling tech is concerned, but does that make DLSS 5 as bad as it's been made to sound?

Nvidia CEO Says He Also “Doesn’t Love AI Slop”, Says DLSS 5 is Different

Nvidia CEO Says He Also “Doesn’t Love AI Slop”, Says DLSS 5 is Different

"DLSS 5 is 3D conditioned, 3D guided," said Jensen Huang, noting that it doesn't make changes to any of a given game's geometry.

Nvidia DLSS 5 Works Off 2D Frames and Motion Vectors, Artists Seemingly Can’t Make Big Model Changes

Nvidia DLSS 5 Works Off 2D Frames and Motion Vectors, Artists Seemingly Can’t Make Big Model Changes

Nvidia evangelist Jacob Freeman revealed a few more details about the much-maligned DLSS 5 technology in an email interview.

Death Stranding 2: On the Beach Animator Criticises DLSS 5, Says it “Isn’t Just Some Lighting”

Death Stranding 2: On the Beach Animator Criticises DLSS 5, Says it “Isn’t Just Some Lighting”

In an analysis video, Mike York spoke about how DLSS 5 was generating entirely new images rather than making improvements to existing ones.

Capcom, Ubisoft Developers and Artists Were Left in the Dark About Nvidia’s DLSS 5 Showcase – Rumor

Capcom, Ubisoft Developers and Artists Were Left in the Dark About Nvidia’s DLSS 5 Showcase – Rumor

One anonymous Ubisoft developer noted that they learned about DLSS 5 the same time as the rest of the world - with Nvidia's showcase.

Nvidia CEO Says Gamers Are “Completely Wrong” About DLSS 5

Nvidia CEO Says Gamers Are “Completely Wrong” About DLSS 5

"It's not post-processing at the frame level," said Jensen Huang at GTC 2026, "it's generative control at the geometry level."

Nvidia Defends DLSS 5 By Noting That Developers Will Have “Full, Detailed Artistic Control”

Nvidia Defends DLSS 5 By Noting That Developers Will Have “Full, Detailed Artistic Control”

"The SDK includes things like intensity, color grading and masking off places where the effect shouldn't be applied," said Nvidia.

Nvidia’s DLSS 5 Showcase Faces Criticism For How Much it Changes Characters’ Looks

Nvidia’s DLSS 5 Showcase Faces Criticism For How Much it Changes Characters’ Looks

Despite this issues, many have noted that DLSS 5 seems to have more better utility in improving lighting for environments.

Control Resonant Will Support Path Tracing, RTX Mega Geometry and DLSS 4.5 at Launch

Control Resonant Will Support Path Tracing, RTX Mega Geometry and DLSS 4.5 at Launch

After employing the tech in Alan Wake 2, Remedy is once again employing RTX Mega Geometry to quickly create ray tracing structures.

Asus Confirms GeForce RTX 5070 Ti and RTX 5060 Ti 16 GB GPUs Have Not Been Discontinued

Asus Confirms GeForce RTX 5070 Ti and RTX 5060 Ti 16 GB GPUs Have Not Been Discontinued

In its statement, Asus cited miscommunications with PR representatives for the idea that the GPUs were considered end-of-life.

Resident Evil Requiem: Confirmed Characters And Rumored Returnees Explained

Resident Evil Requiem: Confirmed Characters And Rumored Returnees Explained

A clear breakdown of Resident Evil Requiem’s confirmed cast so far, plus the rumored returnees and why they’re being discussed.

Pragmata’s Path Tracing Enables “Cinematic Visuals” Akin to “High-End Sci-Fi Films,” per Capcom

Pragmata’s Path Tracing Enables “Cinematic Visuals” Akin to “High-End Sci-Fi Films,” per Capcom

DLSS 4 will also assist in "boosting frame rates, reducing latency, and enhancing overall image quality" across a range of PCs.

007 First Light, Screamer Among Games to Launch With Nvidia’s RTX and DLSS 4 Support

007 First Light, Screamer Among Games to Launch With Nvidia’s RTX and DLSS 4 Support

S-Game's "Soulframe" Liang, as well as developers from IO Interactive have spoken about working with Nvidia to bring in these features.

Resident Evil Requiem Path Tracing Trailer Highlights Gorgeous Rainy Cityscape

Resident Evil Requiem Path Tracing Trailer Highlights Gorgeous Rainy Cityscape

Take a closer look at some of the immaculate ray traced reflections, ambient occlusion and performance possible on the PC version.

RTX Remix is Getting A New Logic Tool for Dynamic Graphics Effects Based on Game Events

RTX Remix is Getting A New Logic Tool for Dynamic Graphics Effects Based on Game Events

The Logic tools can be used to set up dynamic weather effects, epic visual set pieces, and even entirely new gameplay systems.

Nvidia DLSS 4.5 With New Super Resolution Out Now, Dynamic Multi Frame Generation Set For Spring 2026

Nvidia DLSS 4.5 With New Super Resolution Out Now, Dynamic Multi Frame Generation Set For Spring 2026

Dynamic Multi Frame Generation will be exclusive to GeForce RTX 50-series graphics card users and allows for even higher frame rates.

Nvidia to Unveil DLSS 4.5 Tomorrow With Dynamic Multi Frame Generation – Rumour

Nvidia to Unveil DLSS 4.5 Tomorrow With Dynamic Multi Frame Generation – Rumour

Dynamic Multi Frame Generation will be exclusive to the current-gen RTX 50-series graphics cards and support refresh rates of 240 Hz.

Assassin’s Creed Shadows Affected by Performance Issues From Windows 11’s KB5066835 Patch

Assassin’s Creed Shadows Affected by Performance Issues From Windows 11’s KB5066835 Patch

Digital Foundry confirmed this with performance figures for Assassin's Creed Shadows, and criticised Microsoft's stewardship of the OS.

Indiana Jones and the Great Circle on PC Will Get Nvidia RTX Hair Support on September 4

Indiana Jones and the Great Circle on PC Will Get Nvidia RTX Hair Support on September 4

The enhanced hair rendering technology will be released alongside the upcoming The Order of Giants expansion early next month.