Oddworld creator Lorne Lanning, currently working on Oddworld: New ‘N’ Tasty!, is a man of many opinions. He’s very strongly opinionated about AAA publishers who tend to push incomplete projects on consumers for profit’s sake. A recent example is Battlefield 4, which Lanning says represents a publisher being more faithful to its share-holders than its fans.
Speaking to VG247, Lanning said, “Why did Battlefield 4 ship? You know that team was crying. You know that team knew that game wasn’t ready to go. You know that team f**king spent a lot of sleepless nights building that shit out to look as good and play as good, when it was able to be experienced, being played as they were intending it to be played.
“Someone made a decision that the shareholders are more important than the customer. And we see a lot of that. How do you blow that? How do you take that f**king jewel and ship it with dirt all over it?””
The troubles with Battlefield 4 are far from over – DICE recently delayed the PC version of the Naval Strike DLC, stating that it faced issues. No time frame was given for when it would ship. Your thoughts on Lanning’s opinions? Let us know below.