The PlayStation 4 Neo and the Xbox One Scorpio now being a reality, it will be interesting to see what impact they have on the gaming market, from how customers perceive console purchases going forward to how the development community receives these upgrades.
GamingBolt recently spoke to Lee Petty of Double Fine, the project lead of Headlander, and we had a chance to ask him what his take is on these new upcoming iterative consoles. He hasn’t had the chance to see them in person, but he does seem to be intrigued by the concept, and the possibilities that they could offer.
“I haven’t seen them in person and don’t know much about them,” Petty said. “But this approach could potentially change the console game business — in the same way that Apple releases new hardware with greater abilities that still run most of the same software.”
But what about the role of the Scorpio in specifically delivering 4K visuals?
“As an artist, I am always interested in having more options,” he said. “The power of new technology excites me not because of higher “fidelity” but because greater GPU/CPU power gives me more room to explore new visual styles. I don’t think we’d change much about our approach in working with 4K, other than perhaps making sure our assets are built with more scalability in mind — something that we already do to some extent in order to support the large variety of PC/Mac capabilities out there.”
On the whole, it sounds like Double Fine are intrigued by what the Scorpio and Neo offer- as are we all. let’s hope we receive more details on these systems soon, because the wait is killing us.