Archive For Double Fine Tag

Keeper Review – Saving Light

Keeper Review – Saving Light

A unique narrative with an unlikely pairing results in one of the more unorthodox - and compelling - adventures this year.

Double Fine’s Keeper Costs $30, Global Launch Timings Revealed

Double Fine’s Keeper Costs $30, Global Launch Timings Revealed

Double Fine Productions' newest adventure title launches on October 17th at 8 AM PT/11 AM EDT for Xbox Series X/S and PC.

Keeper Developer Double Fine Has More Projects in the Works, All of Them New IPs

Keeper Developer Double Fine Has More Projects in the Works, All of Them New IPs

Studio head Tim Schafer said during Gamescom that the studio had its fill of making sequels for a while after working on Psychonauts 2.

Keeper Will Focus on Letting Players Relax and Experience its Strange World and Unique Story

Keeper Will Focus on Letting Players Relax and Experience its Strange World and Unique Story

Creative director Lee Petty spoke about how one of the core design principles of Keeper was to present unexpected things to players.

Keeper is a New Narrative Adventure Game by the Studio Behind Psychonauts 2

Keeper is a New Narrative Adventure Game by the Studio Behind Psychonauts 2

Keeper will focus on telling a story without any words being spoken. Players take on the role of a lighthouse with legs that befriends a bird.

Psychonauts 3 Potentially Being Teased by Microsoft

Psychonauts 3 Potentially Being Teased by Microsoft

Microsoft has posted a cryptic tweet that might be teasing a sequel to cult-classic franchise Psychonauts.

Psychonauts 2 Guide – How to Increase Max Health and Psitanium Capacity

Psychonauts 2 Guide – How to Increase Max Health and Psitanium Capacity

Surviving the various mental trials and tribulations becomes a lot easier with more health and Psitanium capacity. Here's how to upgrade both.

Psychonauts 2 Developer Double Fine Doesn’t Have “The Extra Budget” Required To Add More Languages

Psychonauts 2 Developer Double Fine Doesn’t Have “The Extra Budget” Required To Add More Languages

A recent post on Double Fine's official forums details the problems associated with adding more languages to Psychonauts 2.

Psychonauts 2 Guide – All Bosses And How To Defeat Them

Psychonauts 2 Guide – All Bosses And How To Defeat Them

There are quite a few challenges in Double Fine's latest and that includes boss battles. Check out how to defeat them all here.

Head of PlayStation Studios Congratulates Double Fine On Psychonauts 2 Launch

Head of PlayStation Studios Congratulates Double Fine On Psychonauts 2 Launch

Head of PlayStation Studios Hermen Hulst took to Twitter to congratulate Double Fine and Xbox for the launch of Psychonauts 2.

Psychonauts 2 is Definitely Launching This Year, Developer Reiterates

Psychonauts 2 is Definitely Launching This Year, Developer Reiterates

I'm almost beginning to believe them.

Costume Quest and From Dust Head to Xbox One Backwards Compatibility

Costume Quest and From Dust Head to Xbox One Backwards Compatibility

Some XBLA darlings come to the Xbox One.

Headlander Walkthrough With Ending

Headlander Walkthrough With Ending

A complete video walkthrough of Headlander.

PS4 Neo and Xbox Scorpio Could Potentially Change The Console Game Business- Double Fine
Psychonauts Will Launch on PS4 on July 7

Psychonauts Will Launch on PS4 on July 7

Not psycho.

Day of the Tentacle Remastered Walkthrough With Ending

Day of the Tentacle Remastered Walkthrough With Ending

A complete video walkthrough of Day of the Tentacle: Remastered.

Check Out The Grim Fandango Remastered Launch Trailer

Check Out The Grim Fandango Remastered Launch Trailer

It's finally here.

Broken Age Getting Retail Release This Spring

Broken Age Getting Retail Release This Spring

'This will make the game solar flare proof.'

Massive Chalice Still To Be Available on PC First, Xbox One Exclusivity Doesn’t Matter

Massive Chalice Still To Be Available on PC First, Xbox One Exclusivity Doesn’t Matter

Well, at least to the Kickstarter backers anyway.

Double Fine Lending A Publishing Helping Hand So Other Indies Can ‘Stay Indie’