A unique narrative with an unlikely pairing results in one of the more unorthodox - and compelling - adventures this year.
Double Fine Productions' newest adventure title launches on October 17th at 8 AM PT/11 AM EDT for Xbox Series X/S and PC.
Studio head Tim Schafer said during Gamescom that the studio had its fill of making sequels for a while after working on Psychonauts 2.
Creative director Lee Petty spoke about how one of the core design principles of Keeper was to present unexpected things to players.
Keeper will focus on telling a story without any words being spoken. Players take on the role of a lighthouse with legs that befriends a bird.
Microsoft has posted a cryptic tweet that might be teasing a sequel to cult-classic franchise Psychonauts.
Surviving the various mental trials and tribulations becomes a lot easier with more health and Psitanium capacity. Here's how to upgrade both.
A recent post on Double Fine's official forums details the problems associated with adding more languages to Psychonauts 2.
There are quite a few challenges in Double Fine's latest and that includes boss battles. Check out how to defeat them all here.
Head of PlayStation Studios Hermen Hulst took to Twitter to congratulate Double Fine and Xbox for the launch of Psychonauts 2.
I'm almost beginning to believe them.
Some XBLA darlings come to the Xbox One.
A complete video walkthrough of Headlander.
Plus, the potential of 4K gaming.
Not psycho.
A complete video walkthrough of Day of the Tentacle: Remastered.
It's finally here.
'This will make the game solar flare proof.'
Well, at least to the Kickstarter backers anyway.
Good Guy Double Fine.