Psychonauts 2 Developer Double Fine Doesn’t Have “The Extra Budget” Required To Add More Languages

A recent post on Double Fine's official forums details the problems associated with adding more languages to Psychonauts 2.

Posted By | On 30th, Aug. 2021

Psychonauts 2

A recent post by Double Fine’s community manager James Spafford on the official forum reveals that the studio doesn’t have the time or budget required to add more languages to the game. Many fans and industry people have been critical of this post, which of course – resulted in a heated debate on the matter on Twitter.

The post reads, “We would love to add more languages to Psychonauts 2, and we are investigating to see if that could be possible at some future time. Script wise this is the largest game we’ve ever made and adding even one extra language would take a lot of work and a lot of extra budget that we currently do not have. To add languages that use entirely different alphabets and have other considerations is an even bigger job still. We may get that chance, and we really really hope we do, but we can’t make any promises, and we also would not be able to do so in time for launch.”

The recent launch of Psychonauts 2 was received extremely well by critics and fans, with many pointing out the litany of accessibility options Double Fine included in the game – most notably an assist mode. Coupling this with the fact that Double Fine now has the financial backing of Microsoft, many have criticized the game for lacking on this front.

Another fan was quick to point out that a budget would have been announced prior to release, which probably prohibited multi-language support. Of course, it remains to be seen how this pans out post-launch but it’d certainly be great if these fan-requested features get added in a future update.

https://twitter.com/Or1onSLi/status/1431650772337442816


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...