Schafer: “Things Would be Hard For Teams Our Size” in Regards to Next Gen Consoles

The future looks worrying for smaller studios like Double Fine.


Double Fine’s The Cave, headed by legendary Monkey Island creator Ron Gilbert, looks to represent another feather in the company’s development hat. However, this reliance on smaller IPs and low-budget games makes Tim Schafer wonder if Double Fine will have a place when the next generation of consoles rolls around.

Speaking to Polygon, Schafer stated, “Our fear was that next generation was going to be only big AAA games. It was only going to be a place for Call of Duty and Halo. But we’ve talked to [the console manufacturers], and told people what things would be hard for teams our size with regards to consoles.”

Schafer thinks that when it comes to development and all the hidden costs associated it, the market would do well with Steam’s open approach.

“We’d still like to be active in that space, we care about consoles, but unless they open things up a lot more like what we have on Steam… if they opened things up more it would be a more friendly place from our perspective.

“We’ve talked to them about this stuff, and you know, they hear us. They’re big companies and they can’t make changes overnight, but I think they’re taking all of that stuff into consideration. We’ll have to see what happens.”

Source: GIBiz

double fine productionsindieindustrynext-genSteamTim Schafer