Sega and The Creative Assembly’s Total War: Rome II, the sequel to the seminal game that solidified the franchise’s place in the gaming pantheon back in the day, was ultimately a good game marred by a host of technical issues, bugs and glitches reminiscent of a Bethesda game at launch. The Creative Assembly promised one patch a week till the game was fixed, and so far they seem to be making good on that promise, as they announced that the second patch has now gone live.
This patch includes optimisations for Campaign performance, AI round time improvements, adds additional options and guidance for players in tweaking the settings of their game and over 100 other changes and fixes, and is applied to your game automatically when you boot it up the next time.
The third patch is already in beta testing and will add further gameplay enhancements in addition to optimization for more hardware configurations. Props to The Creative Assembly for at least handling this hot mess.